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A jam submission

VIROView game page

You are VIRO — a microscopic survivor trapped in a shadowy petri dish teeming with danger.
Submitted by LibbySib, BennBlum — 10 hours, 35 minutes before the deadline
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VIRO's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2003.7203.720
Music#2233.3603.360
Fun#2433.3203.320
Sound#2603.0403.040
Mechanics#2633.1203.120
Overall#2863.3203.320
Story#3792.1602.160
Aesthetics#3983.2003.200

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
Sound: Kenney, Alpine Studio, ShapeForm (all free)

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Comments

Submitted(+1)

that would make a great game like the other one io games if it were online and multiple people play at the same time, cool idea and great job!

Submitted(+1)

Awesome graphics and cool game play!

Submitted(+1)

Feels very nice to play and the graphics are awesome. The sound effects got a little repetitive, I find changing the pitch or adding a few more sounds helps a lot :)

Submitted

could use a volume slider. Its really loud but other than that its alright. Hope you give my game a try.

Developer

I was going to put it in but ran out of time, will add if I decide to keep the game up after the jam.  I'll check out your game as well.

Submitted

Great job with your game. I liked the simple look of the game. The controls felt good. I also like that you incorporated a minimap. Keep up the good work.

Developer

Thank you for playing, I'm glad you like the look and feel of the game :)  I'll be sure to check your game out as well!

Submitted(+1)

Just got around to this one.

I survived 7 minutes 22 seconds.  I also managed to kill all the green moulds.

Thanks for the game.

Developer(+1)

Thanks for playing!  The mold is supposed to be infinitely spawning so you caught a bug there, and the difficulty should probably be ramped up as well.  I kind of compensated by making the hazards that spawn in later a lot more dangerous but yeah, if I decide to refine this a bit for the sake of completion I will look into all the small bits I didn't have the time for in the jam :) 

Submitted

This game has some juice! I dig the music loop and love a game that needs no instruction. Well done!

Developer(+1)

Thank you so much, I'll be sure to check out your game as well, it sounds like so much fun, love the concept! 

Submitted

A fun little game! The designs were awesome and the weapons are class. Think there needs to be a limit on the shooting. Maybe an ammo cap and you need to find more? The mini map was a nice touch.

Developer

Thank you, I'm glad you like it!  I agree on the shooting cap, I left it at full blast because it was kinda fun to just blast your way out of a tight corner.  I initially had a limit on the shooting and it felt a bit  like the weapon wasn't doing so well.  The initial idea was that the current weapon would be a 'burst' and then you would have other options, but I ran out of time, so just unlocked the burst to make it feel a bit more fun.

Submitted

A fun arcade game with a short loop. I managed to get to 3 min 19s  with  95 killed. The music suited and I liked the gfx it worked well.
Lots of areas to expand this game later on: more weapons, zoom out, power-ups, different enemies, allies, etc.

I found I'd hit enemies quite often when moving as I couldn't see them in time, so might be good to zoom out a little when the player is moving.

Developer

I'd love to expand it at some point, and the music was created for the game especially by a friend so I'm glad you like it!  I agree on the camera zoom, I wanted to implement some kind of camera fix for that before submitting but ran out of time, it will definitely help scope out the area before you go in head first.

Submitted

Fun game, suitable for playing during free time or maybe suitable for playing during lunch break. There should be more special weapons added.

Developer

Thank you, would love to add more weapons if I decide to refine it in the future.  It's a nice short time filler for sure,  glad you found it fun!  I'll be sure to check out your game as well :) 

Submitted

In your comment you said you had to keep the visuals simple, but I actually really like this approach and feel like the "simple glow" effect can look quite nice, as it does here! Great job!

Submitted

Cool idea. Simple fun game! I like that the light has a mechanic as well, I was playing for like 5 min before realising what it does XD

Submitted

Cool game, I love that the mini-map is a petri dish, that was a nice touch! :D

Submitted

Great game, thou it is a sucker to the wonderful strategy of spamming, love it

Developer

Yes, I'm going to refine it a bit more later and will balance the spamming a bit, but it's a fun crazy feature for the time being :)  Thanks for the comment, I'll check out your game as well!

Submitted

This is a pretty cool, tight game. Well done!

Submitted

There are a couple minor bugs, seems like if you are in collision you have to exit the area and go back in when scanning.  Other than that, its a really neat concept and kinda chill game.  The ambient music matches the game play really well,

Developer(+1)

I think you mean when shining the light on the mold to kill them?  I noticed that but couldn't get it to kill all of it in one shot, so I figured some mold are just more resistant somehow lol, way to turn a bug into a feature!  It was one of those last pesky things I just couldn't find the cause for.  Thanks for the feedback, I'll be sure to check out your submission and rate as well :)

Submitted(+1)

My bad, yes when shining the light. I do like the idea of making the bug into a feature, so you can only kill so many at one time.  Cheers!

Submitted

Nice! Would like to see a cooldown on the spacebar attack but very fun!

Developer

Thank you so much, I had a cooldown but my test player insisted that he wanted to be able to crazy blast the enemies :)  

Submitted

Congrats! I really liked the aesthetics in your game and the shooting mechanics. It feels so good to pop the enemies. 

Developer

Thank you, I'm glad you enjoyed it!