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A jam submission

Soul GuardianView game page

Game jam submission - The GameDev.tv Game Jam 2022
Submitted by JoeRaig — 3 hours, 14 minutes before the deadline
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Soul Guardian's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#373.8123.812
Aesthetics#454.3044.304
Fun#484.0294.029
Music#513.8993.899
Mechanics#583.8703.870
Story#893.4493.449
Theme#3343.0583.058

Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Sprites: https://penusbmic.itch.io/the-cutest-hero https://pixivan.itch.io/simple-forest-tileset https://penusbmic.itch.io/monster-pack-i https://penusbmic.itch.io/sci-fi-character-pack-9 https://penusbmic.itch.io/sci-fi-character-pack-6 https://penusbmic.itch.io/sci-fi-character-pack-10 https://pixelcreations.itch.io/rpg-items-16x16 VFXs: https://opengameart.org/content/gothicvania-magic-pack-9 https://pimen.itch.io/dark-spell-effect https://pimen.itch.io/smoke-vfx-1 https://pimen.itch.io/magical-animation-effects Fonts: https://joebrogers.itch.io/bitpotion https://ninjikin.itch.io/font-antiquity-script Music / SFXs: https://ellr.itch.io/universal-ui-soundpack https://svl.itch.io/rpg-music-pack-svl https://opengameart.org/content/rockbreaking https://opengameart.org/content/8-magic-attacks https://kenney.nl/assets/impact-sounds https://opengameart.org/content/earthquake-and-open-sesame https://opengameart.org/content/game-over-0

Link to your source?
https://github.com/JoeRaig/Soul-Guardian

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Comments

Viewing comments 40 to 21 of 60 · Next page · Previous page · First page · Last page
Submitted(+1)

The art fit really well, super polished. The intro sequence with the rumbling was all really nice. The game itself was fun too, I managed to get to wave 16, the screen was just filled with enemies. I like the idea of having enemies who are damaged by different abiltiies, having to switch focus between them meant it wasn’t just mindless shooting.

Developer (1 edit)

Thanks, I'm glad you liked it!

Submitted(+1)

So beatiful game. I really liked it. :) GJ

Developer

Thanks, I’m glad you enjoyed it!

Submitted(+1)

Its a good game.

Developer

Cheers, mate ;)

Submitted(+1)

I had a freakin blast, thats proper game right there!

Developer(+1)

Thanks, I’m thrilled to hear that!

Submitted(+1)

Fun game. I did not get far into the waves, but it was more fun than I expected at the beginning. I am not a huge fan of aiming with the mouse in 2D, but it worked quite well. 

Great submission, congrats.

Developer

Thanks, glad you like it!

Submitted(+1)

Congrats on completing the jam! Once (I think) I completed the intro/tutorial nothing happened, I had to manually advance it to the game, that was a bit odd. I thought the obelisk and lightning bolt were really cool. I'd love to see some upgrades - either for your player or for the obelisk - and different abilities.

Developer(+1)

Yes, that was a bad point I didn't see. My original plan was to include some abilities, more enemies, even a boss. But I had to reduce the scope when there were only a few days left. Thanks for you feedback!

Submitted(+1)

The game looks awesome, lots of polish and you picked cool assets. It took me a little bit to understand how the different abilities worked vs different enemies but I did much better once I got it. Nicely implemented!

Developer(+1)

I'm glad you like it, thank you for playing!

Submitted(+1)

I love the look to the game and I think it could be cool as a full game. Though nothing happened after getting lightning strikes unlocked and I took out the 3 at the obolisk. I think something happened that didn't let it trigger forward. otherwise looks awesome.

Submitted

I think at that point you have to hit Return to start the real game.

Submitted(+1)

I'll have to try that out. I wish there was a prompt to help that. I was hitting all the other buttons and abilities, wandered around if I missed a guy.

Developer(+1)

Yeah, it´s true, you can press Enter(Return) to skip the "intro/tutorial" in any moment. But like a lot of other people said, I should make this automatic when you kill the last wraith. It was a bad design decision on my part :)

Submitted

Ahhh... Good to know. I'll play it again later as I like the look and vibe you went with.

Submitted(+1)

You did a great job on this! I love how the music is deceptively soothing and then all of a sudden you are being swarmed. haha

Developer(+1)

Thanks! I’m glad you appreciated it

Submitted(+1)

That is a very polished game. Running around felt good. The lightning blast is very satisfying. It would be neat if the lightning blast flung the enemies a bit, that would have even made it feel more powerful, with like a hardy screen shake. The sound went well with the games feel. I really loved the art work for this game as well. Spectacular job, I really enjoyed this one. 

Developer(+1)

Thanks for your feedback! I'm glad you had a good time playing it!

Submitted(+1)

Very fun to play, survived as long as I could before getting overwhelmed with enemies. Enjoyed the introduction and the whole game.

Developer

Thank you! Glad to hear it

Submitted(+1)

Nice game. Perhaps just slow down the escalation. Monsters become too many too fast. Also, I was constantly losing the position of the crosshair, due to its color and size. Maybe it's just me :).

Anyways, I liked the idea. 

Developer

Maybe I should have increase a bit the size! Thanks for your feedback!

Submitted(+1)

Really well made game! I love aesthetics and the little touches, like the shining flowers. The lightning strike could be more precise and maybe AoE damage the normal enemies too, but with some cooldown. But this aside, really good job, congratulations! :)

Developer(+1)

Thanks, I'm glad you enjoyed it!

Submitted(+1)

The art and VFX looks great.  Was hoping to have some upgrade system or powerups. Overall enjoyable game.

Developer(+1)

Yes, that would have been nice, but I had to reduce the scope of lack of time. Thanks for your feedback ;)

Submitted(+2)

The introduction gave an awesome mood setup at the beginning.

The art looks amazing - the effects feel juicy - the game looks super polished - well done, amazing work!

It does get spam heavy on the left-mouse-button since you fire faster the more you spam. Perhaps a hold function with a good rate of fire will be an extra accessibility feature.

Great job for creating a game and submitting!

Developer

I totally agree with you. I should have tested and polished that functionality more. Glad you liked it and thanks for your feedback!

Submitted(+1)

Not only is this really fun and well polished but the score is awesome! 

Developer

Thanks! I'm glad you appreciate it!

Submitted(+1)

Such a polished game! Music, sprites, mechanics all complement each other nicely. I really enjoyed that there was tutorial. Well done!

Developer

Thank you, I’m glad you appreciated it!

Submitted (1 edit) (+1)

Such a complete game! Everything works fine, mechanics are great, visuals are nicely picked and it is fun to play. I didn't expect to find an in-game tutorial in a game jam game but you managed to do that in that short period of time. Great work !! Loved it !!

Developer

Thank you for your kind words! The last few days were crazy to get the tutorial done :D

Submitted(+1)

The gameplay is lots of fun and the mechanic is really intersting!

Developer

Thanks, I’m glad you appreciated it!

Submitted(+1)

Love this game! Nicely done!

Developer

Thank you! I'm glad you liked it!

Viewing comments 40 to 21 of 60 · Next page · Previous page · First page · Last page