Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

andreyt

83
Posts
1
Following
A member registered Dec 25, 2020 · View creator page →

Creator of

Recent community posts

Ow my god, victor screen is perfect! I sence soul in this game:)

First of all - I really like the visuals. I know its assets but anyway - good selection, good lighting.

The mechanic is also fun - I like how "inertially" jump is made. The game itself simple but fun.

Well done!:)

Thanks for playing! Yea, there were some more projectile upgrades, like size increase, but had no time to make it:(

The game very accurately describes my life.

Very funny and nice game.

I just met two small issues:

It was difficult to go into the door in the second scene becouse of the "ray" projection(I guess, it thought that I want to move character up, when I want to me him forward)

The second was on the Home scene: character flew over the house (outside the screen) and I was not able to do anything:(

But overall the game was really fun!

(1 edit)

Yea, I've made! Anyway, greate work on algorithm! I think, this is the frist game I look into code to see the realisation

Funny game:) I liked that it is icludes both spead\reaction basis and some sort of a puzzle

Really good introduction to mechanics. Also overall style is really great

Wow, very nice.  Surprisingly very intersting mechanic  

Good atmosphere, poor oldmen:)

Mechanic is super cool! Feels almos like strategy game

Wow, this is really a work of art! The visuals, theme, sound(I know, it is imported but still good selection) I'm really stunned.  How did you found time to make everything? :D It's great..

Great game! Were you inspired by "Papper, please"? =D
Anyway, good art and itersting realisation

Nice game! Really good use of the jam theme.

I stuck on the desrert level, when there is a wall woth a spike, is it possible to pass?

Good start! Animation is great. looking forward to expanded game:)

Greate visuals and aesthetics. Intersting tower defence? concept.:)

I didn't use the button to skip upgrades!  I wasn't able to defeat the red guy from the third attempt:(

It was fun! The emchanic is really good - upgrades and platformer with 360 are really work well.
The only problems I had with balance:

-Default stats are very low. You even require several upgrades to get to the first platform.:(

- A little strange max lvl difference between lvls : Shooting interval upgrades very slowly and on the max lvl it is still very big

- No projectile speed upgrade!


But it is just balance, I think, it could be easily fixed:) Overal the game is great and I had a good time playing it!

Thank you!

Thats great! There are totally 6 upgrades right now, but much more were planned. Some of them were planned to be available after several ressurections (or a specific event)

Thank you so much! Im glad, that you had a good time:)

Thank you a lot for the review! Ghost sprite is expected to be like that;)  Yea leaderboard need a fix, unfortunately I won't be able to fix it before jam ends:(

Thanks for playing!  About short range - its by design, there are several upgrades to make attack better. I think Im gonna blance more after the jam

Nice, thats a difficult one!

Anyway good start!

They say  it is ok to fix bugs. You could check in the discourd, and then upload a new version

Wow, first of all  the art style is really stunning! You see the logo and think, that  the game itself will be different. But no! Very impressive. I saw in the comment below that the game was made in 4 days. 4 days, my god!.. Maybe only one little nuance with visuals - walking animation looks a bit strange, is it because of resize?

Also music(and retro style sound) fits very well and really sets the mood.  Are you an author or is it an asset?:)


The Game mechanics is good . When you just started you feel like "yea, strategy, roock!!".  A small issue I met is hitboxes I guess -  enemies pass each other in  a situation where i thought the definitely should stop and attack, so it was difficult to catch a knight, when he goes on the top of the road.


Players below also mentioned that more units and upgrades will be nice, but as the game were made in 4 days its not an issue, I thnink.

So, anyway very cool! Don't drop it after the jam:)

Good job! The art and lighting are done pretty well.

WO, totally unexpected mechanic! Pretty Cool!

That was very funny!

Fun game:) I was stuck at death condition is it expected?)

I thnik this is the first game that hold me for a really long time, the atmosphere, audio, visuals (good  Parallax scrolling btw). Yea, the problem was that the progress is quickly undone by accidental collision:( well, will try my luck a  bit later again!

Thank you a lot for the review!

Did you try to go fullscrean via button on the right corner?
The problems with the walls should be solved with going fullscreen. its strange, that it lead to AI go nuts, I should take a look...


thanks again!

No problem) Seems fun =D  Could you expliain a bit - I've painted eveyhting blue, should there be any event? :B

Really spooky one ! Retro style and atmosphere is very cool.

Fun game, I really like how th lighting was made - it really makes game fills alive

New York is so beautiful :D New retrow wave synth aesthetics are awesome!

Cute ghost :D Good health system that helps not to lose enthusiasm

The mechanic is really unique  - management system is really intersting.

Also the sound selection is really good:)

I think maybe some little info will help  as it is not clear from the beginning how to build a strategy. Also some visual art (for the quests for example)may also look good:)

Good game! Funny tank, and dialog with the author! I found that it is still possible to make jump if space is pressed but it barely visible.:)  Looking forward to the full release!

Good mechanics and interesting realisation. Game is really involving!

Well its really fun that way too:)