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Go To Hell (?)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #26 | 4.400 | 4.400 |
Theme | #61 | 4.000 | 4.000 |
Sound | #112 | 3.400 | 3.400 |
Story | #131 | 3.200 | 3.200 |
Music | #199 | 3.400 | 3.400 |
Mechanics | #325 | 3.000 | 3.000 |
Fun | #362 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Textures: ambientcg.com; Music: Cloud9 by Podington Bear at freemusicarchive.org; Waterfall Sound: Nox_Sound at freesound.org; Other Sounds: Samulis at freesound.org; Low Poly Hand: ZOSK Studios at sketchfab.com; Environment Models: Quaternius.com; Lean Pool Asset: Carlos Wilkes; UltEvents Asset: Kybernetik; DoTween Free Asset: Demigiant
Link to your source?
https://github.com/testonedev/gdgj2022
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Comments
Greate visuals and aesthetics. Intersting tower defence? concept.:)
Great submission, I loved the concept behind it. I hope you are able to expand on this more post-jam!
The game looks nice and the concept is interesting, but there was basically no strategy required to win. Just level all virtues by one level each and repeat until all are max level to win.
The UI is nice and clean and the 3D models were appropriate for the game. Ambience was also nice and fitting.
I wish there was more depth to the gameplay, but it's a good game for a 10 day jam.
This game was very visually appealing and relaxing! I did notice it was very performance intensive, even on and RTX3000 series card. Regardless, great job!
Cool game! Very pretty visually but it made my machine chug a bit! The music and sounds fit the theme of the game well. Good job on the submission 😎
nice game very relaxing type game
Thanks a lot! Hope you were able to direct most souls to heaven ;)