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Balance Of Elements's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #21 | 4.178 | 4.178 |
Overall | #124 | 3.204 | 3.204 |
Graphics | #143 | 3.289 | 3.289 |
Gameplay | #147 | 3.133 | 3.133 |
Audio | #216 | 2.733 | 2.733 |
Innovation | #248 | 2.689 | 2.689 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
GitHub repository url
https://github.com/Noor461741/The-Game
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Comments
Wow. Such a good implementation of the theme. I love the way this game improves Mathematics, The idea of different objects with different weight was just too cool, The dragging mechanics were not actually smooth as expected, But overall The game is great
Thank you very much for playing and the very nice comment.
You did take the theme literary :D
The concept is simple and efficient. I must say I've struggled a bit at first 'cause I did't get the items actually have to touch the balance to be taken into account (stacking them does not work!). It's a bit counter-intuitive because the physics is quite good (I find it funny to be able to throw items :D).
With a little more polish, it could be a very good relaxing game :)
Thanks for playing and commenting !.
I will work to improve the game in the future.
Nice game! But why do I see weight only since the 4th level?
Thanks for playing! 😊
In fact, the first four levels focus on balancing both sides, while the next four focus on balancing a specific weight.
That's why the weight indicator only appears starting at level five! I wanted to change up the challenge and add a different touch to the second half 😉
Loved the mechanics (except for some extra sensitivity), and the vibe. Sometimes though it seems like I have balanced the scale pretty well, yet I still cannot complete the level. But good job overall.
Thank you so much for your detailed feedback! 🙏
I'm glad you like the game's mechanics and overall atmosphere—I've tried to make it relaxing and thought-provoking.
As for the sensitivity, I completely understand that! I'll improve it after the game is finished, especially to make the experience smoother.
I appreciate your experience, thank you!
nice game! but if you can tone down the bounciness of the objects a little bit it'll be perfect.
Thank you playing and commenting ❤️
Cool game!
Thanks!
Relaxing and cozy vibe! Loved the physics mechanic and the subtle sound effects!
Thank you for playing and commenting ❤️
The concept had potential, i view your game to a casual game, however, congratulation
Thank you for playing and commenting ❤️
I liked this a lot. I wish the weight would have counted on stacked items but other than that I found it really enjoyable to figure out how to balance everything. Awesome job!
Thank you very much for commenting and playing ❤️. I am very happy with your comment!
This is a really good concept, I could definitely see myself playing this while waiting in line somewhere. However, to be perfectly honest, I think you should turn down how far objects get flung when you hit them with another object. There's not a lot of space on the scales so it does happen pretty often. Or maybe that's just a me thing :). Anyways, I really like it, I'd love to see it get developed further!
Thank you so much for commenting and playing ❤️. I was very happy with your comment! Yes, you're right. Sometimes the pan doesn't fit comfortably if there are too many items, especially in the final stage. If you put the shoe and the pot on one pan, you'll have to put four items on the opposite pan. But the great thing is that in the final stage, you can solve it in two ways! In any case, thank you very much for this lovely comment ❤️.
Simple, but yet really nice concept! Relaxing gameplay, good game)
Thank you very much for commenting and playing ❤️. I am very happy with your comment!
Relaxing gameplay, it's nice to play without pressure from time to time :D
Thank you for playing and commenting ❤️
Cool and relaxing game! It is strange that the objects don't add weight if they don't touch the actual balance. I assume it was just an unseen bug. Good idea to start with just intuition and then move into using actual numbers!
Thank you for playing and commenting ❤️
Yes, you're right. If one item is higher than another on the scale, it doesn't count. The area where items go in and out is counted is slightly higher than the pan.
Genius! I loved the physics of the items. Feels realistic! Nice game!
Thank you for playing and commenting ❤️
Nice concept, very relaxing game.
Thanks!
Nice game, I like the focus on theme. I got a bit stuck for a short time until I figured out that items stacked on top of other items weren't registering, but other than that I enjoyed it, good job.
Thank you so much for playing and for your nice feedback!
You are absolutely right — currently the weight detection Area is positioned slightly above the pan, so the items are only counted when they are properly placed on it.
I'm glad you still enjoyed the game despite that!
If you liked it, I would love it if you could rate the game nicely too, it would mean a l
ot!
Very cool concept and ideas for this game, especially with the theme incorporated in so well!
The first 2 or 3 levels were pretty good but then it seemed like there is only 1 winning combination of things, and the visual representation of the balance scale doesn't always seem to reflect that.
I do like how you can launch items around while you are moving them haha
Thank you very much for taking the time to play and for your thoughtful comment!
You’re right — in the later levels, there is often only one correct combination to reach the target weight. I designed it this way on purpose to encourage players to think carefully and eliminate unnecessary items.
About the visual balancing: that's true as well — if there are no items on the opposite side, even small objects can cause the scale to tilt sharply. It’s something I’d love to improve in a future version!
If you enjoyed the concept, I’d really appreciate it if you could leave a nice rating too, it would help me a lot!
Ohhh, I didn't realize that you don't need to use all of the objects!
Sure thing!
damn that's fun to play with, I love the sound effect when the balance is tilting : D
Thanks!
amazing game
Thank you!