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Balance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #213 | 3.080 | 3.080 |
Gameplay | #372 | 2.000 | 2.000 |
Innovation | #376 | 1.920 | 1.920 |
Overall | #385 | 1.992 | 1.992 |
Graphics | #391 | 1.760 | 1.760 |
Audio | #406 | 1.200 | 1.200 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
the idea is very simple but is fun and work, great job
thank you for your feedback
Interesting, would be good if you tell players if they successfully place all blocks
thank you for your feedback
Interesting idea, and surprisingly fun for such a simple game. I did have problems with the boxes being "let go off" if I moved my mouse too much, but otherwise nothing. Solid base for a game! (Why do I have a feeling the reply will be "thank you for your feedback") :)
Thank you for your feedback, and the end! :-)
Interesting idea, but looks like unfinished.
thank you for your feedback
Cool idea, I had some problems with physics and hitboxes, though
thank you for your feedback
perfect for the theme and nice relaxing game.
thank you for your feedback
Fun idea and matches the theme well! With some tweaks to the physics, it could be even better, good job!
thank you for your feedback
pretty hard game but matches the theme quite well
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A good game, and you could develop it and improve the physics in the future. I think the game is good and fits the theme of the competition. Good luck!
I hope you'll try my game, rate it, and give me your feedback! This would help me a lot!
thank you for your feedback!
The gameplay is quite good, but I feel something is off with the physics and hitbox sometimes.
Cool idea though!
Thank you for your feedback
Hey, the game is quite hard, but the game fits wells the theme!
I would have suggested easier levels at first, but when you have the gesture it's cool!
Thank you for your feedback
Good game idea, definitely fits the theme. However, collision of the shapes is a way of, making it very hard to place them. Same for their rotation. Thus, game play gets quite frustrating and due to missing music/ sounds, one probably will not play that long. Would be also good if the first level is rather easy. Other than that: I see a lot of potential here!
Thank you for your feedback!
The idea is really interesting, but I think the outcome didn’t quite meet my expectations.
There are a few issues when it comes to picking up items—sometimes they get picked up or dropped without any input, and other times they spin uncontrollably or pass through other objects.
Also it would also be great to have some kind of feedback when completing a level, because once you've balanced the objects, you’re not sure if there’s more to do or if the level is done.
That said, I can see a great implementation of the jam's theme, and I’m sure with a bit more polishing, you’ll end up creating a fantastic game. Keep up the great work! ^^"
Thank you for your feedback!
I was very confused as to what the controls were and I found the physics sim to be too sensitive. With a few tweaks this will be great!
Thank you for your feedack!
The controls and physics seemed a bit buggy. If you fix both of those after the jam, this could be a fun little game!
thank you for your feedback!