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Steady Store's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.400 | 4.400 |
Overall | #5 | 4.095 | 4.095 |
Audio | #7 | 4.025 | 4.025 |
Gameplay | #11 | 3.975 | 3.975 |
Innovation | #16 | 3.900 | 3.900 |
Graphics | #19 | 4.175 | 4.175 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
GitHub repository url
https://github.com/blivi0/Balancer
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Comments
This is such a cool and innovative puzzle game, and I really love the interpretation of the theme. The level design is quite good, as the game takes the time to introduce mechanics and allow the player to understand them in the earlier levels, then asks the player to apply the knowledge they gained in later levels. Level 2 is a wonderful example of this, forcing the player to move 1 item off of an inverted space and another onto a heavy space, teaching them the function of both in one short level. Although I beat a lot of the puzzles in only 2 moves, it was still fun because of the underlying logic. I especially enjoyed level 13 as I thought that the solution was well hidden, but still discernable through the use of sufficient logic. Sorry for the rant, I just love puzzle games and yours was an absolute joy to play through (and I didn't even mention how amazing the art and sound design were! Your team's composer and artist are phenomenal!)
Thanks for taking your time writing this comment, we appreciate such passion. try "Apple's misnake" if you are craving for more puzzle games.
Love the art style and music! It's giving that pixelated fantasy vibe. Great work!
The art style is amazing! The idea is innovative and fits the theme perfectly, one of the best math game I ever played.
I think there is a bug with best moves, which always shows the moves I have made, I don't know if it is meant to save my best score ever, I think it would be more challenging if you hard coded what is the best possible moves, and maybe even give stars to the player based on how good they did at the puzzle, I did something similar with my previous game and players were obsessing with getting the perfect score lol
This is really fun! The simple concept of balancing weight is enhanced by various added mechanics, making for an enjoyable experience!
Gotta be honest. At first I was like "I guess this is cute/alright" but as the levels went on, and all the interesting interaction started appearing I was very pleasantly surprised! Very interesting way to make a math game engaging. kudos!
Good job, I like how the levels become more and more difficult and interesting, new objects and cells appear. Your team managed to make a really cool game out of "boring weighing scale". I will be really happy if you make new levels or the second part of the game after the jam.
I was so surprised, well done. How did you think of this, it's really innovative.
Drugs
This is a really interesting idea! Level progressions are also great
Great application of the theme! Amazing pixel art! Fun little puzzle game.
Very nice experience with the art and everything
Nice game. The most interesting math games I've ever played. Also music and graphics are great!
It 's COOL concept !
This is great, good job.
Fun game that really makes you use your brain! Graphics and audio fit the game really well too! Good job!
Cool idea, each level feels fresh with added mechanics and how they interact. Visuals and audio look and sound great. Well done to all involved!
I think the idea and execution are perfect! It's really cute and feels nice to play.
Thanks! UwU
Cool game, it have so much mechanics for weight modifiers it is awesome!
Good fun! Nice game :)
The best game I tried today! , i don't know why you don't have rates; only, I can´t pass the level 13
could you try my game? It isn't as good as yours but I am only a teenager, and a principiant in game design
I will, thank you for playing our game!