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CamWatson

120
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A member registered Feb 12, 2024 · View creator page →

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Very cute and surprisingly long with lots to do. I think I got everything in the library but ended up dying when I went back and found a giant monster lol. Movement is a little slow and stiff but the variety of things to do and interesting characters to talk to more then make up for it. Only other nitpicks I have are sometimes the screen transitions would place you in spots that didn't quite make sense and I think there was a bug with the librarian text sound looping forever after I talked to them. 

Overall very enjoyable felt like there was always something new and interesting in every room. 

Good Job!

Monster looks great and the glasses mechanic is really cool. I was a little confused on how to use the glasses sometimes the would stay on my face but most of the time the would briefly appear then go away, not sure how it is supposed to work. Also the game was maxing out my gpu, I'm guessing there was no frame cap. Enjoyed it overall, got a good jump out of me when the monster snuck up as I was listening to the music box the first time lol

The game looks amazing, and the fishing mini game is cool. Having to manually crank the lights is a really nice touch. I wasn't able to finish, I had extremely low mouse sensitivity that made it really hard to move. Still really enjoyed the game despite that and think you did a great job overall

The art and animations are fantastic! The sound effects fit nicely and I really like spooky circus-esque music. I enjoyed the game play but I do wish there was more. It felt like I was going through the same areas pretty quickly in any run. But that is understandable giving the time constraints.

Well done to all involved! 

A little to repetitive and tedious for my liking, but it slowing getting darker and building tension was well done. animation were great especially the deer at the end. The snake gave me a bit of a spook as well.

Never made a scary game before now so I have no idea whether it's scary or not. Hope you enjoy if you do decide to try it out

https://itch.io/jam/scream-jam-2025/rate/3962286

First time making a scary game. Enjoy!

https://itch.io/jam/scream-jam-2025/rate/3962286

Haven't done a spooky game before so no idea how scary it actually is. Would love some feedback on it

https://itch.io/jam/scream-jam-2025/rate/3962286

A shot and unsettling (in a good way) narrative experience. You did a good job capturing and visualizing a stressful test environment. Well done!

This was the first spooky game I've made. Enjoy!

https://itch.io/jam/scream-jam-2025/rate/3962286

Enjoy! if you get around to it

https://itch.io/jam/scream-jam-2025/rate/3962286

Well done for your first Godot game! only thing was I couldn't figure out how to spend my mana bucks. Art for the enemies looked good

Curse lifted! I read that you weren't able to finish your game but what you do have looks great! The environment and the aesthetic look amazing. I genuinely jumped when I turned around and saw the red eye monster right behind me the first time lol 

Didn't know about the 2 day grace period thanks for letting me know. Fix is already up :)

Glad you enjoyed! sorry about the bug, it's such a simple thing I forgot to do but I'm glad you found a work around

This was my first spooky game, had a lot of fun making it. No idea if the puzzle is going to be too easy or too obtuse for people to figure out so good luck. Best played with headphones. 

Enjoy!

https://camwatson.itch.io/a-light-in-the-dark

lol, You nailed it. When Jolt physics got added I played around with a few things, softbodies seemed a lot more stable and I've been wanting to do something with them for a while. Thanks for the feedback

great presentation and solid game all around. Tiny nitpick, would like a full screen option for the web player :) . Also great job on the itch page, looks really nice

here you go! always love getting some feedback

https://itch.io/jam/jamsepticeye/rate/3933302

Cool idea, I wasn't able to beat it, if there even was a way to. I'm not sure if it was a bug but some things it said I could interact with nothing would happen. I like the character Pinky and his voice lol.

extremely polished game all around, really impressive. map design was pretty much perfect. It took time to find out where to go next but I never felt completely lost on where to go. Only small thing was the sword attack might feel a bit better if it had a brief stun/knockback on the slime enemies. Art and music were fantastic 

Great Idea and the visuals are all really good. I really like the game but I found the first levels really hard, I found the hit boxes on the spikes a little unfair. Movement felt really good and the character animation was well done

This was great! Would have liked to see more variety in the attacks and I think spawning enemies off screen would help a lot. Overall I had fun and seems like a really good base for a game

I've seen games where dying makes a platform before, but having multiple different ways to die really kept things fresh and unique. I did find the booster a little hard to use though. Art was nice, clean and clear. Level design was great. Overall really nice job!

love the aesthetic, character animations were really nice as well

simple mechanic executed very well. Love the art, and the audio fits nicely. Well done overall

No need to apologize lol I still had a great time playing

Love the art style of the levels, felt great when I figured out how to get through walls. Found the controls a little twitchy I could not get past the spikes with the low ceiling.

Amazing theme integration! I was really impressed with the simplicity of a missing jump animation texture making you smaller to fit in places. Then using a platform to push you through the ground was just the cherry on top. Excellent job!

Great art and audio! Enjoyed the game overall. I really like that losing is actually a fun part of the game, letting you eat all the mice 

I like the idea, maybe there was something I didn't understand but I found the fire burning trees and the ents absorbing water only worked sometimes felt like it made it impossible to progress. Art was really well done

Looks beautiful and the car physics are great. Found it a bit laggy, probably because its a web version. I did get stuck in the ground a few times but I managed to clip through and found a second ground to drive around on. Not sure if that was intentional but it was fun and fit with the theme I guess lol

Cool game, took a while to understand everything but once I did I had fun playing. I wasn't able to beat it I found the patch notes rng to be really punishing more often then helpful, maybe I just got unlucky. Overall really well done

Creative I like it, I can imagine an Overcooked type game with this system would be great

Not sure I understood what I was trying to accomplish but the card effects looked great

I like the concept of a first person platformer that is more vertical. Best of luck learning more Godot you're off to a great start

Well done for your first game, I like the movement effect on the ball

Love the concept, I was not able to beat it but I had a great time playing

Fun game and the visuals are great, just wish there were some sound effects to accompany the awesome visuals

I'VE ESCAPED! pretty fun overall, I think maybe color coordinating the buttons to what they unlock would make the progression feel a little less random