A very enjoyable nicely polished game! Love the art style and the soundtrack. The strategy/tactics gameplay approach contained within pretty small level areas, and the way the challenge scales in later levels, is really well designed.
If yall continue working on this after (and I think you should) a level building tool would be super cool.
Play game
Deus Ex Machina's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #53 | 3.962 | 3.962 |
Audio | #65 | 3.604 | 3.604 |
Overall | #93 | 3.566 | 3.566 |
Gameplay | #96 | 3.377 | 3.377 |
Innovation | #160 | 3.038 | 3.038 |
Theme interpretation | #223 | 2.962 | 2.962 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/Th-Calafatidis/Game-Off-2022
Comments
Cool tactics game (one of my favorite genres). It was really smart how the first couple levels were designed to teach me how my abilities work without making me read about it. The low poly style looks great too!
Amazing game with a great setting. The soundtrack is the best in my opinion. What an absolute banger.
Cool tactics game reminding me of XCOM. Controls were smooth.
Only downside is that I suck at this game apparently as I got stuck on level 3, I tried maybe 10 times but I never found out how to beat that level.
Well done game !
Hi!
Impressive work, it's a pretty solid idea and both visuals and music are really nice! I also like the cliche you decided to play on, although maybe I wish enemy's would have a balloon text with their announced attacks the first time they perform them.
I was sometimes confused by where I could blink on each round and where I would be visible to snipers, but still an enjoyable play, well done!
Just a question: why is the title Deus Ex Machina?
Thanks for playing the game!
The text bubbles it was something we would like to do, but had to cut it due to time limitations. I was trying hard to ensure we don’t have major bugs till the deadline so we had to cut some things out.
The name has to do with the backstory we had in mind about the game, where the hero is an augmented human invading the building of an evil corporation that controls the world and is discriminating against the augmented. Kind of another cliché inside the game, hinting to the Deus Ex games.
Very interesting tactics game, I liked the graphics and human animations, look very solid. And the style of sci fi looks great! The graphics reminded me Deus Ex Go, so interesting to see such games made just in a month!
Awesome art and music - gameplay was fun as well. The game does break if you spam space bar :) Great work team!
Solid Submission! I really like some of the level settups. Usually when I play turn-based combat games, I get bored because the levels aren't interesting. But your game kept me interested the entire time! Great Job!
(also thx for playing my game and reporting that toxic guy :) I banned him and deleted his comment)
Fun tactics game. Nicely implemented. My only beef was that some tiles were hard to select because they were behinid walls. Maybe that was intentional. Took me a minute to realize I had more action points than I assumed I would have, but after that it clicked. The description says the enemies will always telegraph their next attack, but that wasn't obvious to me in the gameplay.
Hey there!
Thank you for playing our game and giving us your feedback!
About the camera, it can be rotated by holding the right mouse button and dragging, so you can change the angle to actually see the tiles you are selecting. Also about the enemies telegraphing their moves, you need to hover over each enemy to see the attack description and the exact tiles he targets, or hold TAB to see all of the enemies targeted tiles for the next turn as written in the instructions!
About the action points, the game has an AP storage pool that can store up to 3 unspent action points for them to be used the next turn. I can see why this was unclear as I didn’t write this down in the instructions. Thank you very much for pointing this out! I am going to update the Instructions on the page to add that in!
A really fun and beautiful game! Everything in it felt like it fit together very well.
I really enjoyed the style on show here, the visuals and audio are really nice. It gives me fights in tight spaces vibes, and I'm loving it!
Very good turn based strategy. I really like the character models and level design. Sometimes the game is really hard and that's just for the best
I really like the models the characters, and the funny lines the enemies have when projecting their moves. This is like an xcom-style puzzle game and I love it.
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