Whenever I try to use the load command in the flowchart, Unity crashes (as does the game build when tested). The issue appears when trying to load either checkpoint or snapshot saves. I’m pretty sure the problem is with the loading and not the saving (the save files seem fine?), but I’m not sure what’s causing the crash.
I’m using Unity 6.3 and haven’t had any other problems with ink, Fungus, or the Gateway. Any advice or suggestions would be greatly appreciated! I’ve tried all the troubleshooting I can think of and feel like I’m running into a wall.




























