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A jam submission

Tower of BulletsView game page

A short hopelessly difficult Bullet Hell game
Submitted by Donitz β€” 1 minute, 5 seconds before the deadline
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Tower of Bullets's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#314.2734.273
AUDIO#423.8183.818
THEME#533.8183.818
OVERALL#583.7823.782
CREATIVE#793.6363.636
FUN#1153.3453.345
EASY TO GET INTO#2003.0553.055

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
This game is a bullet hell game to its core. It features a lot of huge bullet patterns covering most of the screen.

What was the size of your team?
1

Please credit the resources that you used during the jam (if you used any)
Two CC0 songs were used which are attributed in the game description.

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
donitz.itch.io

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Comments

Viewing comments 36 to 17 of 36 Β· Next page Β· Last page
Submitted

Awesome mechanism, with great patterns and design and sound. But, come on, tone it down on the random levels like the first one. It took me a while to pass the first 2.

Submitted

This has some fantastic design going on!  I love the tutorial in the title screen.  Dodging with dash was a nice play mechanic -found having to start over from the beginning each time too difficult but still had fun!  The tower map on the floor was a nice touch too!  Effects felt polished and I really liked the art too! overall very awesome  -nice work! :D

Submitted

My biggest problem is that it isn't easy to get into. I would just ditch the levels where the bullets pop up randomly in the room because it just feels really unfair. I would also suggest giving good things big hit boxes and bad things small hit boxes because just grazing past the teleporter feels unfair. Maybe some temporary invincibility after teleporting would be nice too.

Love the game, love the audio and visuals, really difficult, spend the first 10 minuts to get passed level 2, since i thought there only were arrow and z controls but it got a bit easier with WASD and space, was getting frustrated on the constant game reset when i lost in level 2, but when i finally beat it, and got some breathing room in level 3, i got to level 4, and if i though level 2 was dificult, oh boy, but i realised that you only got sent back on level which was nice, though damn, could have given a warning on level 4 xD

Submitted(+1)

Despite the good visuals and audio I couldn't enjoy the game due to its unfair difficulty. Movement speed is way too high and I kept running into bullets. Because of that I couldn't get past the second level. The fact that it resets the whole game when dying makes it even worse.

Submitted

Fantastic!

Submitted

Very nice pixel art and music! But I had to drop it at level 9. I think it’s way too punishing to drop down one level each time you die. It makes it a bit tedious to learn the new patterns because you need to go through the same 10 seconds level each time to get an attempt.

In any case, the bullet patterns were pretty cool and it was overall a fun experience. Good job!

Its so difficult that the majority of your players will only see the first 2-3 levels. Think about that... Was there any point of making all that content if only 5 people are going to see it? Otherwise the game is visually awesome, nice patterns and animations but yeah... very punishing

Submitted

Really nice, tough as nails though :P Turning down the difficulty a bit would've made this a lot more enjoyable, because even the first level made me pull a couple of hairs. Adding some I-frames at the end of the dash also would've helped. Last thing I didn't like: why do I have to start over again if I die? I just want to play the game man :c

But still, ignoring the difficulty, awesome visuals, nice music choice, and snappy movement. Really good job overall :)

Submitted

this is really hard but the sprites are really beautiful. its pretty fun but its pretty hard so i cannot enjoyed the full experience since the game bringing u back each level if there a keybind to pass level it would be really useful for us that not really good at games and can enjoyed the experience. anyway this is game is pretty fun

Submitted

Maybe a bit too hard for my tastes, but it is pretty fun

Submitted

Nice game, with cool graphics, good controls, and overall great presentation. I think, though, that the difficulty is indeed problematic, as is the rollback to level one when you die. I think most of the people said it already, but I felt the need to comment on this anyway. Great work, anyway.

Submitted

I love this game's presentation and the bullet patterns are really really impressive, but I think the difficulty balancing is off and too reliant on RNG .I had trouble getting just to room 3. I'd be more ok with this if I didn't get knocked back to stage 1 after every failure, which is quite frustrating, I think having something like a live system would do wonders here if you wanna keep an "old school" feel. Otherwise this is a really good effort, Nice Job.

Submitted

The art and most of all the bullets, are beautiful. The sound and music is excellent. Sounds and music in game jams tend to get repetitive but i never felt that with this. It's really  hard though. I could barely pass the first level. I wanted to see more because the screenshots showcase some brilliant bullet patterns. But it's really awesome looking and sounding game! Nice job! :)

Submitted

Really nice visuals and bullet patterns! But I couldn't even pass the first room ;-;, the dash seems weak (a bit of invulnerability between and a little bit after the dash animation would have been nice to positioning)

Submitted

Really challenging entry! Great music and sprite work, though the hitboxes can be a little unforgiving.

Submitted

Controls could use some work, other than that it's beautiful

Submitted

Pretty fun and very well made. Ragequit after a couple of tries at the 2nd red room.

I feel the hitbox is too big, and the dash is also kind of clunky. You should be able to dash by pressing the direction and dash key together, instead of having to be already in movement. Additionally, I think having a grace period after dying so you can dash (death cancelling if you will) would be good, even if invisible to the player and just a few frames, kind of how you can bomb a few frames after dying in many shmups.

Submitted

I love the art and the intro. The game is really hard but I enjoyed anyway.

Submitted

Incredibly well polished, fun but also very challenging! The sprites are very well done. Love the idea of different levels each with its own pattern. 10/10!

Viewing comments 36 to 17 of 36 Β· Next page Β· Last page