I love this game's presentation and the bullet patterns are really really impressive, but I think the difficulty balancing is off and too reliant on RNG .I had trouble getting just to room 3. I'd be more ok with this if I didn't get knocked back to stage 1 after every failure, which is quite frustrating, I think having something like a live system would do wonders here if you wanna keep an "old school" feel. Otherwise this is a really good effort, Nice Job.