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A jam entry

Paper OctopusView game page »

A short game about an octopus.
Submitted by SheepishGames (@SheepishGames) with 2 hours, 55 minutes before the deadline

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Visit Paper Octopus's game page


CriteriaRankScore*Raw Score
Music & Sound#54.2504.250

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Gameplay Video or Trailer

Flying Electric Cephalopod

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Super nice job! You were able to get a nice looking and playing game out in a really short time, great work start to finish (love the tear :)

Wonderful little toy. I loved the art and the atmosphere. Would be great on a tablet. I didn't realize you could hit the birds. After reading the comments and trying that it became sillier but I was a bit sad that the relaxing gentle atmosphere from before was gone.

Played your game here, it was fun~

Loving the art style and the music was a great choice.  Neat little back story and overall fun play.


@merlin4 I've updated the game with a bit more of a "punch" to the hits,  screen shaking looked really bad.  Also,  a few more drop shadows.

The paper artstyle is really cool, overall a very well done and quirky experience!

Loved. <3

Add a little more gameplay maybe?

Adding drop shadows and some screen shake would really add to the experience, but overall a pretty solid entry.

The art style is excellent, and beautiful. I was a bit lost as to my purpose but after the birds flew overhead I knew I had to catch them. There was no menu or quit button. I could see this having different birds that fight back and a high score counter. Good job!

@SheepishGamer Thanks!


@TheCalster The music is called The Sea Beneath Our Feet  by  Puddle of Infinity:

Couldn't agree with the previous comments more.
Wonderful experience, and would really like to know what music you used!

@radHABiT said it all, beautiful, intriguing and funny, well done

Dang, your artstyle is stunning and the music really adds to the ambiance! I also really enjoyed the fact that you didn't explain the controls- it forced me to experiment and I really liked that.