Great concept and nice game design. I was having a problem getting my fireball charged up to shoot. I would click and hold the left mouse button but it wouldn't shoot the fire ball. Thus I died too often. Maybe change it so that right click sends a fire ball instead? Nice work.
Rhornbeck
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I tried and tried and realized I had spent 10 minutes still getting no where! This game is hard haha. The style is great and I'm sure with sounds added it would be even better. I had an issue with the controls; It felt like I was not completely in control of the movement. If you were using lerp() to slowly come to a stop maybe increase the amount to stop faster? It just didn't feel like it was always the right speed so I kept running into the shots without meaning to. Which I guess is part of the mechanics of the game, so ignore me if that is the intent :-). Nice job!
I just uploaded an updated version of my game above. I reworked the enemies a bit so they don't get stuck as much, although they may spawn in a rock and be stuck sometimes. I'll fix that later. I also added animation to the vines, an explosion to the fireball when it hits a rock or enemy. Made the fireball last longer. Added foreground and background scrolling. I also fixed a few bugs that were pointed out in previous comments. The player doesn't always face right when you stop moving, and the black screen after death has been updated and will no longer be an issue. Also it isn't mentioned in game yet but F1 makes the game full screen. Enjoy, and thank you all for the wonderful feedback. Jam on!
The game play was a bit basic, but I'm sure this may be your first attempt so good job making it this far. I do like the face of your main character and the gorillas were pretty good too. It did feel like the gorillas were coming in too fast and didn't have a chance to throw their bananas at you, also if you just keep pressing jump you can fly. Not sure if this is supposed to happen so I thought I'd point it out. Good job on what you have done so far!
@Ready Steady Studios sorry to post this on your game page but I read your comment about my game and wanted to let you know that you have to right click on the ground to make a mushroom grow. Then jump on the mushroom to jump over the first big rock. Also I added a new video so it should be working now. Thanks for playing!
I thought this was adorable and the music was great. It may not be much but this is absolutely one of my favorites from this jam. It is a bit short but I could see adding different scaffolds that are color coded (as well as the balloons) and if you get the wrong balloon into the wrong scaffold it deforms the statue. I love the art style and I could see this being a children's game. Mainly to show that there is a soft side to every person even if they are rough around the edges :-) Well done!!
I tried to play the downloaded version and the camera was off. I played the browser version and you suggested that I play the downloaded version full screen. It starts in full screen and even when I try "windowed" it still has the same resolution. Have you implemented a full screen button or something to fix this? If not I can just re-play online :-) This is fun and the level design I thought was pretty good. Nice job!
I got one more life! My high score is 202. I'm not sure if that means anything but this game was fun to explore and I enjoyed the mechanic of life being your weapon. Once I got to the boss, I was thankful that I had gotten a lot of the power-ups and killed almost all the enemies before getting there. I was down to 2 lives remaining. Well done! I'll be playing this again for sure.
Merlin4 has a lot of good feedback as those were some of the things I wanted to mention. I did feel that the run speed should be controllable, however you may not make it to the end if you slow down too much. So instead of having an end point maybe you could have an "end of the day" point so after 25 pieces are delivered the next level is available. Still on a time limit of course. This reminded me of paperboy. Good memories :-) and good job!
I had a hard time with the different mouse over attacks. By the time I chose which attack to do, I was already being hit by the person I was trying to hit. This was fun and I few away from the field for about 45 seconds and when I came back it was like the fourth of July! I had bombs going off everywhere. That made me laugh. Good job.
@Miltron It's not a problem spamming my game page and it's great to see that you are listening to my feedback and implementing my suggestions. I just left a review for the grandma's laundry game and I had an issue with the red and orange colors being too close of a match, and for a match game it made me lose all the time haha.
I got to about level 7 with grandma's laundry. This is a nice logical elimination game although i have two suggestion that should be an easy fix. I am trying not to over use this while reviewing everyone's game but I am red-green colorblind and I did okay with your reds and greens in this game, however I had a hard time distinguishing between the orange and the red. There is also a contrast issue with the pause menu while the help menu is displayed on the screen. The help text blend through the menu and it's hard to read the pause menu. I enjoyed this game more than I think I should have :-) Nice work!
After two play throughs I realized that the enemy was a lawn mower. I will try to answer the questions below even though this isn't my game. The Peace n Bullets is a splash screen and when you press enter it takes you into the game, at least it did for me. The objective is to collect grass and to kill the mowerheads that are depleting your resources. It looks like the grass that you collect is for your herd back home or something, so once the mowerheads block you from getting any grass, you and your family starve, thus game over. I quit when both upgrades were at 5 spirits each, and i forgot to look at my high score :-( oh well, it was up there. :-) Nice job man! I enjoyed playing this one.
The level design was good and the boat asset looked great. I too had an issue with the choppiness. After i freed all of the rats i tried to run everyone back to the ship, however i clicked on the name "Nate" in the bottom right of the screen and my game exited. I'm not sure if this is a bug or if that was the end of the game. Nice job overall!
I love how you incorporated your game into the menu. The style is so strangely awesome. It looks like you took 3d assets and pixelated them. I was not sure what the objective was when I started, but soon the cephalopods were following me around and got sucked into the party zone. This is a nice game, well done.