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A jam entry

Muskrat Mail BoyView game page »

Submitted by Grannen with 3 hours, 15 minutes before the deadline

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CriteriaRankScore*Raw Score
Music & Sound#622.8182.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Gameplay Video or Trailer

Muskrat QA

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This is definitely gets a 5 star for weirdness! But a great concept nonetheless, I really enjoyed this one- once you get the hang of it! The graphics, sound and music all blend together well and it dips a bit into the uncanny valley (which I love, I feel like there could be a creepypasta about this game, yeah I know creepypastas are sooo 2012 but anyway) Great job, reminds me of a way better version of Paperboy 64 ;) GOOD JOB!


Merlin4 has a lot of good feedback as those were some of the things I wanted to mention. I did feel that the run speed should be controllable, however you may not make it to the end if you slow down too much. So instead of having an end point maybe you could have an "end of the day" point so after 25 pieces are delivered the next level is available. Still on a time limit of course. This reminded me of paperboy. Good memories :-) and good job!


It's possible to get stuck in at the beginning of the starting corridor between the beginning wall and the first two cubicles, because once you enter one of them you go too fast to be able to leave. I thought the long empty stretch before the end of the first stage felt a bit cruel, because you can know you're not going to make it, with nothing to do about it. I think I wouldn't have had that feeling if there were still cubicles or it was shortly behind a turn. I liked the clean simplicity of the graphics and the way you interpreted the theme.


The turning and throwing speed should be increased a bit I think.

A weird game lol.


Ok, this is a wierd game haha 5 stars on that

  1. Throw animations should be quicker
  2. Cubicles need colliders to prevent player from getting stuck
  3. Make a version with controller support that allows the player to control their speed / stop
  4. Needs a reset button
  5. Needs an exit button
  6. Needs a pause menu