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Captain Dreadlocks' Crunchy Pirates's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #96 | 2.165 | 2.714 |
Weirdness | #102 | 2.393 | 3.000 |
Visuals | #105 | 2.165 | 2.714 |
Replayability | #108 | 1.823 | 2.286 |
Fun | #112 | 2.051 | 2.571 |
Overall | #112 | 1.954 | 2.449 |
Balance | #117 | 1.709 | 2.143 |
Music & Sound | #119 | 1.368 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Gameplay Video or Trailer
https://www.youtube.com/watch?v=LVuLejWTC20&feature=youtu.be
Theme
Crunchy Pirates
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Comments
Very in-depth little game! Amazing work for a 48hr gamejam. The graphics are reminiscent of the old Ultima games (which I LOVE!) A great little concept and very well developed! GREAT JOB!!
@Zanzavar Thank you for your feedback! Old top down rpgs are what inspired me :) I want to add "crunchy" items that are also useful in game to bring the theme more into the gameplay. I understand on the controls, it's one of those weird things I got used to early in development so ended up neglecting. Probably will add a mouse only camera movement like click and drag or such at some point :)
@wonderingmonster I absolutely agree, some sort of group selection is something I would love to add.
@atolVerderben Nice, that new version is indeed running a lot better! I think having a group select like in RTS games would make moving the pirates around easier.
Interesting game, i would like to see the political part of the concept a little bit more in the mechanics of the game. Also the controls are a little difficult to get used to. The game happily reminded me of old top down rpg games i used to play as a student :) Nice work!
@Rhornbeck Thank you very much! I guess choppiness is just what I get for trying to go without a game engine. The game exiting like that certainly sounds like a bug, so thank you for letting me know! To be fair though after freeing all the rats there is just one more area to kind of look at. Nothing to do there but walk around... I had wanted to make it a central hub but of course once again time was the issue, so I just left it in as a final piece to explore. Thanks for the feedback!
The level design was good and the boat asset looked great. I too had an issue with the choppiness. After i freed all of the rats i tried to run everyone back to the ship, however i clicked on the name "Nate" in the bottom right of the screen and my game exited. I'm not sure if this is a bug or if that was the end of the game. Nice job overall!
FYI I've updated the Windows build so it's not nearly as choppy
@wonderingmonster Thanks for the feedback. I'm guessing you played the Windows version which definitely has some issues, my dev machine is Linux and for whatever reason that one runs way better than the Windows version, I'll see if I can get an optimized version up real soon.
And I definitely agree on needing a challenge, there was supposed to be attacking enemies but I just ran out of time :) ! Thanks for at least taking a look!
The choppiness and glitching of the scrolling and animation made this difficult to play. The main improvement point for me would be to add some sort of challenge. As it is the political satire combined with murdering defenseless people left an unpleasant aftertaste.