Great artwork, nice animation. The mini games were way too tough for me to beat, but love the concept. Nice job.
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Nice work. Saw the devlog on youtube and had to try it. You got a lot into this game in 7 days! Hate the inverted controls (but that's just me, I hate them in every game), but I'm sure with enough practice I'd get used to it. Like the dizzy meter, but as someone else mentioned I'd like it to a character HUD so I know when to lay off the spinning. Nice work on the UI + sfx, adds a lot. Congrats!
Overall great entry. As much as I love a good fat font, it is super hard to read on the wheel, particularly with the text in grey against the muted wheel colors. I wasn't quite sure what to do with the upgrades, as it kept telling me there were no empty slots.
Anyway, love some of the overall design choices, colors and audio. The subtle wheel shake is a nice touch.
Gave it another shot, same result. It doesn't help that the fish are the same speed as you, so there is no way to ever catch up with them. I chased one all the way off the map. I can sometimes "trick" them by moving a different direction then swinging back, but never once has the S button worked. The movement of the arrow is too imprecise as well, it's tough to get a perfect angle on the fish. Let me know if you plan on updating after the jam, I'll give it another go.
Unfortunately was not able to make it out of the tutorial. Played for 10 minutes was not able to absorb a fish to gain weight. Read all the comments here to see if I was missing something. I wonder if this is a browser issue? There were definitely no colliders on walls, so I wonder if that also breaks the mechanic. Gave it a good try, sorry it didn't work out. Seemed like an interesting take.
I love this idea with the clothes. I went with the throwing knives but confetti instead of blood. The visuals and music are excellent. The hit boxes are a bit tough, I made it to the top hat. Music reminds me a bit of broken social scene for some reason.
I hadn't thought about this video in years, but the Daniels (Everything Everywhere All at Once) did a music video where hunters shot clothes onto nudists. If you haven't seen it look on their Vimeo page for JoyWave - Tongues ft. KOPPS. It's a bit NSFW so I won't post the link.
Anyway, fantastic submission!
Fellow Clown game here :D Love the artwork. The movement needs a bit of work, it's way too fast to have complete control eg. try getting to the edge of a horse. You could also use coyote time for the jumps, the speed mixed with the unforgiveness led to many Spinzo deaths. But he's ok, he comes back. Anyway, great job, had fun with it!
My thoughts exactly as I built it. I started to do the throw, but it seemed too ghoulish. Hence confetti instead of blood as well. I had ideas about using the money to trade up for knives/lives and nicer win/lose animations but of course ran out of time. Thank you for trying it and thanks for the review!





