Hey, nice entry! Lots of stuff you can do to this to spice it up, but nice work for the limited amount of time.
Play game
Gilbert Green and the Curse of Halloween's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Balance | #25 | 3.182 | 3.182 |
Music and Sound | #32 | 3.364 | 3.364 |
Overall | #60 | 2.974 | 2.974 |
Polish | #69 | 2.727 | 2.727 |
Fun Factor | #69 | 2.818 | 2.818 |
Weirdness/Charm | #72 | 3.091 | 3.091 |
Visuals | #74 | 2.818 | 2.818 |
Overall | #79 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The character has a nice feel to it. Jam platformers in Unity often feel floaty, but this one has a satisfying amount of gravity. The music is nicely meditative, too.
OH Bktaco, I didn't realize this one was your game! I actually played it on stream last night! It was a lot of fun. I got to like 50+ candies and then I died cause I got too comfortable 😂 The guy jumps quite a bit higher than his move speed, so the gaps are pretty hard to hit sometimes. Definitely challenging. And I dig the art style, but I'd recommend a thicker stroke around the character to match the blocks / trees maybe. Was definitely a lot of fun, and I had a good 4-5 attempts before figuring out the sweet spot to make the jump! Also great work on the procedural levels. I couldn't tell until I got far enough in and was like... wait a minute... This just keeps on going!
Neat game I had fun playing this. The candy can be a little hard to see if it's drawn over a tree, drawback of the gameboy color palette I suppose.
Good job!
Nice jam platformer. Keep adding things :) Funny jamming idle animation!
Got to 160 candies before getting bored : D is there some kind of random generation/looping going on with the level, or is it actually that long?
Nice I got like 34 candies collected, very unfotunate the music didn't loop. Besides that a nice game, a solid base with lot of room to add things on and make it something crazy :)
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