You can interact with everything which is really cool!!!And the graphics look really nice!!!
Also would be cool if you checked my game : https://itch.io/jam/brackeys-5/rate/927654
It's about a virus living inside a human's body!!!!
Criteria | Rank | Score* | Raw Score |
Game Design | #365 | 3.474 | 3.474 |
Graphics | #473 | 3.474 | 3.474 |
Fun | #492 | 3.289 | 3.289 |
Audio | #568 | 3.026 | 3.026 |
Overall | #685 | 3.079 | 3.079 |
Innovation | #793 | 2.895 | 2.895 |
Theme | #1380 | 2.316 | 2.316 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
During the gameplay, your boss is with you, giving you crucial information through text messages. You will find that this cooperation will make it a great experience.
Did you write all the code yourself and made all the assets from scratch?
We use a couple of assets, and some of the coding were learned through Youtube tutorials.
You can interact with everything which is really cool!!!And the graphics look really nice!!!
Also would be cool if you checked my game : https://itch.io/jam/brackeys-5/rate/927654
It's about a virus living inside a human's body!!!!
This game is so good! I had a lot of fun playing it. I really like the environment and the music. I also like the fact that you can interact with so many things. Good job!
I love the concept of this game and it is very enjoyable to play. To me it doesn't match the theme of the jam at all and I suspect that is because you had already started making the game, as to produce this in a week would be very difficult. If I am wrong and the game was developed in a week than I apologise, and hats off to you as that is seriously impressive.
Other than my potato PC, this is a nice detective game and just that. I really enjoyed the music, the graphics were good enough. It is an unconventional game for a jam. But the story is good.
The biggest file size I’ve seen this jam (0.5 GB!?)
I’ve never seen WASD/WSAD referred to as WDAS before
At the beginning I lagged a bit while moving my cursor around but that went away
The endless grassy terrain feels quite lifeless
The door code message doesn’t disappear even after you open the door. Edit: It disappears after you press “Escape” but it’s not very clear
The glass doesn’t really look like glass and look more like translucent plastic. It’s also hard to tell what’s a window and what is just an open door
The majority of the models are pretty impressive considering the week long timespan
I think the people inside the house could do with an idle animation (like the police near the door did)
I think the credits links should be clickable
A list of inventory items would be nice
A lot of things are interactable which is good but some things are hard to actually interact with (it takes a few attempts to interact with them) and it’s also not clear what’s interactable at first glance
When you talk to people I wish it said what their name was
I think you should be able to sprint
Climbing on top of objects feels a bit jarring
How I deduced the killer:
Mr. Strauss was outside the house at the time of the murder (he only returned at 10 pm) so it couldn’t have been him
The housekeeper said she was in the kitchen and the knife in there with her fingerprints backs that up
The way the housekeeper left just after the murder was a bit suspicious but she leaves at around 7 pm every night
Ted and Enola both return together at around 4 pm and both of their rooms are upstairs. If the housekeeper killed her I’m pretty sure Ted would have noticed
Ted has the box cutter and that creepy diary entry which is super suspicious. It also aligns with the “clean and deep cut in her throat”. Why would a little kid have a box cutter anyways?
It says they were killed between 6 pm and 7 pm and the only option between those times is 6:30 pm
Final thoughts:
This was really fun. I don’t usually play games like this but the mystery was really engaging. The person who I suspected constantly changed!
I don’t think I found all the clues. Someone else mentioned doctor notes but I don’t remember seeing any of those. I think I found all (3) of the diary entries though and I found all the possible weapons except the hammer. I’d love to see a video going through the entire game and looking at all the clues
I feel like the connection to the theme was a bit loose
This game was very enjoyable! The graphics are incredible for being developed in just a week! The gameplay was fun, and the music provides a mystery ambience. The mystery was very well written and I like the diary entries and doctor/psychiatric notes, they were very authentic. The whole time I didn't know who to be sus of and that's a sign of a good mystery game. Overall, nice job. Thank you for showing up to the stream today!
Nice game. The graphics are so nice and I love that everything is like in the film.
Great world design and detail harking back to Parasite; I was sad I couldn't move the cabinet in the basement to explore the shelter below!
Beyond the slight lag, I had quite a lot of trouble making sense of what I was meant to interact with in the house. I could interact with some stuff, not others and nothing felt too guided which made me feel lost a real lot of the time. I also didn't have good references to all the character names, making those disorient me a little as I progressed through.
I also could never find the jewellery box mentioned in the hints, nor was I able to unlock the door on the first floor. Ultimately I think that challenge was good and kept me playing for quite a while, but as the whole experience felt quite unguided, and the clues quite unmarked/unclear I ended up having to stop before figuring it all out.
It did also feel a little strange having to click escape to put down the evidence or close text boxes--generally pressing the same button is the way to go, at least for me.
It's also worth noting that playing on a 4K monitor all of the text was sooooooooooo tiny that I could barely read it, so making sure things scale to screen size could be good.
Overall with a bunch more polish and a little more work on directing the player, this'd be a neat experience.
I'd love to hear your thoughts on my game: https://itch.io/jam/brackeys-5/rate/928249 :)
Cool game, I enjoyed what I could play of it. It lagged super hard on my computer and I struggled to get the interact thing to work (took me 10 tries to get the keypad working). I'm not going to hold that against you because my PC isn't the best.
Lots of details and lots of fun! Haven't seen another detective game this jam! Good job!
Good graphics, and don't think this fit the theme well to be honest. Didn't show how it is stronger together.
Your game is cool, awesome graphics maybe a bit laggy but I think that is because of my PC, in general is so good your game!
Watched the majority of the game be played on stream, pacing was a tad off and was a little unpolished but had a tone of content for the timeframe
good job!! the dowload was big and the game was little luggy, but over it was really fun
Recreating the house was a really cool idea! It sort of gave a sense of familiarity, especially for those who watched the movie. Great graphics! :D
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