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A jam submission

Scale LaboratoryView game page

Pixel art puzzle game made for Brackeys game jam 2021.1
Submitted by 1Laky — 10 minutes, 17 seconds before the deadline
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Scale Laboratory's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#354.0364.036
Game Design#1393.7863.786
Overall#1723.6613.661
Graphics#2603.7863.786
Fun#2603.5713.571
Theme#2973.7503.750
Audio#5633.0363.036

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You play two characters, but one is just able to jump and the other has some mechanics to help his partner out. Together they have to solve puzzles.

Did you write all the code yourself and made all the assets from scratch?
Yes, everything in this game was made by me in this week.

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

Cool concept, I like the stretch and scale aspect, it would be cool to see this expanded upon.

Developer

thank you :)

Submitted

Great game, love the art and the gameplay is good, well done!

Developer

thank you :)

Submitted

Your welcome, van you play my game?

Developer

I allready did

Submitted

Thanks!

Submitted

good game

Developer(+1)

thanks :)

Submitted

Good Game! I love  it!

Developer

thanks :)

Submitted

The mechanics are fantastic, I really enjoyed playing this one. I also found some of them very challenging. Good work!

Developer

thanks :)

Submitted

Great game!

Developer

thank you :)

Submitted

Quite a cool puzzle game with mechanics I haven't seen before. Very dope. The simple and distinct design was very intuitive and made solving the puzzles a joy. The controls perhaps could've been more intuitive? Although I haven't the slightest clue on how they could be improved. 

Overall, pretty cool.

Developer (1 edit)

Thank you :)

Submitted

I really liked the simple design and aesthetic in this game. Defo complemented the puzzle narrative. Enjoyed it a lot. We made a puzzle game too so do come over to play and rate as well ^_^

Developer

thank you :)

Submitted

I really like this game 'Cause, it has simple art

Submitted

Great game! The puzzles were very fun!

Developer

Thank you :)

Submitted

I love this game! The concept was very interesting and I played till the end. 

Developer

Thank you :)

Submitted

Clever and unique mechanic, really liked the level design.

Developer

Thank you :)

Submitted

Very nice concept and level. Well execute, my only complain is the background music start to annoying for been to repetitive.

Great Game

Developer

Thank you for the comment. Well I just placed some random notes xD

Submitted

I love this concept and had a great time playing the game, if you continue development maybe consider disabling the endpoint on the tutorial level until you finish it because I accidentally solved while messing around and didn't hear all the controls

Developer

Thank you :) Yes thats a good idea.

Submitted

Great concept and movement features, enjoyed playing this submission! Well done :)

Developer(+1)

Thank you :)

Submitted

That such a creative concept! good job!

Developer

Thank you :)

Submitted

I like the mechanics it just that the controls are a bit confusing.

Developer

Thank you :)

Submitted

This was a really inventive and wide open game with a lot of potential.  I had a lot of fun (once I redid the tutorial and found out green could jump) with the puzzles and finding new mechanics as they were introduced, very well I might add.  Level design was definitely the best I've seen in the jam so far.  Some finer points:

  • As much as the tutorial button icons were interesting and different a bit of the text and the icons were somewhat hard to tell apart.  So maybe upping the size a bit or messing with colors could help.  (I dunno pixel art so I'm not sure)
  • The little side camera you have for the green cube came in extremely helpful a lot of the time.  So it was a very welcome feature.  Though maybe some sort of icon to remind the player of it?  (Same with a few other things for people like me that miss jumping)
  • The magnets bar was a little off to the side and small for my liking.  As well as the fact it seemed to change based on the level with little to no visual change on the bar to indicate whether you have more or less charge.  My recommendation would be to maybe make it "charges" rather than a bar.  And each "charge" goes off with a hit of the button and goes for a set amount of time, maybe different levels of charges to allow variation between levels and a clear distinction for players?  A small, medium and large etc.  
Submitted

This was a very fun twist on the puzzle genre! There were so many mechanics involved that it made the puzzles fun and interesting. I was having a lot of trouble with the controls for some reason, a lot of the time I would accidentally activate the magnet when I meant to resize myself. Otherwise I loved the game, the puzzles were just difficult enough to be challenging but also fun at the same time. Thanks for showing up to the stream today!

Submitted

Cool concept. _Especially the abilitiy to resize yourself. Amazing game!

Developer

Thank you :)

Viewing comments 24 to 5 of 24 · Next page · Last page