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A jam submission

Red and BluView game page

A puzzle platformer made for the Brackeys Game Jam.
Submitted by othema — 13 minutes, 26 seconds before the deadline
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Red and Blu's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#603.9723.972
Overall#673.8433.843
Innovation#703.8893.889
Audio#1263.6943.694
Graphics#1653.9723.972
Fun#1753.6673.667
Theme#2213.8613.861

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Magnets help each other by pulling and pushing metal objects.

Did you write all the code yourself and made all the assets from scratch?
I wrote all the code, the art is just squares, but the sound effects were from Kenney, and the music was from Tri-Tachyon (linked in credits section :) )

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Comments

Viewing comments 20 to 1 of 35 · Previous page · First page
Submitted(+1)

Lovely puzzle game, I enjoyed playing, the last level took me a lot to complete but I figured it out after some time :)))), I also love how you put shadows into a 2d game.

Developer

Thanks :)

Submitted

Nice puzzles and music!

Submitted(+1)

Good puzzle game! 

Submitted(+1)

Wow what a great and difficult puzzle game! I am glad that you've implemented the option to select a level so I could catch a glimpse of the higher stages xD I love the graphics they are very clean and pleasing to the eye. Very well done :)

Developer

Thanks!

Submitted(+1)

Hi your game has a a bug that couldnt let me complete the first level and  finish the game but besides that the game was cool good luck. Also the magnet idea and sound affects were amazing

Submitted(+1)

Nice concept, the visuals and audio were great. I did find the direction you pull on the blocks reverse of what my brain wanted to do which was the sorta angry birds style drawback and shoot. Other than that nice puzzle design and a neat game :)

Developer(+1)

Maybe after the jam, I'll add a settings page where you can change that. Thanks for the feedback! I'll rate your game now :D

Submitted(+1)

I really enjoyed the music and some levels! I would appreciate having some feedback on how much force I'm using when throwing magnets. One possibility would be to show the trajectory, but that would probably just mess the difficulty. But if you would draw an arrow and number of newtons or something, that would be really cool. Game esthetics reminds me of school physics problems anyway. But the overall nice game I must say. Unfortunately, I encountered a bug when the next level doesn't load two times (web version - chrome). 

Developer(+1)

Thanks for the feedback! The bug you said you had when you were loading levels does happen unfortunately - and I saw it for the first time AFTER the jam finished so I couldn't do anything about it. The force counter in text is a very good idea. Something I may add after the jam!

Submitted(+1)

nice game :D I love the grainy looking background, and the general aesthetic of the game :D like other people have said, this really feels professional which is really cool that you made this in the jam time. The music chosen also is nice, and makes the gameplay more fun :) 

Submitted(+1)

Nice concept, the presentation is very good and feels like a professionally made puzzle game.

The game mechanic is kinda frustrating. I was stuck on the first level, because manipulating the magnets were a pain. I couldn't get past the level with the green switch, as the floating magnets refused to touch the gem and switch (on the other side). Being able to pull the magnets in mid air would be nice.

The animations and music was nice though!

Submitted(+1)

The graphics are quite charming, I should say! The gameplay itself is quite frustrating, as I couldn't move the magnets always the way that they should respond and I couldn't go past the constant  yellow magnet level. The music kinda reminded me of my times playing Red Ball in flash. Great game!

Developer

Thanks for playing!

Submitted(+1)

With some tweaking this could be a fantastic stand-alone puzzle game! The graphics are beautiful, but I feel the puzzles are a little bit too punishing. 

For example, take the platform with the lever under it in level 11, damn it's hard to get blu on there, I restarted countless times. I feel it could've been made a little wider or you get some kind of arc of where the cubes go where you aim.

I don't know how hard that is to implement, but I feel that would help massively for the entire game!

Submitted(+1)

Wow: 4x 5/5 and Audio 4/5 nice! Super polished Game!

Developer

Thanks for the rating :)

Submitted(+1)

Very polished game, but i would like if i could move the magets in air.

(+1)

really cool game and the UI work is just amazing awesome work =D

Developer(+1)

Thank you :D

Submitted (1 edit) (+1)

The mechanics are fun but the levels were hard. I appreciate the clean aesthetics tho. 

Great take on the theme and was fun to play!

Developer

Thanks!

Submitted(+1)

Great game, i love how it have simple but effective graphics. The music is very nice too. good job!

Submitted(+1)

This game is awesome! The amount of polish is insane. The animations are great, the sound design is great, I love it.

Developer

Thanks!

Submitted(+1)

It feels like a finished product! Everything seems so smooth and sleek. Not much I can say aside from good work! (And yeah some are hard...)

Submitted(+1)

A bit difficult tbh but the good music and simplistic but great visuals made keep playing it x'd

Submitted(+1)

The idea is super fun, and the visuals are really good. I do also love the chosen music. For me I found the gameplay a bit too difficult. But overall a pretty good jam game.

Developer(+1)

Yeh - I agree. I did make it a bit hard XD

Submitted

If you download the game and try to run it, you should see the name of some of the missing files.

Viewing comments 20 to 1 of 35 · Previous page · First page