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SShad0W

143
Posts
6
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A member registered Jan 28, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the feedback, I appreciate it! You're really close to getting it, so I'll leave you to try if you'd like. I'm working on a bit of an introduction, trying not to be too on the nose, as you said, cause it's not a system that's too straight forward. I'm glad you liked the game! I hope you try it again after the post-jam update!

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Hey, thanks for the amazing feedback! I didn't think of highlighting the rope that you're picking, sounds awesome! Yes, they are last in first out, I should be able to make it your choice! On the bug tho, there's a programming oversight in which there are more combinations that get the slots green than there are ways to open the door, cause its checking fewer components (the sum of the ropes divided by the amount of slots is equal to the first slot and it makes everything green. works for most cases, bugs if threw linked cause there's cases like yours there...). It was a known bug that I didn't have time to fix lol. On another note, I'm glad you liked the game! I'll work to remove these known bugs and put the tutorial in so it's a completed product!

Controls are too floaty, timer is too punishing, music is a BANGER. There are some great things to learn from other platformers, I'd recommend you give it a bit of a research. But good job!

Seems to be a problem with my pc tho, It's not opening any windows build from godot ;-;

Fun gameplay, fun sfx! The game gets way too hard way too quickly, tho. And flipping gravity is really confusing cause it flips the controls as well, so I ended up trying not to jump overall. I liked the aesthetics and the implementation! Good job!

I did, the window just immediately closes ;-;

The graphics being made only in desmos is absurd, good job! I glitched the game collecting the cactus tho, but overall it's a fun experience! Again, using only math formulas to do graphics is insane, kudos to you!

Couldn't get the game to open ;-;

It's cute! There's a bit of a difficulty on finding the exit because it blends in with the background, but it's fun overall! I'd love to see some more levels!

Sadly, I don't have a good enough GPU to play the game ;-;

Got it! It's working as intended, tho! The mechanics may not be as clear as I hoped, I'll work on something to make it clearer! To try to get it, I'd suggest you go back to the "Friends" level, that should explain it! I'll make some more levels with this mechanic as well, so there's a better learning curve ^^

Thanks! I'm glad you liked it! I'm working on a tutorial level to hopefully make the puzzles less confusing

Thanks! I'm glad you liked it!

Thanks for the feedback, I appreciate it, and I'm glad you liked it! 

Thanks! There's some stuff working weirdly with the levels that have multiple rope catchers (slots). There are some unplanned mechanics on activating them and so on, but they majorly worked ok, just some visual bugs that I remember. Could I ask for a print of the bug if you found it, and are able to replicate it? It'd be greatly appreciated!

Thanks, I'm glad you liked the loading screen animation, I did put in a good effort on that! The game does not have clear instructions, indeed, I'll be working on a brief tutorial level to put in the game when the jam's over! 

Thanks! I'm glad you liked it! I'll work on a brief tutorial level to put in the game and hopefully teach the player better how to use the knots!

Thanks! I appreciate it!

Thanks for the feedback! I'll make sure to play your game as well, math enjoyment is an art!

Fun and simple, love the customizability and freedom that you give the player! The music is fun and the sounds are juicy, I like this game!

Good work! Not a fun game for laggy PC's tho, timers are always bad for that. I like the mechanics, but targeting the items is really hard since they are so small, and it seems that it doesn't work that well. Also, It became hard to walk through the factory when there were so many conveyor belt tiles scattered there. Overall, a nice idea, tho, I like it! Great job!

Pretty cool! Love the art style and the rendering, the audio is awesome, tho I'd love some music on the battle (not sure if there was). It did run poorly on my browser tho, so I couldn't go too far on the game. Overall, tho, nice job!

No worries! I put that in after your feedback, tho, so thanks for that! I'll design an actual tutorial for the game as soon as the jam ends, so it stands completed!

Cool! I like how the clues are weaved into one another. I'd love for the text box to scroll without having to click the triangle. Aside from it, don't have much to say. I liked it! Good job!

Thanks for the feedback! I tried to leave a little bit of a tutorial on the description, but the game really needs a tutorial as it seems... I'll add it as soon as the jam ends!

Arrow keys or WASD to move, Z or Spacebar to interact with the ropes and the environment!

Thanks! I've put a how to play in the description!

Thanks for the feedback! I'll have a how to play in the description! 

Thanks! I'll try out your game as well!

Thanks! I'll put in a how to play at the description!

Thanks! I didn't really make a tutorial, guess I should've, right? I'll put in a basic how to play at the page!

Pretty fun! I found that the GUI lags behind when you move the camera, and fighting off the aliens becomes stale after a while, but I like the concept!

Not yet, but I'll continue working on the game when I get a little bit more time to do it! Then, I'll make it available in most of the platforms!

Thanks! I appreciate it!

Thanks!

The "reset" command was meant to reload the level for the player to check again ^-^

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Thank you for the amazing feedback! I'm glad you enjoyed the game! The reset button is unfortunately glitched, and I only found out after the deadline, so I couldn't fix it... The rest really are things that I should work on, thank you for pointing them out! Again, thanks for the feedback, I really appreciate it!

Thanks! Yeah, so... I'm sorry to hear that... The reset command is glitched, I only found out about it after the deadline... You should be able to move after the cutscene. Try moving the max amount to the right. Then, have fun!

Thank you! I appreciate your feedback, and I'm glad you liked the game!