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Re:record's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #284 | 3.789 | 3.789 |
Audio | #290 | 3.421 | 3.421 |
Overall | #515 | 3.250 | 3.250 |
Theme | #589 | 3.289 | 3.289 |
Innovation | #630 | 3.053 | 3.053 |
Game Design | #719 | 3.026 | 3.026 |
Fun | #735 | 2.921 | 2.921 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It portrays a man rebuilding a time cassette machine to change the past.
Did you write most of the code yourself and made all the assets from scratch?
I made all the assets and coded the game with a tight group of my three friends.
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Comments
i love the unique art style , fun game over all
Fun game, took me a minute to get that i had to rewind after i was done with the enemies but after that i enjoyed it.
This looks great and the music gives a really cool vibe! I was very confused about the controls several times though, I think an ingame tutorial on the buttons whenever there's a new one to learn would work a lot better rather than forcing the player to read the description on the game page.
Thanks for the feedback :)
Loved the music mixed with the very old school sound effects, reminded me of very old computer stuff but with modern music. Worked great together! But i was waiting at first since i did not realize it was a cut-scene in the beginning. better make it with a wait function so it moves along automatically instead of needing to press the space button. Or have a clear message on screen telling how to skip. Maybe that would work also for other things in game so the first time i have to press a new button i know about it instead of needing the read the page first like a very basic tutorial. but other then that it looked funny and had a nice vibe too it all :) nicly done!
Thanks for the feedback. We don't have much experiance with how different people would play the game and we thoroughly appreciate the criticism :)
Loved the music mixed with the very old school sound effects, reminded me of very old computer stuff but with modern music. Worked great together! But i was waiting at first since i did not realize it was a cut-scene in the beginning. better make it with a wait function so it moves along automatically instead of needing to press the space button. Or have a clear message on screen telling how to skip. Maybe that would work also for other things in game so the first time i have to press a new button i know about it instead of needing the read the page first like a very basic tutorial. but other then that it looked funny and had a nice vibe too it all :) nicly done!
really liked the concept and enjoyed playing, i really liked the art and felt the audio was done nicely. I felt the way the player was controlled was a little bit fiddly and instructions on how to play in the game would have helped a bit but regardless i had a fun time playing it :)
Thanks :)
Really cool concept. Had a lot of fun playing.
Thanks for taking time to play the game ;)
I liked the game, although a tutorial would have helped me a lot. The core idea of killing enemies to collect items and rewind more is nice, but nothing is really rewinded, like, you don't see any effect. Maybe this could need some work. Also, the sound effects are sometimes delayed and the combat is pretty simple. However, I loved the story, the art and the music. So, overall, cool game.
I see a lot of people make the point about the lack of a tutroial, but I would like to point out that in the first level you are being thought the basic controls. Maybe it's not enough? Cheers :)
Well, I think people (and I) rather mean a tutorial of how the thing with the time rewind works and what you are actually supposed to do :)
Understandable! Thank you for the feedback. We will take it to heart :)
Very nice game! Pretty unique and great art style! I love it!
I like the graphics and audio! Although, I'm not too sure if I knew what I was doing. It might be useful to put the controls on the screen and give a proper tutorial so that it's easier to understand what to do. The concept is quite interesting though!
I loved the story, and I think I found the time machine without even knowing I had to find it hahaha. But it was nice, I liked the idea of having to press R while combating waves of enemies. The movement is a little bit clunky, animations while attacking and moving is bugged but overall this doesn't get in the way of fun. It would be nice a future update with more levels and more enemies, maybe even more weapons, who knows? I liked, nice job on the game!!
Have you tried my game?Check it out, thx!
Thanks for the feedback :)
The story was good, I like that, we didnt even bothered. :D Could have maybe asked for more colors and faster pace of a game. Also I noticed that the walking animation doesnt seem to really sync with movement speed, but thats an easy fix. Overall, good game for 7 days ;)
Thanks :)
Really cool artstyle altho picking an old man as your main character isn't well fun. Cuz he moves pretty slow and have a heavy jump. All the other parts was nice tho, music was nice, sfx fits well.
Overall a good submission
Thank you!
Hi, i've played and rated your game. I really like your artstyle. Well done!
Fun game! I like the pixel art and color palette. I kinda wish could of jump using the up arrow or w key.
Fun game! I like the pixel art and color palette. I kinda wish could of jump using the up arrow or w key.
Nice one!
Thanks!
This was pretty fun! I really like your graphics and story and I just wish there were maybe a few more mechanics to break up the fighting. Overall, great work!
Thanks!
Hi! I felt like I was in a movie while I played. The ambience, the scenario and the carachter design were great! Very polished the links between them. I wished lasted more time the game, because it sure has a lot of potential.
Thank you!
When you are at the guy that says 'sike' what are you supposed to do then?
You need to use the 'T' key to get to the next dialoque box. I believe it is explained in the text that runs you through controls at the start of the level. Cheers