The art is really good. It has a nice consistent look and feel to it. The controls felt a little clunky and it was hard to know what to do at time with the sorting and printing.
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Monotony's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #435 | 3.704 | 3.704 |
| Theme | #494 | 3.333 | 3.333 |
| Innovation | #788 | 2.963 | 2.963 |
| Overall | #896 | 2.926 | 2.926 |
| Gameplay | #1046 | 2.630 | 2.630 |
| Enjoyment | #1079 | 2.741 | 2.741 |
| Audio | #1334 | 2.185 | 2.185 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game has 3 endings, each showcasing the mindset one can have about "Nothing can go wrong". one is a bad interpretation of it, the 2nd is more neutral, and a 3rd one that is a more positive look on it.
What code and assets did you not make from scratch during the jam (if any)?
None. All me baybeeeee. (Took sounds that I already have. Some I made myself, some from Pixabay. I didn't separate them so I don't know which is which.)
How many people worked on the game?1
Comments
Pretty decent game. The visuals were nice. The audio on the other hand could've been better with more SFX. The printer mini game was kinda janky, like what you mentioned lol. The meeting one was, same as what the others said, a little confusing on what to do but I figured you just gotta wait... Don't know if you're really supposed to wait, but at least that's what worked for me. Overall the game could use some polish.
And also- love me some cropped art lol... pretty sure it's a screen size problem cuz I use an ultrawide. 
Cute game, I enjoy the vibe created and the idea is solid. My main feedback (which can apply to any games you make going forwards) is to really focus on getting a working gameplay loop that is obvious for the player to follow, ensuring players know what they have to do and can have fun whilst doing it!
For anyone else playing this: the game doesn't freeze when you enter a meeting, just give it a lil while!
For the setting being a 9-5 I found this cozy! Thanks for the submission!
Decent game. Audio is insanely quiet for me though, only able to hear faint quiet noises when at max volume . Couldnt figure out the printer though :(
i honestly do love the office and the environment you created, yeah the gameplay can be a little buggy, but when they work it works and feels nice. except the printer, i think we ran out of cyan
Played this game three to four times until I got a run that wasn't stuck in the printer :( Can't say I wasn't warned). Apart from that, I like the idea of multiple endings in a game like this, where you need to choose from either continuing the mundane work or doing something else entirely. I am not sure if this is intended, but the minigames were really mundane exercises that really tell the story in a nice way.
I do think the game needs a bit more polish, and that would really elevate the game a lot. For example, the meeting (minigame) is really strange where there are no indicators of what is happening. It felt like the game hung for 5 seconds to me, and that was not good. The game would also benefit from some sound effects too, it will certainly make the game feel a lot better in my opinion.
Anyway, keep up the good work and continue making games!
I think it's a good proof-of-concept. I agree with what the others have said, so I'm not going to repeat any points about variety or audio, but I will say that I think you can keep working on this post-jam! I did have a sizing issue where the text wasn't sized correctly on my screen, so you could have a look at UI anchoring to improve it! :)
I think the atmosphere is very fitting to the monotony of a work life. No music or.. any amount of life to it. I couldn't manage to get the 3rd ending (Was it cause the printer broke?), but otherwise great game!
The vibe and visuals look nice! The faceless aesthetic fit the "boring old office job" thing. The gameplay, however, its extremely fitting of the name, unfortunately. There is a big lack of feedback for a lot of things, some audio would have gone a long way and some visual indicators for how to perform certain tasks (the evil printer) would have been appreciated. Nice job overall!
Congrats on submitting! Office monotony vibe's on point, even stuped printer does not always work (though, would be nice to have some indication)
Also, I hope you game get's indexed soon!
Nice game, it could use more sound effects or background music and the mini games could me more explained.
Nice take on the jam, and I liked the art in the office space. Some of the minigames took me a while to figure out and could use some polishing, but good job!
This game has interesting taste for the jam, great work! I only had to finish the task and go home ^-^
My very first playthrough I think I got the best ending (I just turned around and went home) XD
The game is really fun and I enjoyed the minigames haha, sorting files was fun!
Also I have to say I love the walking animation, its really hard to do them well and especially on such a small size!
I like the idea of your game, but the mini game for the tasks need some polishing. It has alot of potential, just needed to fix the bugs and add some musics and sound effect. Will play again when it's fixed.
Great art and perfectly fits the theme. I must admit I got stuck on printing and sorting office supplies so I jack in my job and took the dog for a walk. Great submission though. GG.






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