You can hold the dodges so you dont have to be super precise by tapping it when the game is still slow.
The dodge works with a flag, not with colliders, so as soon as you start dodging you are good.
I hope that is what you mean, cause I just couldnt see any delay in pressing them.
Eitherway, thanks for the feedback and the kind words!
I will be adding input buffering during fights cause of you, in the hopes it will feel even better!
I will also try to remove the startup of the punch and see how that feels.






Despite making the music for this submission I wasnt sure till now what the game was going to be exactly if not the general direction.