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DrayPixel

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A member registered Jul 10, 2023 · View creator page →

Creator of

Recent community posts

Very cute game, I like the fish swimming animation. 


Yea, will need a better indicator for angry and also hovering basket/customer too.

Thanks for playing the game!!!

P.s. I've played and left a feedback a few days ago. I love the cozy vibe.

Thanks for playing!!!

Could you tell me what can done better so you will have more fun?

I know its impossible to have a game that fits everyone, but will at least try to generalize it.

Not bad getting 5th in the leaderboard..  but due to time constraint I need to move on to another game now. 

I will be back!

The Puzzles are really well made and fun, just lacking in game polishing. 

Great job in making this game! 


Such a cute and simple game!!! You did great making this game and the art is really cute. 

At first I was confused where to push the things to, but later on I understand it.


The idea to spread the nature is a really smart mechanic! I really like how the bullet does both AOE damage and claim the land. 

May I know how to destroy enemy tent? Feels like some level they got destroyed themselves while some I waited very long but enemy still keep spawning. 

Thanks for your honest feedback! T-T

Yea, but I get it. There's no game that fits everyone, and its perfectly normal. 

Still, thanks for playing!

Hi, 
Just wondering, but it doesn't have any game. 
Did you forgot to upload the game?

Cute game! I like how you also added the invincibility power up like in Mario. 

Game mechanic that involves growing the plant while also managing double jump matches really well. 

It would be more fun if player can jump on bird to eliminate them. 

The game is really fun and addictive! 

Took me many tries but I'm finally on the leaderboard!!!

Movement felt a bit slow or maybe the petals are gone too fast, but felt a lot of frustration due to unable pick them up in time. Then the boar is really too strong, they took like 5 or 6 hits to kill. 

Overall pretty fun game and I love how you represent brightness with only 1 color. 


A simple but very difficult game to master! It's really fun! Will be great if added a leaderboard system. 
For the gameplay, I feel like it will be better if enemy has smaller hitbox. 

This is the highest score I can get... I'm not a very good gamer. XD


Game is really polished and balancing did really well too! Only thing I wanted was a skip dialogue button. 

Can you tell me what's the recipe for Gryoza's Dream? I can't seem to craft it. 

Pretty fun and unique game, and card able to do combos are really fun. Like the gain free draw + convert free draw to reduce burden card. 

Thanks for playing!
There's also the blooming mechanic where player can utilize them to change nearby flowers. 
Honestly, the blooming mechanics is a bit confusing and hard to master, but the payoffs is really good once mastering it. 
You will be the GOD OF FLORISTS!

OHHHH DAMMNNNN!!!! THE ENDING!!!!

I LOVE THE STORY AND CREATIVTY OF THEME IMPLEMENTATION!!!

Love the game, but I'm not really sure what's going on most of the time.. XD
Feels like the aura bar is not accurate.

Honestly, not much feedback can give for game improvement, the game is done really well.

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The game mechanic is really cool and awesome! It was really fun playing the game, but unfortunately I wasn't born with a big enough brain to play the game... 

Gameplay feels nice and audio matched game really well. 

I think will be better if player is able to to see what each of the object does or their bloom condition. But honestly, I had a great time trying to figure out what makes the flower bloom.

 

This game is underated!!! It's a really good sequel to "◼️◼️◼️◼️◼️◼️◼️◼️◼️◼️◼️◼️◼️◼️◼️◼️".

Honestly, not much critics I can give. The game is perfect.

Art, musics, and game mechanics are all done really well and really polished. 


The music of the game is really good!!!
Game control is pretty good too, but feels lost and directionless for every level.

For steering or driving type of games, I recommend zoom out the game or pan camera forward of moving direction so that player can look ahead and react in time to avoid obstacles. 
Overall good game polishing and mechanic, just need to trial and error on how to make steering feels better. 

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Noted with Thanks.




Really, Thanks for playing and feedback though.

Thanks for the answer!

This is a really fun game, so keep up the good work!

Some feedbacks:

1. Dialogue is a bit unintuative. Its only a few rounds then I realised I can click on them.

2. Next level requirements. It will be great to show what the next level points needed when shop start so player can know what to buy or expect.

3. Garden plot variation shape or layout. You can even add a boulder on the garden to block out some of the plot.

I have tried the 2 orchids method, but it only gave 700 points and with the leftover money.. I can't buy anything better to help.

It was really confusing at first as I can't seem to fulfill what the customers wanted, but later when figure it out, it turn out really fun!!!

Things I think can be better are: 

1. After store closing time, instead of ending the level directly, change to end the level after all customer is gone. 

2. State out the cost of each upgrades. I went bankrupt from buying the upgrades. XD


Pretty fun game, and the music is really good! 

Gameplay will be better if able to show water level, and player health. Also might be good to reduce player hitbox size as I felt like I got hit sometimes even though they aren't touching me. 
Really like how defeated enemy will turn into garden flower, its a really nice touch.




Damn... do you have any tips on this puzzle? I'm losing my mind from retrying so many times, and this is the closest I gotten. XD
It's a really fun game! I've found myself keep replaying it. 

Ya.. The change flower mechanic, is like a double edge sword. If use correctly, it will help player alot, else it will introduce some chaos which is also intended. I want player to panic due to some disruption to their plans, or they perform a great strategy and feels good that their strategy works. 

The game is inspired by Overcook and Papa Pizzeria. I hope to capture some essence of chaos and the fun. 

Thanks for playing and the feedback!!! Really appreciate it.

I love the game, it feels super chill and cozy. 
The visuals is great and the music is superrrr good. Music feels nostalgic and did really well transitioning between actions. 
Love the game, but can add more variations or things to do in game so become more like a cozy game. 
I would suggest add something like a cross-breeding flower garden mechanic. Where instead of picking petals, you have to take care of your flowers and breed a new variant to submit them. 

Nice story game! I like how you incorporated time loop into the game. 
The only nitpick I have is that the dialogues are at the top left and there's no run button. 
Also, in your page description, you wrote A /W for movement, it should be A / D.
I reached the tower but no matter which I interact, it always teleport me back to the town center.  

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Thanks for playing!!!

Due to running our of time.. alot of features, stories, and bug fixed wasnt implemented..

As for the damage, it measure the distance from player to the lasso loop, the closer it is to player, it does more damage. It is explained in the tutorial, but it too fast and wordy to read all XD.

A very creative idea and fun puzzle game. 
I made a mistake of not reading the tips on the itch page... so I just drag the box and yeet the robot to the end :kekw:

Its pretty fun and I enjoy it. 

OMG! I had so much fun, playing this game!!!
It really reminds me on Balatro especially the sound effect. 
Honestly, job well done! The game execution is done really well.  
It has a few bugs and all, but its a 4 days jam so that's normal. 

The game idea is great, and execution of the game very well too!!
Things I think can improve is the object placement like spikes and jump pad, can placed them in grids instead of freely and also let player know which spot can or cant place. 

Overall, its really good for a 4 day jam!!!

I see we made a similar game.. Great minds think alike 🤣

Rodeo Stampede is in our list of names, luckily we didnt pick that 🤣

Thanks for playing!!!

Nahhh, Storm Reaper is referencing ours :var: 

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At the bottom right, i can toggle red or green right? Im on the red icon.

Also, can you write me a tutorial or explanation? I wanna try clear the game if its possible. XD

Pretty nice game, but lacking a bit in information on how to play the game.
I really tried to clear the game, but have a bug that stops me from doing so... after got defeated by the Gatling gun boss, I should be able to upgrade my base before I start the next run. Unfortunately, only the 1st round I have the chance to do so... later each time I got defeated, it will auto start the next run itself. 

Music, art, and sfx is done really well!!!Game is cute and cozy too!
The only I feel odd is the timing of the game? Feels like its not sensitive to clicks or has some delays. 

Pretty cozy game? The sfx incorporated pretty nicely and music is awesome, doesn't feel stress from unable to pay rent. XD
I like the game and replayed a few times, but keep dying like on Day 3 ? It says ran out of fuel, but it is full though.

I like how you incorporate the theme as Out of storage, its really smart! Gameplay wise is nice and cozy, but the characters are kinda hard to read. Each of the levels are too fast, will be better if each level has like a minimum score to pass or more goals for each level.

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Its free though? And its for a game jam... 

What do you think i gain from attracting more players? 

I like the game, but i dont think its a hit game.. so i dont think it will become popular either....

Dont get me wrong, I do agree with you that it doesnt fit incremental, but feels like you just want to feel the satisfaction of being right 😅