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DrayPixel

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A member registered Jul 10, 2023 · View creator page →

Creator of

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Can try out our game when you have the chance 😆

https://itch.io/jam/comfy-jam-spring-2026/rate/4485751

Nice ambience and cozy, and seamless loop is implemented really well. 

The UI/UX can be improved by making sure the whole game can be play using point & click. 


So much depth in this game, and I really lost time trying to figure out the flower combos. Unfortunately... Left this 2 that I can't seem to figure it out.. I already tried out all combination.

The timing mechanic felt off, or maybe its just my skill issue. Then tutorial was really hard to follow since the white text doesn't stand out too much from background. After understanding how to play the game, it is really fun and cozy.


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Polish did really well, and can feel excitement from the BGM and game, but it's missing a game loop. 

I think game will be better if player starts as a larvae, explore the room to find food to grow stronger, and slowly transform into a beetle, then lay eggs, and start again as a larvae.

I really like the darkness fog mechanic, its really well made.

I don't have another friend to play with... so i play it solo...

The concept and game is really fun, but not much I can say since I can't play the game it intended.

Watering is a bit tricky, there's a few times I keep missing, so an indicator where player will water will be helpful.

Also, will be great if there's like a timer or win/lose condition? I'm not sure if there's any since I play it alone...


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Game is really fun, and the battle mechanic is really good. Only issue is the dig not able to time when to come out. 

For anyone who can't clear the game... its a skill issue.


ohhh, then i think some visual or sfx feedback to player will be great to show that ads refused to closed. Like deny shake or wrong buzzer sfx.

Very beautiful and cozy game!
It will be better to have spacebar for start fishing instead of mouse click. 

Also, the fallen leaves feels like all spawned at the same spot, it will look better if you can spread it out more.

Just a question, but does the bait affect what fish we can catch?

Game loop is simple and addictive, will be better if have some consequences like losing fish, else player can just spam space bar without any timing. 

Absolutely pretty painted art. Pretty chill and cozy, but I hope that player has a way to speed up time, so trial and error will be easier. The music also starts to become too repetitive after playing the game for a while. 

I'm surprised that our game and yours share so much similarity. Our game is about growing & manage flowers.

The farming mechanic is really well made, I like how holding the action will auto select and change tiles to perform. Will be better if this action applies to harvesting too. 
I also really like how seamless the world connects, at first I though its a huge map, but then found that it actually loops the map.

It a very cozy and chill game.

A unique and fun take of idle game,. It has alot of funny ads, I like the genius ads where X is place elsewhere. Game is fun up to a certain point, where plants is self sustained, then its more to saving up money to buy extra items like Cosmetics. The grind for money is really slow, but I was able to get the trophy in the end!!!

I think there's some bugs, where some ads took a few time pressing X to close, and also when windows overlap, sometimes it cant detect windows that are placed behind it.


For flower bloom & grow condition, you need to look into the book.
Each has their own bloom condition, they will unbloom when condition is not met.

I'm pretty active in the comfy jam server, let me know if there's anything you don't understand

Game is pretty fun when I got OP, but the grind is really slow each time I prestige. The UI/UX need some improvements, like water bar isnt obvious, and also planting seed is troublesome when i try to plant alot of seeds.
Then, for sprinkler its not worth it. 3 waterbulb is better than 1 sprinkler. 


It's a cute game, but the flower selling mechanic took me a while to understand like how to sell flowers, and also growing them. There's some bugs like customer only order "I want a ", but seems like you already know the bug.

Might be better if player have a way to stored the grown flower pot and display them for selling, since the shop have quite big spaces. 

Having some issue with understanding how crafting works and also what does the smiley & sad face on the tea stove means?

I'm trying to craft Tea with Matcha, but wasn't able to:


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Nice, bee keeping game. Only critics I have is that dialogues can't detect pressing 'E' key, and also can't see how weather impact the field like windy or rainy. Also, for the queen bee, I'm not sure how it impacted the game, but i really like how player have options to choose and interact the story. 

Gameplay wise, its really fun, I enjoy the chores of watering and also gathering honeys. Though, the violet box arent that obvious, so i made some mistakes sometimes, but the mistake is part of the fun to me.


It took a while... to understand the controls and how to play it, but its really worth it. Only issue is that game hangs after i played for a while..
I really enjoyed the game, and can see myself finish it if didnt hang on me.

Good job making this in 2 weeks, only nitpick i have is the controls arent really nice to use, and weapons are really obvious on which to choose like Dragonfruit or blueberry is the win weapon. 
Will also be nice to have explanation on like other effects like Pure etc.

A simple, yet so beautiful game. The core loop is really smart, it makes me just keep planting flowers, and lost myself in time.


Nice, chill, and cozy. Though I really hope player can control how they want to take the photos. Its really fun exploring the world, and I like the small details you added like bees sound, and interactable grass. 

It's beautiful. I think I collected all type of flowers? I got 8 type

Yeaa, totally get it. Great job with the story, its beautiful!!

Thanks for playing!!!
Backpack is for item descriptions and also allow player to rearrange their stuffs for hotbars.
Wanted to add shop system too if possible.. but cant...

Soil have Health, Water and PH.
Health & Water affect plants growth, while PH decides what variant it is. 
Honestly, don't have to know too much on the PH, its only for nerds who wanna fine tune their flower breed. 
You can easily get the flower variants by planting alot of the flowers since each soil tile have different PH.

I've completed the game!!! Took me a really long time and alot of hints given to me by the dev, but it was fcking worth it!!!

The story is beautiful


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Hmm... game is polished and feels great to cut the grass, but it was really confusing at first when my storage is full and I've no idea what to do with it. 

Then found out I can drop at the thingy. Then after fills it up, i got a stack of Hay, but I'm not sure what to do with it. 

Game mechanic is done well, just missing a game loop. It will be fun if the stack can be use for something like feeding cows or burn it for night bonfire.

Also, pressing C doesnt drop my hat.


Ah.. my bad, tell your wife that i really like her arts 

It's a really lovely and cozy game. Its; impressive that you make this alone! It has potential, if player able to earn money and buy what flowers they want to sell. 
Overall, good job on making this game!!!

Very cute, chill and polish game. I like the game loop that its easy to pick up with really nice ambience and cozy vibe.

Only issue i have is the constant collisions, and also movement felt janky. I think game will feel much better if bees can fly over collisions or have navigation system to cursor. Also feels off that Crops has collisions.

Reverse flappy bird idea is really smart. It pretty simple and cozy, because game over is not strict. 

Polish & ambience done really well, and I like how the numbers slowly reverts back to 0.

Not much feedback on game design, but the arts will be better if more consistent looking.

It super chill and cozy, I have alot of fun trying to cook without looking at recipe. Tutorial and the UI/UX need some improvement, but gameplay wise is really cozy. Hope to have more background variation like Summer & Fall.


Thanks for playing!!!

Yea, is was pretty headache to code this game cuz of the depth of the systems. It got grow condition, time condition, weather condition, soil condition, etc.

Im glad i made it, i really learned alot about system designs.

Thanks for playing the game!! 

Im trying to make a game like Aquarium, where player decorate the aquarium with fish, while in this game, player decorate the field with flowers and enjoy the view.

Still trying to figure out how to bring this message accross to player... 🤔

You can check the book for Hibiscus, if not mistaken, it cannot have anything surrounding it. It need to be isolated with no weeds, plants, rocks, or logs.

Bruh, im getting more rating here than the original jam 💀

Nahh, this submission is a joke dared by Macrow. Gonna delete this after the jam. XD

The only way to temporary throw them off is by going into alley to dodge them or bribed them, but those are just temporary. You bribed them by getting hit by them.

This game is made for another jam: https://draypixel.itch.io/grand-debt-auto

Yea, its kinda like decision and management, where player have to maintain their heartrate and energy, The game becomes hard when heartrate  is  high, so player have to drink water to lower it. Each water dispenser can be drink 3 times, so player is encourage to drink more water while climbing.
Heartrate  determines the game speed.



Give me my high score XD. 
Simple but really fun game!!! It's a bit lacking in the theme implementation, but really polish and have well made mechanics.

Thanks for playing and the great feedbacks!!!
Making this game gave me trauma and honestly really really  over scoped badly this time... 

Thanks for playing!!! The door is intended to be placed at a fixed position, kinda like the escape stairs because I wanted player to manage their own risk and decide for themself, if they should do it or not.

Example, drink water to reduce heartrate/game speed, try your luck with fridge to see if it has any food, or be dumb enough to try to save your work

The game is really fun! But I'm struggling a bit.. It looks like player have 3 health but it keep dying on single hit. Then  sometimes cars are align to be impossible to pass through. 


Really fun and addictive game!!! Only feedback I have is that the movement feels very slippery, so it sliding to another direction that i wanted it to go

Thanks for playing!!! We have just patch the bugs, do you mind to try it again and see if  its occurring?
For the red light,  we usually have another red light for corner turn, but I'm not sure how each country works