Great art, nice audio design, and really fun mechanics. The card game was super simple to understand but had some depth to it at the same time. Cheating was fun! The hints definitely helped me realize the *best* way to cheat. Really cool!
Rams
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Visuals and audio are superb. The filter is a bit too strong making it difficult to see, but I love the visuals anyway. It does get a bit hard to tell what is happening after collecting a few biscuits, to the point where I have no clue how I'm dying. Love the music, it has a fun intensity to it! Great job!
VERY cool concept for the game. Loved the music and the visuals and the silly meme death screen. Beetle OP and ended my run, but that adds replayability. I do think that the decision process is non-existent lol, there is no downside unless you lose so just spam all organs and pray. Really neat game! Awesome job!
Art was awesome, music sounded great, the movement felt good, the story (wild you put story in a jam game!!) was cool. I liked having to run back with my big cheese loot. I could not find the shop from the screenshots so I never found out how to break boxes and stuff lol. Very cool game, rip Biscuit.
Nice job creating a competitive blackjack. There is some funny strategies you can pull with forcing the house (chef) to bust via the power-ups. Visuals were great and cute! Honestly, I had to mute the audio, it did not hit. I encountered a lot of visual bugs, double clicking buttons, and misleading text that wouldn't despawn. Otherwise, great job!
Super great looking and sounding game. The controls were hard to learn at first when it came to drifting, but then I hit the sweet spot in terms of speed where you NEED to drift in order turn and I was in peak flow state. Then I grabbed one biscuit too many, and I was going too fast to make the turn every time lmao. Definitely needs tighter controls, but other than that, a fun high-intensity racer! Great job!
Nice job incorporating the risk theme! I think the way things scale was a little confusing (bag size controls speed more than speed does) and the dash was a fake ability, but the training/kiting gameplay was fun and the minigame of avoiding stinky loot for better loot was interesting! I think the horizontal length was a bit long, it made the trek back feel like a bit of a drag. Overall, pretty solid! I enjoyed! Nice job :)
Unfortunately I was playing solo, but creating a 2-player game was super cool! I can imaging this getting pretty competitive. I do wish there was some sort of score mechanic other than lives to really egg on that competition, maybe a score counter per player? Anyway, the music was nice and the art was pretty. Nice job!
Very neat runner game. I think it was interesting to have a win condition when you catch up to your page! The risk being how close you get to cars was fun! I do wish there was more incentive to actually try and get close to cars, but its really difficult with some of the patterns. Very cool game, had fun!



