Nice!
Submitted
Toil & Trouble (Brackeys 25.1 Jam)| Criteria | Rank | Score* | Raw Score |
| Visuals | #597 | 3.490 | 3.490 |
| Theme | #620 | 3.204 | 3.204 |
| Innovation | #742 | 3.000 | 3.000 |
| Overall | #781 | 3.054 | 3.054 |
| Gameplay | #819 | 2.898 | 2.898 |
| Enjoyment | #853 | 3.041 | 3.041 |
| Audio | #984 | 2.694 | 2.694 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In this game, you oversee residential buildings where things constantly go wrong! Your task is to fix and manage the issues... but will you be able to resolve everything on time?
What code and assets did you not make from scratch during the jam (if any)?
For animation basics, we used Mixamo, but with additional animation refinements.
The music was sourced from a stock service Pixabay
How many people worked on the game?3
Nice game and entry! Everything looks simple and plays interestingly!
I enjoyed sending my workers to complete tasks. But it got confusing very fast, because e.g. I couldn't see which task was already worked on. So after a while it felt like I was just randomly clicking on tasks to see if it still needs someone. And also the switching between houses made it more confusing. Maybe it would be better if you could see multiple houses and once. But I am also impressed how far you came in one week with the whole hiring and individual stats mechanics. Good job :)
The game fits the theme! I like how well the animations are made and the UI is very clear. I wish there was some sound effects, but overall, good job!
pretty fun idea and a completely different approach to the game jams theme, well done!
Pretty fun game, I enjoyed it a lot. A few dodgy bits with the controls but otherwise a good game considering the 1 week timeline
I just stop playing because it had so much employees and stuff to do on the screen that the game start lagging, really fun game, would play for hours if I could :)
Very cool game! Art was nice and mechanics were very clear. I think the game needs more consequences for getting people killed, and the employees walking back and forth was a bit slow, but otherwise, decently fun.
Good work!
I like the theme and the style of gameplay - made me feel like a true construction foreman.
The graphics and UI was nice, and the game was unique in the way it was laid out. Well done!
I like the cosy characterdesign very much! Art feels realy fitting. Keep on the good work.
I made a game about fixing stuff thats getting broken as well, but in a completely different setting, hrhr. Would love your feedback on that ;)
Greate game, I wish the controls were less sticky, I kept clicking on something only for it to close right away, I'm pretty sure it cost me a few jobs.
Great! Nicely polished. I knew I shouldn't have hired the 68 year old, but he was cheap.
Those are some terrible apartment blocks, by the way. Maybe we should fire the real estate assessor and quit buying money pits.
Art was amazing.
It definitely pays to just hire the cheapest guys, until Allen just decided to die of a hart attack on me, while he still had to repair the gas leak!
The core game-loop is really fun, but after day 20 I kind of got enough of it & had enough money to just do nothing for the next 11 days, so it could maybe be cool to get a story mode or something with more objectives?
Really enjoyed the fact that clicking on the alerts brings you to them, it doesn't always work seamlessly, but that's a really nice UX touch!
What do I have to do to find a decent electrician?!?! Haha
Game started a bit slow and then I also realized there was a speed option in the top right. That made it a much more enjoyable pace. Liked how you need to strategize the skills to the tasks. Wish there were some sound effects in the game - I think that could add a lot. I made it to level 30!
It was interesting to see a management game like this ! :) The concept has some potential, with some nice balancing and clarity on the impact of the employees' stats, the game could become really engaging ! :)
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