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Block Crafter J

73
Posts
4
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A member registered Oct 04, 2021 · View creator page →

Creator of

Recent community posts

Interesting game, I didn't see how much the upgrades were and money was never really a problem anyway, but the barrels changing colours was interesting, great game!

This was an interesting game, didn't have any bugs and the graphics was interesting. Well done!

The voice acting was good, something that you don't see in other game jam games. I think the game over screens could have been refined a bit, e.g. to use custom button textures, but overall a great game!

Here's mine: https://itch.io/jam/brackeys-15/rate/4313003

I'll try to get yours rated tomorrow if I can.

Just need one more rating! I'll rate yours if I can!
https://itch.io/jam/brackeys-15/rate/4313003

Rated yours

This was a great game, the art and music was impressive for this jam and it felt well polished. Well done!

Here's mine: https://itch.io/jam/brackeys-15/rate/4313003

Thanks

This was a fun game. Grabbing onto the sock was sometimes a bit finicky, but apart from that, sockcess!

The stickers were very interesting, although you could stack them all up so they all went at once which was fun. I did experience a few glitches with the attack system, allowing me to attack multiple times per turn, but it was a greast game!

This was a unique game! The Cultist was very difficult but the bullet loading mechanic was something I hadn't seen before. The tutorial wall of text was a bit daunting, but apart from that, well done!

I really liked the visuals and the idea was good. The movement cooldown was a bit annoying but apart from this it was a great game and I had fun!

This was an interesting game. I think the UI would look better if there were more icons, but that would be a big scope for the jam along with everyone else. I liked the music, well done!

For me sometimes the collisions didn't work quite right, but apart from that this was an interesting game. Well done!

The camera was a bit slow sometimes, but the wind mechanic was interesting. Great game!

I liked the scoring system effects at the end and the music was nice. It was a good take on the theme, well done!

The puzzles were designed really well. I would have preferred if there was a way to remove paths after they had been created without pressing R to reset but it was overall a good, well polished game

This was a well-polished game, especially for 20 hours. I feel like the left player controlled on the right of the keyboard and vice versa was a bit confusing but I got used to it. Overall, a really well made entry.

I really liked this game, the art, music and mechanic were really good. The movement was a bit floaty and some collisions were a bit different to the textures, but apart from that, this was a great game!

This was a really interesting concept and the art was also really well done!

This does have a lot of potential, but I think it would be cool to have a goal or number to make the decisions or speed more meaningful, otherwise well done!

This was an interesting story. Text was a bit hard to read in battle but apart from that, great game!

I liked this, and with a bit more polish I think it could definitely be a really good game. The meters did swap around at points when I changed scenes, but mining the huge areas was satisfying!

Yeah it was all working as far as I could see.

(1 edit)

This definitely fit the theme because the places were very strange. Well done! Also thanks for the Linux build.

The LIDAR was an interesting idea, and a lot of the sounds fit well. This was a good game!

Yeah I meant to add sound effects but I procrastinated too much so didn't have enough time. I spent a lot of time on the particles so I'm glad you enjoyed it!

Here's mine if you get round to it: https://itch.io/jam/brackeys-15/rate/4313003

Thanks

This was a good game and I think it really fit the theme. I liked that it used a lot of the objects in the world instead of UI for interaction, that was interesting.

This was a fun game. Sticking to platforms when holding movement keys was a little bit annoying but apart from that the voiceover was funny and it was a good game.

I liked the dimension switching, it fit the theme very well. I did get a glitch at one point where I fell off the edge of the map in the submarine but apart from that, very good!

The art style was great and the mechanic of tilting the ID was interesting. Unique idea!

This was an interesting game and I liked the sound effects. The walking was a bit too slow for me, and I think there should have been a bit more indication that you could move towards the camera to get to a different place as I did not get that straight away, but overall a nice game.

I found this game very fun and ended up replaying it a few times. The second time I played it I ended up with no horse at the end, and just slid/walked to the end. Overall a good game with interesting mechanics.

This game was satisfying to play. I think that there probably should be some sub-goals to be able to reach before getting to 100%, to keep momentum going, and I agree with the other comment that deleting the piece completely can be annoying. Graphics is simple but it was overall quite fun.

I enjoyed this game, and I can see the inspiration from Portal Reloaded. Some of the mechanics are a bit janky (I got softlocked in the level with the jump pads because I phased my cube through the glass), but it is a game jam so it is ok. Overall, I found it quite fun and I got the same feeling as when I played Portal.

This game really fit the theme, I liked the visuals and it was fun to play. Well done.

Great game! I just about got it, 59.2 seconds. Satisfying to destroy all of the vases.

Fun game. My player did get stuck at one point. Movement was fun! Well done, 

Nice, chaotic game that fit the theme well. The exploding ingredients were a nice touch!