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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 211,572 Replies: 2,627
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one thing i would like to see is a better way to handle food and water, almost like they need specific slots, i also wish i could get water without having to use e.

great game though, but i do wish i didnt have to rearrange my inventory so much to buld things, or to cook and make water

Carrots! Please add Carrots!

(+1)

Add a back story to how you got stranded. also add projectile wepons.

(+1)

I would like to be able to place walls right up against stairs

(1 edit)

I played it for 4 hours straight and it seems pretty decent.I didn't get bored once so that's a huge plus.The game is so simple and amazing...but I noticed that the more you play the less barrels and planks you get so you could fix that.You should also add other animals like crabs (food),more fishes,diffrent sharks (sharks have diffrent abilities,so if you have a tiger shark they will only attack you while youre in water and only a hammerhead can destroy buildings),cows (milk , food),sheep (for bed , decoration).Also add plants like wheat (bread) and grass (decoration).You could add new constructions like bed (for passing time ,faster growth of plants but has a chance of 2 shark attacks because you sped up time),fences (so cows and sheeps can't escape),doors (decoration),reinforced foundation/floor (Double more health than normal foundations or floors).Also when you place a pillar on a floor/foundation they are taken and you can't put walls on that spot.

That's all for now :) Maybe I'll find bugs or maybe I'll think of another suggestion.Thanks for this game I've been playing it for 4 hours straight and after this post I'll probably play another 3 hours.

Keeping making this game great it has alot of potential.

Please add scuba diving.

(+2)

I think they should add more natural effects like wind ripples in the water etc.

here's a few ideas:

A new tree type for more strong/ durable weapons/foundations/items

More fishes+ fish tank?

rare ball you can find that says WILSON in blood (castaway reference, add this plz)

bait for better fish? EX no bait= mackerel and rare bait = bass?

a system where some items are more uncommon than others

BEDS PLZ

day night cycle

AND NOW FOR PEEVS:

You can barley see the leafs while floating it water (forgot name)

The shark teleports to the fogline once he dies

items fly above the fogline in distance

items floating towards you dont blend w/ fog

Otherwise a great and creative game! cant wait for more updates!

(+2)(-1)

New trap idea

There should be Lobster traps so you can catch lobsters or other crustaceans. It could maybe use bait like smaller fish that you would catch with the fishing rod such as a herring. :)

Deleted post
(7 edits) (+5)

COLLECTED IDEAS + MY IDEAS

NOTE: All of these ideas are not mine. About 60% is what i collected from reading tons of ideas on the "Suggestions forum". I've only made this thread for people to see all the ideas that are currently talked about and to have everything in one big thread which makes it much cleaner.

GAME PRICE SUGGESTION: 15 - 20$ When it's finished ( i suggest uploading the game on steam for more people to find ). But it shouldn't be less than 8$.

INTRO: Maybe like ARK, you wake up looking at the sky, you get up and look around you and the only thing you see is a small raft and a shark.

============================================================================

Game system:

1. More resolutions:

  • Good for weaker computers.

2. More system requirements:

  • Suited for all operating system.

3. More settings:

  • Sensitivity.
  • Brightness.
  • Motion Blur.
  • Keybindings.
  • Graphics (in game instead of on start).
  • Inverted mouse. ===== NEW =====

4. Controller support:

  • Easy relaxing on whilst using the controller.

5. Difficulty:

  • Easy - slow hunger/thirst drain, more health.
  • Medium - balanced hunger/thirst drain, decent amount of health.
  • Hard - fast hunger/thirst drain, low health.
  • Creative - flight, structures / items don't require resources, no natural disasters, no sharks, infinite health.

6. Environment:

  • Day / Night cycle - 15 minute each, that means one day is 30min.
  • Seasoning:

* Winter - very cold, hunger drain increased, lots of snow, need fire to stay warm ( fire torch ).

* Spring - Food grows faster, more often bird attacks.

* Summer - very hot, thirst drain increased, less shark attacks ( the sharks are on vacation ).

* autumn - food grows slower, lots of rain.

  • Thunder - during rain, rarely strikes a random structure and sets it on fire. Fire spread can be toggled in world options. Water is used to extinguish the fire.

7. Character customization:

  • Armor:

* Thatch armor - reduced freezing.

* Wooden armor - balanced between thatch and metal armor.

* Metal armor - less damaged from enemies and fall damage.

  • EXP system:

* Gain EXP from farming, collecting, killing enemies and building structures.

* When leveling up, you gain points which can be used to upgrade player stats and learn new stuff to craft.

  • EXP upgrades:

* Stamina increase - Stamina goes down by running, attacking, cutting trees or other exhausting activities. Stamina goes back

up when resting in a bed / on a chair or by drinking water.

* Health increase.

* Hunger / Thirst capacity increase.

* Inventory size increase.

* Movement speed increase.

* Weather resistance increase.

* Attack speed increase.

* Oxygen capacity increase - Oxygen used in the "UNDERWATER ADVENTURE", more about it further down the thread.

* Fall damage resistance increase.

* Learn new crafting recipes.

  • Character model:

* Change how your character looks like.

8. Multiplayer option:

  • Easy difficulty not available - would be to easy when on multiplayer.

9. Underwater adventure:

  • Discover cave systems to gather ores and collectibles.
  • Discover new enemies and food options - more fish.
  • Oxygen bar indicating how much oxygen you have left whilst being underwater.
  • Find diving gear parts scattered around the sea to craft the diving suit, air canister and rebreather.
  • Sharks attacks when they are nearby instead of when you have contact with water - more sharks spread out instead of just 1 at a time.
  • Find oil to use as fuel for Food / Water cooking pot - wood and thatch can also be used as fuel. No more infinite burning Food / Water cooking pots.
  • Slowly freezing to death when going to deep into the sea without diving gear.
  • Find blueprints for crafting recipes scattered around - cannot be learned by using EXP points.

10. Small islands:

  • Find resources.
  • More birds arounds.
  • CANNOT build on - building on the island ruins the concept of surviving on a raft.

11. Maps ===== NEW =====

  • Default map - no change.
  • Arctic - The Winter lasts longer, is colder, hunger goes down faster and resources move slower in the water.
  • Tropical - The Summer lasts longer, is warmer, thirst goes down faster and more sharks are active.
  • Coral Reef - The spring lasts longer, bigger sharks which will spawn deeper in the ocean and avoid shallow areas and you can harvest coral for new kinds of items.

============================================================================

In-game items, structures and entities:

1. More food to grow:

  • Carrots.
  • Tomatoes.
  • Cucumbers.
  • Bananas.
  • Apples.

2. More types of trees:

  • Apple tree - has a chance of dropping between 2-4 apples.
  • Oak tree - gives more thatch.
  • Birch tree - gives more wood.

3. Traps:

  • Wooden spikes - sharks takes 3 hits then swims away but does 30 damage to the spike platform. Does 10 damage to metal spikes.
  • Fish nets - catches fish but is not as efficient as fishing by yourself. It's just there to farm food for you whilst doing other things.

4. Enemies:

  • Piranha - attacks often but are a one hit with spear. Can be eaten.
  • Bird - attacks players now and then, takes 3 spear hits to die, gives feathers which are used to craft arrows.

5. Weapons:

  • Weak bow - can only use wooden arrows.
  • Advanced bow - can only use metal arrows.
  • Hunting knife - used to skin the shark for skin before killing it.

6. Tools:

  • Fire torch - used to keep yourself warm during winter and nighttime.

7. Decorations:

  • Bed - sleep through the night and automatically saves the game. Restores health but leaves you with low Hunger and thirst.
  • Torch - placed on wall or floor to light up the place during nighttime.
  • Table.
  • Chair - sit down to restore stamina faster.
  • Door.
  • Ladder.

8. Items:

  • Bandages: When you get hurt, theres a slight chance to start bleeding. Unless you use a bandage, you will slowly bleed to death. Being in the water whilst bleeding attracts more sharks.

9. Item effects:

  • Food spoilage.
  • Tool / Weapon durability.

10. Structures:

  • Halved walls - horizontal.
  • 45° roof.

============================================================================

Changes to existing stuff:

1. Food / Water cooking pot:

  • Inventory to fill with fuel such as wood, thatch or oil ( from caves ).

2. Improved GUI for building:

  • Easier to select building options.
  • Listed building options with several columns and rows instead of circle.
  • Can use points from leveling up to learn a structure which gives you the option to build it.

3. Trees grow slower:

  • Harder to progress in the game and not finishing the game in couple hours.

4. BUG FIXES:

  • A bug where you cannot break certain placed structures / decorations.

5. Inventory:

  • Shift + click to quickly move stuff to / from hotbar to inventory.
  • Right click to halve a stack.
  • Increased stack size - maybe from 10 to like 20-30.

============================================================================

Thread updates:

1. Recently added stuff:

  • MAPS - listed as number 11 under "Game system".
  • INVERTED SETTING - listed as number 3 under "Game system"

2. Recently edited stuff:

  • RECALCULATED TOTAL % OF WHAT IDEAS I HAD FROM 60% TO 40% - some ideas were already posted, but I went more in detail about them and the more ideas I find on this forums the less total % I will own of this thread. Thats unless I come up with stuff as well.
  • EDITED THE GAME PRICE SUGGESTION - added that it should be 15-20$ when its finished rather than 15-20$ directly. Also that the game shouldn't be less than 8$.
(1 edit) (+1)

One problem about your post...It's the price.Some people can't buy a 15-20$ game and it's still basic even if you can have fun for 4 hours straight but that's overpriced for a game that you can finish in 2 hours max...And I didn't notice your own suggestion.

15-20$ could be a price when the game is finished with tons of features. It shouldn't be less than 8$ because then its to cheap, and to put a game up on steam for 100$ then also to upgrade the game engine and servers would cost a lot of money, so they need to earn a bit.

After I checked for more ideas I saw that some people posted some of the ideas I came up with myself before I did, so technically they posted the idea first but I was writing it down before they posted it. In addition, I went more in detail about certain ideas which most of people didn't do, from what I've seen. For example, Underwater adventure, character stats, EXP system, game settings and environment.

(+2)(-1)

Hi it would be great if there are different animals because the shark is already something easier, it would also be nice if you could play online or in lan and also if you could put more tools or weapons, also if you could go down to the ocean and there is some island With npcs to trade or exchange

(+3)

New biomes would be great for this game. Maybe add in temperature some time later on as well.

Location ideas:

  1. Ocean(original)
  2. Arctic: Colder, you need an open flame to keep warm. Maybe another type of shark? Water decreases your temperature drastically. Contents in barrels are frozen, and need to be defrosted by putting them in your hotbar and standing near the flame. Trees take longer to grow and can freeze a few minutes after growing to maturity. Same for plants. Overall difficulty: Medium-Hard.
  3. Tropical: Warmer, (if clothes are added) taking off clothes will keep you cool during the day. Swimming cools you down as well. Instead of one shark, there's a group of small sharks that take much longer than the regular shark to chew your raft, and only take one spear stab to stop attacking, but more than one can attack at a time. Plants grow faster. Overall difficulty: Easy.
  4. Reef: Coral reefs spawn near your raft, providing coral(which would be a rare resource in the game, more on it below) when broken with an axe. There could be different types of coral, such as pink(nothing special), red(toxic, drains your health slowly when you touch it), and green(toxic, drains all of your stats slowly). You can also wade in shallow water(still drains your fatigue, albeit slower), which can be found frequently further away from your starting point. There's a large shark, similar to the regular shark, but it avoids shallow areas(it cannot cross onto shallow areas), and smaller sharks, which swarm you in the shallow areas should you fall into them(They can be killed off with one spear stab). Both sharks attack the raft(smaller sharks are the same as the smaller sharks in tropical). Overall difficulty: Medium.
New "stuff":
  1. Coral: Coral can be used to make stronger weapons(Axe, Spear), special objects(not sure what though), and spikes for your raft(description below). Weapons made with Coral can destroy faster and deal more damage, but they get damaged with each use, breaking apart when used up. Coral can rarely be found floating in the water or in barrels.
  2. Spikes: Spikes can be made out of wood, coral, or scrap. Wooden spikes deal less damage and last less than the other variants, Scrap spikes deal normal damage and last longer, and Coral spikes deal more damage, but are harder to make. Scrap spikes need 10 pieces of scrap, 6 planks, and 4 rope. Coral spikes need 3 pieces of scrap, 5 coral, 6 planks, and 4 rope. Wooden spikes need 2 pieces of scrap, 9 planks, and 4 rope. Spikes can only be placed around the base of your raft. At first, the spikes have the same chance of being attacked as the other tiles, but once it gets attacked by a shark, it has a lower chance of being attacked than other tiles. Wooden spikes can't kill any variant of shark(on this list, small or big) in one hit(2 hits for small, 8 hits for big) and only last for 5 attacks from a small shark and 3 attacks from a large shark. Scrap spikes and Coral spikes can kill small sharks in one hit, and their meat gets stuck on the spikes(can be seen visually, and can be collected the same way items are from item nets). Scrap spikes can kill the large shark in 5 hits and can last 9 attacks from a small shark and 5 attacks from a large shark. Coral spikes can kill the large shark in 3 hits and can last 11 attacks from a small shark and 7 attacks from a large shark.
  3. Reinforced raft parts: You can reinforce raft parts with the hammer(like repairing). You need Scrap to reinforce the parts. Reinforced raft parts have 200 health.
  4. Weather: It would be nice to have some weather added in. Maybe rain causes plants to grow faster?
  5. Sign of wear: I feel like the parts of the raft attacked by the shark are changed depending on the health. The lower in health it is, the more chewed(if attacked by a shark) and broken it should look.
Deleted 7 years ago

What a whiny little brat.

Deleted 7 years ago
(-1)

when i load up the game the screen is pink help me

try uninstalling it then reinstalling it or if your using the 32 or 64 bit one try the other.. hope this helps

(+1)(-1)

Can you make it so that when we die, we can reload to our last save? I hate building an elegant raft and then losing it all to one silly mistake. Can you at least make it an option? Thank you. Nice game by the way.

(1 edit) (+3)

Some in-game options would be fantastic. Like, I can never actually hear the shark? I would think a shark angrily gnawing on a wooden structure while flailing around in the water would make a lot more noise :P So different sliders for game sounds, like ambient, music, player, creature, etc.

The ability to shift-click items between your inventory and the chests would be nice.

Please add a hitpoint display to the nets like the foundations have. Also, I feel like one plank should repair more than it does, considering that right now, it makes more sense to just build another one rather than repair.

I agree with a day/night cycle, that would be sweet. Weather too! Think about storms, blazing heat, etc.

More variety of fish you can catch, just adds some flavour (ha) to the game. Also, a greater variety of trees and crops. I'd love to see some citrus trees, like orange trees... or maybe lime trees, to play off the old 'limey' nickname. Some purely decorative plants would be nice too, maybe some tropical flowers. You could have a plant pot for them that looks like it's made out of half of the mini barrels that you see when you throw out an item.

And oh goodness, yes, furniture. Beds/hammocks, chairs and tables at the least. Maybe benches. Also, a need for sleep/rest. Doors? Thatch roofs?

Nets for fishing fish, maybe a system that means you actually have to have a balanced diet, or else you get sick?

More uses for scrap metal! I find myself throwing out a ton of scrap metal because I just don't have anything I can use it for. Maybe an ability to upgrade your wooden structures to be clad in scrap metal for extra durability against shark attacks.

An ability to throw the spear? I think this would make more sense than adding a bow and arrows, since, where are you going to get the feathers unless you add seagulls or other ocean birds.

Scenery stuff- like the occasional whale breaching the surface now and then. :) Rare pods of dolphins swimming by and jumping out of the water and playing. They could temporarily scare away the sharks.

Enemies- You could have crabs coming up onto your raft and pinching your toes, haha. Of course they'd be eatable once you stab them with your spear. Other foes too, like an ultra rare megaladon, an angry squid, etc.

I'm not sure how I feel about the island idea? I guess how you could do it, is have very small little islands go by rarely. You'd have to either hop off your raft if you're close enough, or risk the sharks if you have to swim a bit. There could be some rare resources laying on the island for you to pick up, probably mostly botanical. Then you have to race back to your raft and hop back on, again braving the sharks, before your raft gets too far away. Could add some excitement into the game.


Anyway, I just want to add that the development team is doing an amazing job, and I wanted to thank you all for such a great game. It has so much promise for a prototype! Keep up the great work!

these ideas are really great. usually i would see post on here like, make the game better, or, i want to play with friend, and i go and reply to them saying a more in depth idea based on what they said but i cant with this one :P :)

(+2)

I think you should add something more exciting like islands where you can get supplies, also add so that you can steer the raft somehow. I know the game is early in development but it has potential, just make it a bit more exciting in some ways. Also add glass for windows, more kinds of fish you can get, make it possible to put walls on walls, make walls able to support floor, add roofs, add rain or other different types of weather, make waves, fix so that the shark goes under the raft, not through the foundation, make it harder to survive basically. Love the game this far but it definitely has room for improvement

your basiclly saying what MOST people are saying which is to make the game more like stranded deep but its not. That said i would also like some small island and glass but i think this would be a better idea... just like Hawaii, makes small underwater volcanoes that u can take sand from the island and use a metal lava station cooker thing to smelt it. just an idea tho. :)

AÑADIR CO-OP CICLO DIA/NOCHE PORFAVOR CAMA Y ALGO PARA PROTEGER LA BALSA

EL porfavor CO-OP QUE YO CREO QUE LO VA A SER MAS INTERESANTE,ENTRETENIDO Y DIVERTIDO

(+2)

You should add islands that would be far from the "base", and next to the islands would be more sharks, and in the island you could find more items

I love the island idea but, it needs multiplayer to separate it from stranded deep.

(+3)

Add more animal like bird or fish.

Add more items like a trap to catch the fish and maybe a bow to to shoot the shark and the bird?

Make those animal to food!

Love your games!

(+1)

Please make a multiplayer mode for the Game it would be great!!!

And please ad that you are not thirsty so fast but you also can make that you can´t get so fast Food and water!(sry for my bad english)

(+1)(-1)

try to make a ps4 and xbox version

to early for that i think .... needs to be much more of a game first

well how about wheb the game gets launched they could go to several platforms (if they want to that is) and if they sold it for 10 dollars they would earn money at launch for a good game that will get better over time

(+1)

Can you add some other upgrades on the items or have it more easier for catching planting or the best is y can put the waterboiler*/furnace into inventory and move it..thank pllsssss

(+3)

how about : 1. more fish variety with different effect ( poison, make more hungry/thirsty , the fish have different percentage for the hunger)

2. more crafting recipe/ingredient

3. add some more room to the storage

4. add different weapon for killing the shark

5. add more enemy ( more than 1 shark, another killer animal like eagle, seagull, and orca )

6. how about some way to going in to the water

7. maybe a little island ?

and ohh how about whale ?

(+2)

i am in love with this game. It is so fun.I plan to do a video on it borrow.(not big youtuber) But for ideas add flowers,fish,more area around the stables,able to destroy the cooking area and the water cooker,add more plants,make muiltplayer.if this was for sale I would pay 20 to 30.if it had more things in the game.

(+2)

I feel like their should be more uses for scrap, maybe add more items to craft (which I assume there would be in later updates) or to fix some items. Note: The only reason I am saying this is because I will have a lot more of scrap than I would have of wood or thatch.

(-3)

Hello developer .... I have got an idea which I saw thousands of people talking about ,They suggest that why you don't make a phone version start with Android then IOS it will really be the best idea I personally loved the idea and I just wanted to suggest it here please do it because it's so awesome !

and thanks ...

(-2)

Hello developer .... I have got an idea which I saw thousands of people talking about ,They suggest that why you don't make a phone version start with Android then IOS it will really be the best idea I personally loved the idea and I just wanted to suggest it here please do it because it's so awesome !

and thanks ...

(+2)

Try adding elevators, I know I like to build up and I'm sure others have too and it takes a long time to get to the top.. make the spear able to be thrown so if your to far away from the shark you still have a chance.. have an option where there is no shark because after a wile the shark just becomes a nuisance, or have shark herds lol, you could also try train the shark by feeding it fish every so often so it didn't attack.. you could also try adding small walls so that the coconuts didn't roll off.. and those are all I got for now, I would really like to see an elevator though cause I'm 24 stories on one build right now and still rising lol.

rope pulley would be a more realistic aproch

I think you should add fish traps and maybe a island as in making the raft actually move so you can go to different island and get resources form there.As well as multiplayer would be wicked

(+1)

could you make stacks bigger plz?

Add other payment systems(QIWI,WebMoney)

Add mutiplayer and more resources and tools

I Would really enjoy a way to defend your self from the shark by building specific shark proof barrier.

(+1)

Add Setup, More Aquatic Animals, Character Customization, Add Islands With Random Item Safes and To Enter The Islands Add A Kind Of Boat.

(+1)

You should add more supplies like : sand , rock , metal , gold (finding in barrels ). You will be able to do forges , glass , better weapons and eq . It will be nice to see new trees like apple tree ., better shark AI too .

(+1)

I want a main character shadow :D It's so creepy without it. Sprint will be nice with sprint bar . When sprint bar is growing up , food and water bar will go down . That will make your game more realistic and it will help me going from 10th floor to 1st just to stop shark destroying my raft :D

It has a shadow. Though it's only two armes with hands and the tool you hold. It is indeed a bit creepy. XD

More killing more sharks ? And i don't now if i can call it bug or futures but can you guys make shark going under the raft disappearing , because shark is in half in my raft and another half in water :D

MP or LAN. I would like to play with my friend.

(1 edit)

CO - OP Mode That Was Be AWESOME . I know that's hard to do but i believe

edit : i accept LAN

How about storms? That when there is a storm you have to make sure everything will stay on your raft. Or bits of your raft break of after a while. and to make sure you survive you have to make a little house to keep yourself warm and make sure you don't wash away.

Hello!

First i want to say this is a really cool game but needs a lot of things to be better like bed and boats that yu can go to kill the shark and also it would be better if we can make our avatar and play with friends.

thx yu!

Please add multiplayer mode and turning off the shark, because my grandmother wants to play this game, but she has slow reflexes, so it is so hard with that shark. Thanks.

Deleted post

greetings, this game is really nice and i have problems to stop playing it but i have a tiny suggestion, the most ideas i had are already listet here and i do not want to see all the 700+ pages but i would like to have a short cut where you are able to choose the amount you want to store ore take out of the chests oh and maybe something like getting better in building so you can build larger chests as you evolve by building alot.

Thank you

Can add modes like the easy mode that is a shark, normal mode two sharks and expert mode 3 sharks ;)

Please, add the internet game, i want to play in this game with friends

(+1)

I think that the best option will be adding more things which u can craft, it could make this game more interesting.

In the future I hope that it will be multiplayer in this awsome game,

Cheers,

Osabcio

i like NPCs

can you add NPCs

(+1)

- Day/night and weather cycle

-Torches and fire spred

- Multiplayer

P.S. Coconut stealing octipus

(+1)

I think it would be cool if there were multiple kinds of sharks, not sure if suggested before but some are stronger/more agressive according to how they are in the real world ocean

from what i've looked up in the last couple minutes this is the "top 5 most agressive/dangerous to human" sharks:

  • Great White Shark
  • Tiger Shark. ...
  • Shortfin Mako. ...
  • Oceanic Whitetip Shark. ...
  • Bull Shark.



I think it would be cool if each of them had different traits and strengths so if you got for say a great white which is the supposed strongest it would break your raft faster so you have to act with a sense of urgency and would add some immersion to the game.

(+1)

I would like it to take longer to fish that in ten seconds you already have three fish

(+1)

Some suggestions and ideas :

  • More food (fishes, roots, birds like seagulls and albatross);
  • New weapons and tools, buildings;
  • Cycle day and night added;
  • ( Collision bug fixed. )

Hoping you will read these suggestions and give me an answer.

Cordially,

_SpaceZombie_

(+1)

I would like that you bring something that you can interact with the ocean. Maybe go diving ( but shark still attack you ) with a harpoon or something. Maybe a sail which drifts you in other oceans.. maybe with ice peaks. Or that you find a lonely island ( just a small island 3x3m ) and you can swim to the island but with a timer so that you can only be 1 minute on the island.

i would like aswell some stuff to build a house.

And some "technical stuff" when you are in the Sun = water goes faster down. when youre in the shaddow it goes slower down :D


BUT AWESOME GAME DONT GIVE UP :D

(+1)

A thought about food and water.

You could have both hunger and thirst diminish at a set rate, but for thirst that rate could increase while you're in the sun, reverting to a lower rate when you're in shade. Likewise hunger could increase while you're using tools, before returning to the base rate.

This would allow you to introduce a reason for the player to build shelter from the start, without making it overly difficult in the early game.

Add lighting as well as a day night cycle.

(1 edit) (+11)(-2)

I think that you can put another types of mobs, an ocean bottom, a diving suit, other tipes of weapons, a system for multiplayer and a day night cycle. I think those things would be the best

(+2)

so basically Subnautica

no subnatica is all underwater theres islands but its mostly underwater the raft you dont want to go in the water

Except that Subnautica has super high-tech equipment and is set on an alien planet with alien life forms.

Do you mean becoming free shark food?

Good point, if they had diving, the shark mechanics would need to be improved on so it wouldn't constantly chase you when you dive.

1-I'll love to have a multiplayer in the game and maybe a button that you can use to talk

2-A bed that you can sleep in (with also means to add day/night cycle, bed , torch, and other )

3-Other animals

If you like my ideas email me swagyfight@gmail.com ill be happy if i know you added them

(1 edit)

Hello,

V1.05 will be compatible with V1.04 save worlds?

Add the bed, and as SpaceZombie wrote day and night cycle

New constructions plz

What´s up!

You can put a Multiplayer, New Items: like that you can dive with sharks or something

(1 edit)

(my bad english) I think, that it's very cool game! I have many ideas. I think you need to add a decoration hammer, which will put various furniture. I want many objects to build. Day and night cycles, new trees and plants, resources and items for survival. I think, now the game is could cost $ 4-5.

multijugador

(1 edit)

Hi Raft Developer
pls add for the game
play with friends
armor
more enemies
fall damage
new trees
new resoures(leather,cloth and more)
bow and arrows
sword
pistols
fish trapper
day and night
bed
sleeping bag
energy

(+4)

Perhaps we could make perma-death an option, maybe a like a seperate gamemode of sorts?

Deleted 1 year ago

you should add different types of fish that give you different water and hunger stats

also can you add that if you kill the shark say around 10 times another shark will appear so there would be two sharks

Just an idea but can you make a settings tab?

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Hi.You can add some furniture such as chair,bed,tables so the character use them to eat his food,drink water or take a nap to rest.Continue the good work that you do.

I can help translate the game into Russian. Write here: skynet241102@gmail.com
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How about reinforced wood?.. So then sharks takes more time to destroy the wood

Put Multiplayer please :)

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agreed

One suggestion is to either increase the sharks health some more or reduce the shark meat drops as i have found that i dont run out of it before i get more.

As some others have suggested add defences against sharks.

Increase the shark attacks by about a third of the current time.

Add a temperature system where you have to keep your body temp at the right level.

To go with the previous suggestion add clothing to aid the temp system.

Different types of sharks.

I love the progress of the game so far keep up the bloody good work. :)

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Me And My Friend We Had An Idea Of Putting The Multiplayer Mode In The Game, It Would Be Very Good And Funny xD

Throwable objects that can deal damage to the shark , for example make the spear throwable , also i love your game <3

I see why that would be cool but then the shark will be less of a threat. unless what ever you throw is hard to make or can only be collected from the ocean.

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Sooooooooooooooooooooooooooooooooooooooooo, You have a lot already, but I want you to listen to the next following things:

Relocation of Items (water purifier/cooking statin, etc)

You should make it smoother -- Don't ge me wrong the game is AMAZING and I believe it has a lto of potential, just it is laggy on some PCs

Make it harder (eventually) - - You should be able to add other things like 2 sharks, or less items etc (EVENTUALLY) don't make it impossible to play

Have some tips...like I had to try a lot of things to understand how to make a second floor and why we could make pillars....and I have to admit, pillars are very important

Add hit bars -- (on shark and on your foundations because sometimes you think you will get there in time but you don't

Add informations --- (have a brief description of what each thing does)

Multiplayer option - Self explainatory

Throwable objects - Already explained



Some of them have already been said, but are great ideas


I honestly think this is one of the games with a lot of potentiall that I have seen. This is a very created game that presses you to watch out of your surroundings. It is a mix of creative and survival. I believe that this game is great as it is, but you could make it even better. The fact that the game is free is bezarre! I really appreciate people like you who make these types of games and I am honestly grateful that you take your time to listen to suggestions. Best of luck!

One of my favorite Youtubers played it and he likes it too, but all this is my opinions. Thanks





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Make the stacks bigger. I am constantly running out of space.

Otherwise the game is great and im sure more content is coming soon to make it more enjoyable.

make chest`s i have about 10 chest and put the items there :)

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I know, i still feel the stacks are to small, i easily fill chests and stacks.

I would like you to put in the game the islands in which you can find more survival elements (wood, leaves for the ropes, etc.) and also it would be good that somehow they can create something that makes it possible to control the raft.

It will be cool if you guys add Islands and other people into the game like traders and other kinds of npcs :p

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the bow and the arrows

AND PLEASE make an option so i can move my stuff because i putted everything in the center at the beginning and now i have so much unused space :/

i can help translate the game into spanish please.

make a isle

put a boat

the game is good but can you make it multiplayer :)

I suggest you do the game to keep most of the resolutions of 640X480 to 1280X1024 so who wants to reduce the resolution to reduce lag

Here is my suggestion,

Here's a demo video with most of the things I listed below :)

https://www.youtube.com/watch?v=0lYnblP4jxI

1 # Pirates, when creating the pirate flag altomatically starts a count, when finishing the count the pirates attack your raft, then you must prepare the maximum to receive the attack and survive.



2 # Solar energy and oil, these 2 can serve to supply defenses weapons or boats, "remote control boats that watch over pirates."



3 # Water Bench, where you put 10 cans to refill and refill with empty cans.



4 # Increase the number of items you can hold from 10 to 15.



5 # System of cold rain and heat.



6 # Night and day system.



7 # Sleep.



8 # Fishing more difficult, water more time to be ready.



9 # Other types of shark, differentiated by size and color, more dangerous and more damage to buildings.



10 # Walls serve as a foundation.



11 # Shark wires.

I feel like this game would be fun with maybe some eventual multiplayer.

Some weather, temperatures, and day/night cycles would be great. A way to become to hot or freeze because it's too cold. Maybe a bed so you could sleep.

Some way to make the game more difficult, because after a little bit of playing it, you've got everything you need and you're basically living in a mansion.

Maybe some more wildlife perhaps? A fishing net? Maybe even a way to dive down into the ocean and do something. Perhaps ... a way that you could even be rescued if you build a signal or something in time, like a way to beat the game type thing.

And I feel like the biggest thing this game NEEDS, is more resolution. I can barely see anything on the resolution I have to play it on.

I think if you die, it should take you back to your save point not just destroy the world and also, maybe shark nets that the shark has to destroy before it can go to your raft. that might be cool

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Você deve adicionar uma noite, com estações, a temperatura e as doenças devido à nutrição pobre. Isso tornaria o jogo mais realista.

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I would like them to put piranhas, more types of sharks, you would damage them by falls, protections so that the shark does not kill us much, that is online and lastly in online mode and you can only change sex

I propose to add the change of day and night, upon the occurrence of the night shark is actively attacking your raft with increased damage and her to a lives is greatly increased. It is worth to add a torch or campfire. Well, we can also offer to add something like furniture to decorate the house.

Sails? They will be made out of thatch, and they will make your raft go slightly faster, making the speed of things in the ocean go faster and spawn more often. You should probably make it really expensive. When I played, I reached basically the max resources I could get. Please?

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Add a button with which you can transfer all the items from the inventory to the chest
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Add something among the lines of a research station used to discover more advanced items such as reinforced steel foundations and upgraded versions of existing items.

Add a shark attacking sound effect and make shark attacks far more frequent to balance game.

Multiplayer would obviously be awesome but I would expect a feature like that to at least be in the far, far future.

Some type of ship wreck that spawns rarely where you can discover new "modern" recipes to craft using the research station to firstly find the recipe that you use to craft it.

It would be cool if on the main menu the raft in the background was your actual raft on which ever saved game you are selecting.

A quick transfer button which innstantly moves items from hot bar to inventory and vice versa as well as from chest to inventory and vice versa would be awesome.

A day night and weather system.

Also please nerf the fishing and potato growing systems because getting food right now is far too easy as well as make tools wear down needing you to build new ones.

you said absolutly everything that could be improved.

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And a system of defense for structures!

Yeah yeah, I know it, the draw is a shit, but the idea is good!


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I think that you should add online multiplayer.

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I think you could really extend playtime by increasing the amount of wood needed for foundations to increase the value for raft pieces and change the way items spawn so there are random clusters of items and periods of time when there wont be any items drifting in (although it would be best to have the first wave of items set so there are not many bad starts). With this it may also be better to increase the yields from barrels along with adding the materials you can get from taking the barrel itself apart.

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- Sharks do not increase in difficulty as they respawn and do not attack as often as it feels like they should. Maybe multiple sharks after certain amounts of time

- I've seen a lot of food addition suggestions but at the moment food is actually outbalanced with water. Your thirst decreases much faster than hunger and not to mention that shark meat can last you a long time because each piece fills 50% of it

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I have many ideas, and I want to put them in a format that isn't overwhelmingly difficult to understand. BEFORE YOU READ: Please note that these are all suggestions from me as a fan, and that these aren't things I think should be done anytime soon! Everything stated in this post are long term goals, and aren't specifically described.

Tiers- Think of it like any ranking systems. For example, minecraft. You rank up your materials. Maybe it could be, in this game, that you combine wood to get "Tough wood", then combine that to get "Tougher wood". These upgraded supplies would hold up to the sharks loads better.

Or an alternate to this, as you play levels. I don't have loads of experience in unity, but I dont think a level system would be too terribly difficult to incorporate. This would mean, as you play you get xp for doing certain things, gathering materials, fishing, attackings sharks, building, etc. As you rank up higher tier loot starts to float in. You would also gain access to different crafting recipes. However ranking up would also makes things more difficult. More sharks spawn perhaps every 10 lvls, and they get stronger as well.

Food- I know this game is pre-alpha, so nothing is final but I have some suggestions for food. Fishing honestly shouldn't be as easy as it is in Raft, I'm sorry I have no suggestions how to fix this though. Food should also be available in more quantity, IE, different types of food and different ways to obtain it. For example spear fishing. In my opinion, there should be "water jugs", in which you could get 3 water cups worth of water in 3 different left clicks. Also, I was thinking you should spawn in with a bit of water and bread. This kind of makes sense due to the fact that you had to have something with you before you were lost at sea.

Enemies- short and simple, more sharks per lvls, and different types of them. Maybe a boss that appears every once in a while.

Inventory- The gui system as it is now, works however, it is not smooth. Some simple adjustments the inventory managment fontrols could solve this extremely easily. Ex. Shift clicking, right clicking to take 1 item of a stack, perhaps even change the stack limit to 25. One last thing to the gui, chests seem to not have a very high capacity, I see why this was done though.

Miscellaneous- Polish GFX, Polish Sounds, Polish launcher menu, Polish Shaders. Add third person views, add an "Options" tab in the menu and ESC menu to change sensitivity, graphics settings, and other random things.

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Firstly I think there should be a more detailed graphics setting screen. I notice that with lower graphics there is a lesser draw distance and more fog and that's about it. I'd also like to see a way to upgrade buildings so that the shark has more trouble destroying them. If not that, I'd like a way to keep the shark away or preventing it from biting (I was thinking spikes or something) or maybe something we can kill to from a distance a distance with (a bow and arrow or a harpoon, or perhaps a low quality gun). Other than that gameplay is ok. Maybe some more craftables. Also settings for audio would be nice, and perhaps add some ambient music

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also, could we possibly get editable signs or paintings? Would be nice for organization or just decorating

Make if so you can travel to diffrant rafts in a boat you make and you can find things in chests in the dfiffrant rafts

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Things I think that should be added:

  • Some kind of defense ( sharpened wood planks) you can put on the edge of your foundations to keep the shark away.
  • Day and night cycle.
  • Up-gradable water purifier where you can boil several cans of water at once or have larger cans so you can drink more.
  • Islands you can visit for supplies that you cant find in the water.
  • And oars or Sails so you can move your raft.
  • The ability to pick up and move items.
  • Also music because its pretty quiet in game!

Release the patches faster

(+1)

beds to place that you can spawn back to if you die. This may seem to make the game to easy, in which case you could cause all items to be lost that are in your inventory, as well as respawning with low food or water.

Minecraft much?

I haven't played minecraft much at all. It's just a basic feature. Rust has sleeping bags, unturned has bedrolls, 7 days to die, etc.

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I've been playing survival games for a long time now, and i good thing to add would be days, day 1 day 2 ect... another thing to add would be storms, maybe a craftable boat or something with what you could move your house. another thing would be a net to fish faster, maybe you could put two sharks after day 10 and 3 sharks after day 20

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Hey you should add more items like a Door , fish trap , Weather like rain , Storm , Fog , Add Some Waves , Bed , Night Time ( im bored if its always day time you know ) , Shark Trap ( sometimes i dont know when the sharks destroyed my Foundation ) , Some Wood Interior like Table , Chairs and other things , oh yea dont forget about Torch if there is a night time , i still have bunch of idea but i think you need to add these first.. :)

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put it on steam ; }

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Hello! The people who speak English, excuse my bad English, since I am using the little English that I have the most translator haha.

To what was going wachines ...

My ideas are as follows.

It would be nice to add the theme to reduce the graphics, I count with a pc gamer but with a video card of 1gb not dedicated, and the truth that in good me goes to 20fps and a level higher is wrong, but I know That if you could improve the topic of I can choose if there are shadows etc would greatly improve the subject.

Another thing, I say short, is to raise the difficulty to play, play it 1 hour and finish it.

Also it would be good, the crafteo of some RAFT to be able to move, but that is easier to sink by the shark. That there was a kind of trap for the shark, whether to put a fish and catch it to be able to give a few blows would be good. Skewers would be great too. A backpack, to be able to carry more things, would be very good.

Changing a little crafteos theme. Something important, it would be the theme of the cycle day and night, it would be good if a type of items appear at day and at night others better but that you thirst faster, hunger faster and there are 2 sharks for example. Let there be crafteos of candles, etc.

(OPTIONAL) Online mode. I put it as an option because most of us know that if they add online mode, the game will happen to be paid, and the truth is that for now it is not, at least until they reach a beta. But if it is possible to add online mode and without making the payment game, would be 10 points more.

And finally, it would be good to add more than 1 animal like the shark, add swordfish for example. And also that one can go down to the water to catch sharks, or that under the water there is sand which we need for glasses for example, that there are things underwater would be a great point ________________________________________________________________________________________________________ Al español _______________________________________________________________________________ Hola! La gente que habla ingles, disculpen mi mal ingles, ya que estoy usando el poco ingles que tengo más el traductor jaja.

A lo que iba wachines...

Mi ideas son las siguientes.

Estaria bueno que agreguen el tema de poder reducir los graficos,yo cuento con una pc gamer pero con una placa de video de 1gb no dedicada, y la verdad que en good me va a 20fps y un nivel más arriba va mal, pero yo se que si se pudiera mejorar el tema de yo poder elegir si hay sombras etc mejoraria mucho el tema.

Otra cosa, que lo digo corto, es lo de subirle la dificultad al juego, lo jugue 1 hora y ya lo termine.

Tambien estaria bueno, el crafteo de alguna RAFT para poder moverse, pero que sea más facil de hundir por el tiburon. Que hubiera una especie de trampa para el tiburon, ya sea la de poner un pescado y atraparlo para poder darle unos cuantos golpes estarian buenos. Pinchos tambien estarian muy bien. Una mochila, para poder llevar más cosas, estaria muy bueno.

Cambiando un poco de tema de los crafteos. Algo importante, seria el tema del ciclo día y noche, estaria bueno que de día aparezcan un tipo de items y a la noche otros mejores pero que te de sed más rapido, hambre más rapido y que haya 2 tiburones por ejemplo. Que haya crafteos de velas, etc

(OPCIONAL) Modo online. Lo pongo como opciónal porque la mayoria sabemos que si le agregan modo online, el juego va a pasar a ser de pago, y la verdad el chiste es que por ahora no lo sea, al menos hasta que lleguen a una beta. Pero si es posible agregarle modo online y sin hacer el juego de pago, serian 10 puntos más.

Y por ultimo, estaria bueno el tema de agregar más de 1 animal como el tiburon, agregar pez espada por ejemplo. Y tambien que uno pueda bajar al agua a pescar tiburones, o que bajo el agua haya arena la cual necesitemos para vidrios por ejemplo, que haya cosas bajo el agua seria un gran punto

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Add a difficulty system, so some name ideas (really easy) walk on water, no shark (easy) floater, one shark (normal) swimmer, two sharks (hard) lead weight, three sharks (extreme) shark bait, four to seven sharks. And kinda a creative system to which you have all the supplies to build your raft and can choose how many sharks, and this sounds a lot like Minecraft but you can tweak it any way you want.

(+2)

A "Creative" mode. Where you have unlimited everything and no shark.


I already have tried to use some hex-editors to change the amount of supplies I have but it was hopeless. I'm not a leet hackzor :s

(+2)

water elevator system for getting water to second floor

defensive spikes (designed to break but keep up to 3 shark attacks off)

sunburn/overheating system (need for shade)

First off, what a great game! It has so much potential. There are a couple of things that my wife and I have thought of while trying your game out. A

- Weather system with rain, lightning, waves that can damage your raft/ways to fortify foundation to counteract it

- Water purification system that has a hose in the sea leading to a tank or possibly barrel to hold it

- Upgrades to equipment: water can, canteen, camel back. spear, harpoon, gun.

- Character level progression/ gains experience for building items and equipment, killing the shark, ect.../ The higher the levels the longer you can last without eating or drinking, faster swimming, longer fatigue time..

- Furniture!

- New item ideas: Gunpowder, wooden rod, saw, flint

- Possible story idea: You have a certain amount of time to survive before getting rescued or reaching an island. The longer you last the harder it will be with the weather getting harder or more sharks or the shark having more attack damage.

That's all I got for now! Hope it helps!

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Should be able to create something like a backpack which you can equip which will give you an extra amount of storage space in your inventory or something along those lines.

hi! I am sure that everyone covers me about ideas so I would like to tell that you should :

Create your own site. From this site we can upload screenshot, small videos, buy - get free the game, report bags and staff like that

Make a Facebook page, Twitter, a YouTube channel

(+2)

Maybe add night/day cycle. Make is so that when your food bar runs out, you don't die directly but have mental effects.

(+2)

Add FOV bar and sensitivity bar.

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I would like to see the shark gaining experience and gradually levelling up each time it destroys a piece of raft. When it gets to higher levels it can start damaging multiple pieces of raft, physically increase in size and have more hitpoints.

This is like ... Eating all your base dude...

(+3)

Please add something like traps for the sharks, I love playing this game, but the sharks are so anoying when you have a big raft.

awesome game, keep up the good work :)

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My computer is not good and keeps crashing the game, can you the resolution to 800x600?

Deleted 3 years ago

Plant palm trees and chop them down.

Sorry for the late reply.


Thx now i have a lot of wood! :-)

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Can you add storms and different building different trees or plant and different fishes and sharks or whales and decorations.

And different events like bypassing abondened boats were u can find rare loots and those sort of stuff

And defenses for sharks like spikes.

(+2)

I think you shall add bow and arrow to the game.

(+1)

Why cant we throw spear :(

(+2)

Add night and bed

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I think they should add a type of currency where you could buy items if a ship comes past which could also be added in the game.

I also think that you should add workers to the game, so with the currency you could buy a fisher which fishes for you or a farmer who harvests and plants seeds for you or even a water or food worker which automatically sorts out your water purifier and food cooker. On the home screen when you select your raft it would show your raft instead of the standard one.

Please make these choices possible!

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Well... if I'm on a raft in the middle of the ocean and a ships passes by I'd be the first to enter the ship and drive back home. :D

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but this is a game where your surviving on your own with no help to be seen

(+2)

How about adding a well that can be build on higher floor? To get the water from sea to different floors without having to go downstairs. :) or maybe aquaducts or water tubes - that would be a nice use for the metal scrap :)

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I'd like to see some need for shadow.. Working the whole day in the sun is not good for you so it might be nice if the sun and a roof above your head have a purpose. :D

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Make it possible to move objects, that would be awesome!
And also it would be so cool if you could make multiplayer :D

Multiplayer would be amazing but they would have to make character models and stuff and we do need to move objects

could we add some new items like some sort of furniture or something else to plant than palm trees and potatoes

(-1)

You should add a bow, and some birds, and if you shoot the bird, u need to go and get it, and u gain feather(s) and some meat. From the feathers you can craft some bad armors what defenses you a little bit more from the shark, but the meat doesn't give you a lot of hunger, even if it cooked. :))))

This should be great but less at part with armor...

(-1)

You should add some cool weathers, like a low storm, or some hot season, when you are getting dehydrated so much faster... LOVE YA RAFT <3

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Maybee if you break something (like wall or a chest) you should get a little bit less materials

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Hello, i've been playing this game for a while and i am still "scared" that that pesky shark would literally eat my "raft" if you can call something this big a raft... and i have an idea for somethiing to prevent the shark destroying the raft. For example reinforcements which to craft you will need a few pieces of scrap or an idea of spikes or a metal spikey net which need a rope and also a few pieces of scrap to craft. thanks for reading and i hope that one of my ideas would be added to the game.

I hope you having a great day ! :D

Thanks. ;-)

MULTIPLAYER

I would like to play this game with me friend over internet or in a LAN party :)

Right!

Please,add a 800x600 and 640x480 (but most importantly the first one) because well 640x400 looks ugly (and most text is completely unreadable) on my PC even though it works cool and 1280x720 looks cool but is laggy and I don't have any other resolutions between those two other than a lower one (320x240 or something like that) which would obviously be like completely unplayable and bigger ones which would obviously be even more laggy. I also want to record this game that's why I need it to be pretty much completely playable and also a bit good looking. Or are the resolutions actually supported and there's actually a problem with my PC/Monitor? That wouldn't be too good as at the moment I am not in a situation to upgrade...

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If this helps for any frame of reference. These are my specs and works fine on fantastic and all the way to fastest. no lag that ive seen so far.

Operating System: Windows 10 Home 64-bit

System Manufacturer: Dell Inc.
System Model: Inspiron 3650
BIOS: 3.1.0
Processor: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (4 CPUs), ~2.7GHz
Memory: 12288MB RAM
Available OS Memory: 12192MB RAM
DirectX Version: DirectX 12

Edit: 1

My display is 1360 x 768

(+1)

Add MULTIPLAYER PLSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!

(+1)

MULTIPLAYER

Make a MULTIPLAYER or possibility to connect with Hamachi and create own server, where you can play with your friends. This game is amazing and it could be more enjoyable, if you build a huge island with new items. Add more sharks or other dangerous fishes. More items. Islands where you can travel to. This game has so much options to do and i believe you will make it more awesome than it is right now.

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So... a multiplayer version of Stranded Deep then.

haha thats what i was thinking

(+1)

I think you should add multiplayer. My brother and I would like to be on the same world..

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TIPS

1.are you going to add doors?

2.can you add ladders ?

3.for some things can you add a crafting bench?

4.flowers / that can grow on grass blocks if you add that in / and you can get grass by seeds ?

5.wire the rarest thing in THE GAME!!!!! used for a radio >.<

developers please reply :)

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DUDE THIS GAME IS Raft!! NOT MINECRAFT :D
(+1)

ok so the ideas are great but (speaking the the developers here) can u not call it a crafting bench cause there are way to many crafting bench like things in games, call i like an "inventorium" or "The Station" or "Raftorisor" / "Raftorizor"

Deleted 344 days ago

HELP PLEASE RAFT !!!!!!!!!!

WHEN I CARRY THE GAME I GET IT ALL ROSE I DO

um maybe u should re type what u just said, illegible.

(+2)

It would be cool if you could build beds :)

And release this game on steam

one of the best games i have ever played

Why the palm seeds looks like potatos ?? PLZ EDIT THIS !!

yas

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We want multiplayer!!! WE WANT THIIIIIIIS !!!

You can make lighter (It can craft with some metal skrab) with which you can fire the cooker with some wooden planks.

Day-Night cycle. Beds with which you can skip night (It can craft with some planks and leaves).There may be many sharks at night.

You can make some illnesses if you eat raw food.

I like the game and it will be more interesting if it is harder.

(+1)

I think if creators add modification support then guys can help creating stuff. Just like building, fish catcher and more :)

(-1)

It was really awesome right up until it didn't warn me that I was dying and I lost all my progress.

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Fix the chest failure, the objects sometimes disappear, you should add a water storage and make maps for version 1.04 compatible with version 1.05 please, thanks.

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Hello , maybe you can ad a bed where to sleep , ad night and day , maybe multiplayer mode , some decorations , or not a bed , like a hamac or something you know , like where to sleep...

hola soy nuevo y pueden agregar que cuando caigas desde muy alto con la lanza mates al tiburon con solo un golpe

(+1)

It would be good to add different time periods (day, afternoon, night and rain), and keep in mind that there is no fall damage that makes survival easier, and there is an error with nets where it gets stuck and You can't go out and kill the shark or move you under the ground, and I think I speak for all users saying that it would be good to add more difficulty to the game, and constructible defenses against those difficulties, thank you very much.

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May i suggest double hook holding.( well really double welding but i like the 2 hooks idea the most)

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OK so a good shark defense object should be a metal bar that is made each out of (5 SCRAP) and has 600 health and the shark takes 100 each time it tries to break it then goes underneath the water like it usually does when u stab it. the bar should go just along the foundation of the raft, also it should look like its a small bit rusty since the scrap u find in the water is rusty.

(+1)

i had the same idea that's great

thanks :)

(+1)

that's a good idea. I wanted a defense mechanism in this game because it is really annoying to defend against the shark while you're building or something.

(+1)

And bar can be repaired after "shark attack"

(+1)

Yeah, thats a good idea. But i think it should be a little bit more expensive, like 20 scraps and 10 wood, to build a foundation with a metal bar. Because when its this expensive, they could handle it like that the shark does no damage to it at all. So when your raft is really really big, you dont have to check the bottom floor every hour. And when they implement other animals like a whale, they could add that this reinforced foundation only gets damage by a whale, which is very rarely and you can only see some whales after a specific point in the story of the game or after something like 4 hours. So if you dont have reinforced foundations, the whale instantly breaks a wood foundation, so you cant knock him away, like you can with the shark.

it wasnt a metal foundation, it was just a bar that the shark bits on instead of the foundation so it shouldn't replace the foundation, and now that i think about it maybe it should be more like 10 scrap to make it harder and a longer game for those people whom what to make the biggest base. :)

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Hello developer of "The Raft" great game its really fun and strategic... I'd like to give some suggestions for the official release for example the shark doesn't attack very often and inside the barrels you can maybe add like a metal for better foundation "H.P" (Hit points by the shark's attack) as well as adding something that can try to defend the shark but not always can it defend it a benefit for this will most likely add a longer playing time because players can have multiple stories and not always have to worry about the shark another suggestion could be adding a map that builds itself as you progress through the ocean and have small island good for extra resources but you cant build a permanent home on the island like you can build a little shelter but after so long the game will tell you that a natural disaster is going to happen on the island and you need to leave or you may get a game over and something that just came to mind is making a day and night cycle and and add a bed into the game but that means your gonna have to add animals on islands but when you sleep you save the game but when sleeping you take the risk of a few foundations getting destroyed or damaged alsoif you find the animal thing a bit to much a hastle trader rarly pops up on an island you can get resources for a cost of something else This all may seem all may seem like a lot but I personally think it will make this game a REALLY great game and if you add some of these I will be very greatful and I'm sure this game will get great ratings and a lot more playing time do to islands and I feel like these suggestions scan add more people playing for a longer period of time and if you get the chance please reply back I would love to know what you think of these suggestions. Well thank you so much for creating this game and have a great day

oh yeah u did have a similar idea as mine (metal bar)

Could you add the ability to throw spears? But once you throw them they're gone, unless it hits the shark and is then stuck in the shark and the only way to retrieve it would be to either pull off the shark or kill it to take your spear back. This could also be used to kill other animals if they were added to the game

Add a creative mode so people can create so many cool thingss

It will be cool to see storms or weather effects like a high tide comes in and has a chance of destroying part of your raft but if you have walls up around it it has a lower chance of breaking your raft and if it does it will only destroy your walls so it gives walls a use and if it rains it has a chance to stop your fire and it takes a bit to come back so you have to but up roofs above your cooker or water purifier just some ideas but i absolutely love it and i can see it getting a lot more attention. Keep up the great work!!

yo creo que seria poner isla se que el nombre es raft pero no me refiero a islas super grandes no solamnte un lugar para descansar o conseguir mucho mas materiales tambien animals y deferentes crafteos

Something I would really like to see is the ability to eat food from inside the inventory by right-clicking it or something, that would be much easier than having to assign it to a toolbar then reassigning what was already there. Also, the ability to directly grow ferns (for thatch) in cropplots would be nice, instead of having to wait for palm trees to grow, or for some to float by. Another thing is maybe having to use wood/thatch for fuel in cooking stations, and perhaps being able to make more advanced meals that heal more food by using different types of raw ingredients. (E.g: Shark Meat x2 + Coconut = Shark Fin Soup)

So far this game is really fun to play, it's a great idea that instead of having to look for land you have to utilise what's in the ocean to begin with. Hope to see this game develop more in the future!

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I played the game and it seemed very good, but I see no purpose.

- The first thing I would add is some goal. When you have everything, water, food, materials, the game stops being attractive. Final thoughts: reaching an island. Gulls would indicate the way. If you could sail with your raft, with a helm or shovel visiting different islands.

-Although at first it costs to get materials, then you have too many because they do not stop coming.

Solution: most difficult to get items. You will get more addiction to the game.

- There should be more enemies. Like a pirate ship for instance. May it destroy your raft. Or other shipwrecks by which to change materials. Everything with AI.

- More variety of fish. Whales.

- To be able to submerge in the water. And not always be attacked by a shark. Being able to see coffers in the sand.

- DAY / NIGHT

-Surf. Rainy weather, big waves. That destroy the raft.

There is a great movie by Kevin Costner, WATERWORLD where you can get great ideas. Thank you!

Heyo thanks for the updates they are awesome :3

id like to give some ideas which i think are either easy or something you guys might want to do in the future.
Easiest to hardest.

-Adding watches and time: Not necessarily about adding day and night since it involves so much graphics designing. Adding time is like preparations for day and night and other kinds of implementations involving time.

-Adding scroll to switch among the features of the hammer. I do not mean replacing the current feature swapping code but just adding scroll so that it would be faster and easier to switch between functions of the hammer.

-adding poison status effects that decrease health for a short period of time via eating spoiled food and sea water.

-setting freshness limits for food.

-door frames and doors.

-adding floating plastics and styro as new items.

-adding coolers, this is fairly easy since we have storages so why not copy the code and as for the recipe one storage + 6 styro pieces, in addition add a slot that allows ice to run as fuel when accessing the cooler. so that while the ice is there the freshness limit of foods wont go down but the the timer for the ice will deplete until it melts into waste.

-making the shark sleep at night, this holds true for all fish that at night they sleep.

-adding 2 new entities that spawn at night and disappear by day.

+ghost boat i think you could just copy the ai of the shark but when it latches on the raft it wont do damage but remain stuck. also allow it to give cold ecoplasmic cubes that can be used for coolers when the ghost boat gets hit by spears.

+Ghost pirate a entity that rides the ghost boat until the boat latches on the raft thus the pirate boards the raft and kills the player. Drops eco cubes for coolers :)

-swords left mouse to attack and right to block (ghost pirate can use the attack patterns and style based on the player wielding swords)

-lastly day and night scenes

i hope theses ideas may help you guys out for your next update in the future ^^

to help with the idea for freshness limit, make use of time, let there be a base time in which will increment as the you play, now when you pick up foods that can spoil let this be a trigger, the moment its about to be in the inventory it will collect the current time it was made n depending on what it is let it also have a independent variable that will state how long it will last, each item that can spoil will have 2 variables which is date picked up and life span. With this, add a code before eating items (poison player=((current time- date picked)>=life span of item)?activate:inactive). if you do it like this you dont have to use counters to count the time before the item expires and it will save ram speed especially with many items, now dont worry about stack just let the stack use fifo(first in first out) using picked up date variable, now how to tell if item is spoiled? my guess is that you add a new function when holding items that can be eaten and with that function it will give "appraisal" in which a window that shows the status of item will be viewed while holding the key that activates the appraisal function. In my opinion use hold right mouse button to show item appraisal window. i hope this helps.

I think the best thing to add in the next few updates would be a day night cycle, and a temperature gauge. In the day you can over heat in the sun, so you either have to build a shaded area or go in the water to cool down, and when over heated you dehydrate faster. At night you can get too cold so you have to be inside or near a cooking stove/water purifier.

great idea! Adding on to my previous idea, this would be perfect

Add some leveling and add a skill tree that can make the player stronger and smarter to craft a better stuff. Add some day cycle , more food : tuna, crab, shrimp, act. Add fish net (for chatcing more fish at one and shrimp) ,add more weapons :sword, guns, spear gun, add diving suit, add flare gun (when a copter come you can use the flare gun a they drop a crate), add crate for medicine, food, seeds, gun part, diving suit part, a flare gun. Add more dangerous creatures after the shark : tiger shark, craken, megalodon. Add under water creature, add more design for building : door, windows, oak tree wall, birch wood wall or doors. That is all my ideas for now.

SKILL TREE OP

I've got good idea!:)You must fix the bug with chestes and water brewings!!!I can't save things in chestes!PLS fix this!

And add island and boats.We must go to islands and get more things!PLS add islands and boats

v90204002
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Don't look at language, because I from another country.

I have some in my opinion interesting ideas:

1) Ability to tame the parrot;

2) the Dog (it can be found as a puppy on the boat and gradually grow into a dog. The dog may begin barking at the approach of sharks);

3) New plants (carrots, tomatoes, wheat, etc.);

4) Accessories for Pets (cage, bowl, a place to sleep);

5) the night and the bed (which can be saved);

6) Candles, lamps and lanterns;

7) the third person;

8) Variety of food (and animals too);

9) a More adequate physics;

10) Steel underwater cage that a shark can't eat;

11) Ability to swim under water;

12) New weapons (knife, spear, etc.);

13) a New shark species;

14) Improvement to igraa (damage, HP, time without food and water, running speed and swimming time can a player be under water, endurance);

15) Rain and capacitance which will drain rain water after drinking that much stronger to quench the thirst;

16) Diseases that are appearing now if you long to be in the rain without shelter, and if you eat raw meat or drink the water of the sea (of the disease will reduce damage, running speed and the player will be more willing to drink);

17) the Umbrella and clothes;

18) Cooldowns upon death shark;

19) early In the game the opportunity to choose the ocean;

20) Winter and warm clothing in some oceans;

21) Rare boats which can be animal;

22) Sheep wool which can be made warm clothes;

23,1) Islands and boats (on the island will not sail things (to a point out to sea));

23,2) Instead of Islands you can have to be able to pour earth on the Board (to polucilasi, something similar to the island), and to grow grass and thus to raise sheep;

24) the Possibility of breeding sheep;

25) Compass with which to return home.

Most of these ideas sound awesome! But some of these, such as the islands. Take away the aspect of the game now. It's currently survival on a raft, hence the name "Raft", but great ideas

Ok)

Would it be possible if the game wasn't as laggy as heck? Can you guys integrate some sort of thing which loads the area you are in and not the entire world? It would also be nice if I could somehow make the game less laggy while you guys work on patches.

It would be nice if you could destroy your water purifier/crop box/grill without destroying the foundation beneath. Maybe have a feature on the hammer to destroy structures and get some material back. Also I broke a foundation in the middle of my raft (in order to get rid of my starter structures) and I cannot add a foundation there. It looks like the foundations can not be placed without an empty space on one side.


Great game! I look forward to future developments!

-= Exposure =-

Exposure would bring a whole new aspect to the way this game is played. The only requirements from you guys as the developers would be to implement an actual character into the game instead of floating arms.

First off, there would be a bar in the bottom right corner showing your exposure to the wide open. The exposure is affected due to the day/night cycles and how much clothing you have equipped. For instance, if it's night and you don't have any clothes equipped, you would be losing exposure at an alarming rate compared to if it's day and you have a heavy fur coat on. It's kind of like a temperature thing, but exposure sounds nicer. If the bar reaches halfway, you go 50% (editable) slower and if it reaches the full bar, you die.

As mentioned above, you would be able to craft clothing and there would be day/night cycles. First off is the clothing. There would be a new tab in the crafting menu and it would have lower clothing tiers (such as thin shirts) to higher clothing tiers (such as fur coats). You may be asking "how would you go about getting fur for the coats or cloth for the shirts?" Well I'm glad you asked! The thatch will be used for the cloth and the cloth makes every clothing item there is while there are little furry animals in the water such as otters and you would hook them in and stab them with spears.

So overall this addition would be easy to use and have a very high impact on he gameplay and make the game much harder! Thanks for reading this submission and have a great day

EDIT TO PREVIOUS POST:

You can craft campfires and lighting too

Put Weather , like storm or lightning storm , and more, item can get wet if get water from rain. make food rack and food can be spoil, if food get wet , spoil will faster.

get more item , and more structure stuff .

Events that scale in ridiculousness as the game progresses. Starts out simple with maybe a piranha attack that eats rapidly through large portions of your raft all the way up to something like a ghost pirate invasion at night that starts blowing holes into your wooden home.

I think it is necessary to introduce a new weather, with the wind e.t.c

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have one chance for multiplayer co-op please i am a brazilian i very like your game i want more weapons and more food too

i love this game but with that things he will be more fantastic

(ps:sorry for any fails on the text)

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When we broke the foundation, the water purifier, etc., could drop 50% of the items we used to build them !! Other types of fish you can fish and other types of plantations, a small possibility, when, you kill the shark appear a shark cub or a white shark !! I'm Brazilian and I'm asking on behalf of youtuber godenot. :) :) :)

You could add a limit number of uses to an item, so it eventualy breacks.

Starting without a hook so we must swim to colect things at first.

Day-nigth cicle.

rainy weather.

fish net

food getting spoiled

other dangers apart of the shark (or more sharks).

Some kind of building, like spikes, to protect the raft.

may be an anchor that alows as to dive and colect things at depths.

sorry for my english :)

upgrading raft - buildings have more durability, pillars can support more floors

  • first upgrade - wood
  • second upgrade - iron + wood
  • third upgrade - iron

more items to strive for to make the game longer

i want to cRAFT more stuff

day and night,(and if you dont sleep you die because you are to long awake), torches/oil lamp and a bed to skip the night, diffrent sorts of fish (such as raw salmon), spikes to add on the edge of the foundation to defend the shark, achievements, make that you instantly die by falling of the edge of the world, make powersource like a dynamo to make elektricity or a peddle wheel to make things automaticaly, the shark must despawn after 5 min when you killed the shark (and you didn't took the meat of it), bow and arrows to shoot the shark from a distance, animals like birds/fish to breed, rotten fish in a barrel where maggots are, with maggots you can catch diffrent fish, all your tools must have durability, bucket where can fill up ten cans. already I love the game very much

PS:sorry for the bad english

(i like the dynamo-idea the most)

you don't have to edit all of this in the game

Good luck!

wooo wooo woo you die from not sleeping 0-0 mabe a little extreme but randomly fall asleep on the raft and sleep 2x as long as you would with a bed maybe? and the shark can attack how ever many times it would in that time and eat the taste wood well you snore your head off

It's maybe a difficult idea to make, but a multiplayer mode would be really fun!

maybe creative, difficulties like hard and easy, some more items, fish net, bed, wool to craft bed, day&night cycle.

Can you please make the game run faster on low-end computers?

ye it's necessary

I know right?

Can add visit some Islands on boat, make a ship. Think about Subnautica. Make an Coop with hamachi, make a house with stuff.

Can you guys add (Multiplayer) so I can play with my friends that would be a really cool addition.

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More fishes and add the night!

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It would be cool if you add some more plants,more animals like birds and diferent types of fish, and the night time

It would be good to have night and bed. and also diving

I really loved this game but I think it whould be better if the shard whasnt attacking your "building" so often because it makes the game boring cause u have to go and hit him every minute and u dont have so much time to do other thinks except hiting the shark. Second idea: that whould be better if you get thirsty and hungry not so often because I love survival games and I only have to drink water and I cant build. Thank you.

There should be a nighttime in this game because it would make it more fun to play, and seem like a real world, not like Antarctica where it is sunny all day for half the year. Unless you live you live there.

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First thing to say is congrats by the game, is a excellent game anyway.

I saw a lot of good sugestions like weather, storms, waves, different kind of fishes and sharks, bed, temperatures, day and night cicles ....

But you can think about underwater. A possibility to craft some kind of system to breath underwater to dive and explore and collect resources such as stones, wood and metal from shipwrecks.

In this case the shark is less predictable and have how to defend ourself from him diving.


Thanks.

Chris.

I would like it to be multiplayer through LAN maximum 3 /me gustaria que fuera multijugador via LAN maximo 3

Maybe add multiplayer ASAP?

I would like to see some automation in the game, so its less of a grind, and more of a, "Lets get to this point in the game by hard working, so we can make it easier by automation, and progress in the game quicker!" I feel at this point in this game's early stages, it gets to a point where farming resources for building just takes WAY too much time than it should. In the early points of the game, the progression system in the game is great, you have to manage between gathering resources, fighting off the shark, building your raft and gathering food and water. However, this sort of felling of making progress and trying to keep yourself alive sort of fades in late-game, which I also think comes quickly. Now, before everyone goes and hates on this post, it's not here to just criticise the game. Personally, I love the game! It has a great start and with the community providing these great suggestions, its really improving the game. So here are my suggestions.


1 - Automation

As I stated earlier in the post, I think some sort of automation in the game would really improve the game. Late game in Raft, it becomes quite a grind to gather resources to expand your raft, and other things like managing food and water and keeping the shark at bay seem like they're not even a task. Automation in the game would add a lot to the game, and make it less of a grind late-game and more of a means to find ways to make your raft better, with not so much restriction on resources needed to build it. I digress.

  • A funnel system, so resources can be deployed at one point, and moved to somewhere else on the raft, like a storage facility.
  • Chest sorting, So items can be easily sorted into categories of resources, food tools etc.
  • An automatic collection system, to put items caught in nets into chests.
  • An automatic cooking and boiling system, to collect food and water and cook them automatically.
  • An automatic item transfer system, so boats or carts could travel around the raft for easy access to items.

2 - Food and Water

Mid-Late game, food and water in Raft becomes irrelevant, players simply relying on coconuts to keep them alive. I feel that its a bit too easy, just relying on one plant, the palm tree for resources and food.

  • Nerf coconuts, either they need to give you less food when you consumes them, or they need to drop less, players shouldn't be allowed to survive on one food, and ignore all the other food types that are in the game. (Also possibly remove water consumption from coconuts)
  • Make other food options more reliable, we need another food source which is easy to get and reliable, so that other plants are grown in the game.
  • Don't allow one food type, make it so that constantly eating one food type would make you sick or something else that would deter players from only eating one food.

Thats pretty much it for my post. But just as a disclaimer, I don't intend this post to be "please add these into the game" rather a post to possibly take a few ideas from, but mainly to create new ideas for the game.

Maybe you should make doors and doorframe

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