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Murder Mansion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Horror | #107 | 3.169 | 3.169 |
| Enjoyment (Best Game) | #130 | 3.119 | 3.119 |
| Sound Design | #145 | 3.085 | 3.085 |
| Aesthetics | #155 | 3.424 | 3.424 |
| Story | #163 | 2.661 | 2.661 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really enjoyed the game! Cool style, nice sound and even a cutscene. Cool spooky atmosphere. In my opinion making more clear what you can interract with would be great. But still the game is awesome!
Thanks for playing and commenting. Yeah, I am currently working on Shader Graphs to create an outline and going to change the cursor based on the type of item you are looking at.
I really liked the intro cutscene, it's not something you often see in game jams. Great job with the SFX and the controls as well. Something you might want to try and improve is the enemy AI as it often seemed to get stuck (at least when it was chasing me), but other than that, the experience was very tense. Fantastic entry!
Thanks for playing. Yeah, Enemy AI is one of the things I joined the game jam to practice. I noticed he would sometimes get stuck and couldn't figure out fully why, so I created a timer system for if he gets stuck to give him a new destination to get him unstuck.
A little confused but I think it was a pretty good game especially for browser good environment and monster
Thanks for playing. yeah, I plan on making everything clearer in future.
I enjoyed the escape the room vibes, there are not too many that do a good job. As mentioned by others its hard to know what you can interact with, but i managed and got to the end. Cool game
Thanks for playing and commenting. Now that i have finished my app for my school final I plan on getting to work on a outline shader and improve the dialog instead of saying this item doesn't work here to be more like the valve is stuck to give better player interactability.
Alot of cool features in this game, well done.
Thanks for playing and Commenting.
Good! First time when sneaking about I thought I had 100% knowledge of his whereabouts, then the music suddenly stopped... turned around and boom!
haha, Thanks for playing and commenting. =)
Wow, a classic game about escaping, though my mouse still isnt sensitive enough on my device and make it more challenging to navigate around xD but this is actually a good game, nice work!
Thanks, I plan on being able to increase the sensitivity slider more for everyone. Thanks for playing and Commenting. =)
I love the escape the room concept really fun to try and get out but would have done better with more distinct keys or even if the code didn't change every time you die as navigating through the puzzles was challenging enough, either way really cool game I had a lot of fun beating it.
Thanks, I plan on re modeling the keys and Keylocks to kind of be like resident evil style. Diamond Key go to a lock with diamond on it. Thanks for playing and commenting. =)
I really enjoy suspenseful hiding games like this, and you nailed it. Good job!
Thanks =)
Pretty darn fun! Great spooky vibe! Love the setup and gameplay!
Thanks for playing and commenting. =)
I like the game, not sure why but my view kept resetting and i had difficulty picking stuff up because of it.
strange. Yeah in the future I will add a pc download along with webgl build to hopefully help with any issues people end up having with browers. Thanks for playing.
yeah i prefer windows builds usually cause i can play them through the itch launcher but all good!
Congratulations on this very successful work! In my case I was close to getting the solution but I didn’t know what to do with the bathtub…
Thanks for playing. For the bathtub there is an item near the starting point pretty much right beside the flashlight pretty much.
A bit confusing progression but i dig the setting.
yeah, I plan on changing how the interactions work and making everything a lot more clear. Thanks for playing and commenting =)
I like the old-school art style, Progression was a little confusing but the vibes were certainly spooky, nails the halloween horror theme. Good job
Thanks for playing and commenting =)
Quite a good work for an early Unity dev. I see the Horror mansion asset from Synty Studio., it looks nice haha. A bit tricky to find what object is interactive but I guess it will be improved later :)
Yeah, I plan on adding an outline glow for Interactable items. Thanks, I plan on improving a lot of the code for this project as I keep learning. I want to use this as a side project to help reinforce everything I have been learning at school. Might eventually try doing Netcode with GameObjects too.
Wow, really nice work! The aesthetic was great, the vibes were creepy, and the attacker was quite menacing. I'd recommend adding a bit more feedback when interacting with objects, and maybe some highlighting to show what objects are interactable. But overall, great work!
Yeah, I originally had some outlining planned to go after objects when over them but sadly never got to it in time. Definitely will be in future updates. Thanks for playing.
Put together very well, the environment and sounds work very well together, the simple theme, of running from an attacker, is super fun
Thanks =)
Wow! Fantastic game! Very well done!
Thanks. =)
That was really fun! Kinda loved the aesthetic, and the level design was interesting.
Thanks. Yeah, I want and need to further improve my level designing abilities. I am decent but I would love to get a lot better.
I love these kind of puzzle games. I would love to get your feedback on mine.
Thanks for playing, Currently downloading your game name.