Looks and sounds great!
Spelmakare Jens Nilsson AB
Creator of
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Thanks! I use Inkscape to draw, sometimes I animate using Synfig, but in this case did frames in Inkscape as well. Screen in this blog post https://smjn.itch.io/dcd/devlog/624159/day-5. I usually do all in white with shades, then tint the sprites in code. The engine is something I created based on PixiJS and make scenes in Tiled. Indeed, if I develop it further, picking and dropping would be worked on!
Very well done for a first attempt. I liked listening for radio anomalies, the sounds to make it sound like tuning through the frequencies were well made. I possibly got a bug. I had turned off all the lights and was doing the scanning in the dark with the flashlight,, when the first event occurred (in the bathroom?). This made all the lights turn on, and the one in the bathroom to flicker. Then there was this loud noise that kept repeating indefinitely. First I thought it was intended, as it stressed me out having a much more difficult time listening to frequencies, which was great. But then as it continued on and on, I started to think it was not intended to continue like that? I think I found two more frequencies, got the voice to instruct me to continue and then tried to find more frequencies and gave up.
Good to hear, was aiming for era around Atari time :) There is no punch button. While holding an object you can throw it by keeping space pressed down for a short bit. So tapping space picks and drops, holding shortly and releasing throws. It's a bit rushed, my original intention was to create levels were you take alternate paths or use distractions to get by enemies.
Had a great time tending to my chores. Unfortunately when "something is chasing you" and I tried to run in, just before the door, I think my character collapsed. Either from running, sleep or perhaps cold? It automatically put me in bed, and after waking up I could no longer interact only walk around in the room and look out the window (interesting things occurred... :)). It felt this was not the intended way for the game to play out? The checklist got reset for example as well. Will have another go later as it was a good experience, good work!