Difficult, but fun game. Would love to see even more levels. The controls were a bit too fluid for me, making it difficult to get the jumps right. I was only able to save 3 goos.
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A Ruthless World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #52 | 2.787 | 3.071 |
Innovation | #55 | 2.334 | 2.571 |
Gameplay | #60 | 2.398 | 2.643 |
Overall | #72 | 2.230 | 2.457 |
Theme | #75 | 2.009 | 2.214 |
Audio | #77 | 1.621 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I understand “fluid” is a bit ambiguous. I’ll try to be more specific. The opinions I write are merely my own, and the way I feel when playing. It does not mean what I say is correct by any means, so please take it with a grain of salt.
- The response it takes for the player to move when we click the arrows is a bit slow. It takes some time before the player get to full speed. Some more acceleration would help.
- The player glides a little too much for my taste when I want to suddenly move the opposite way. This is especially true when the player is mid-air.
- I thought I could climb the ladder if I kept holding the up arrow, but it didn’t work when I was moving forward at the same time (I had to release the left/right arrow to be able to climb the ladder.) I think this was the reason I wasn’t able to get the jumps right.
Fun game. It's a shame you didn't have more time to add more level. Having to choose which goos to save felt a bit like the Trolley Problem :)
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Space Major Miner
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