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A jam submission

SnapdragonView game page

Dragon-stretching minimalist roguelike.
Submitted by sarn (@plutobirdo), vaalentines, Duckonaut (@duckonaut), Oroshibu (@Oroshibu) — 7 hours, 53 minutes before the deadline
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Snapdragon's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#94.0004.000
Roguelikeness#313.8753.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Roguelike Elements
The game features grid-locked turn-based movement, procedural stages, randomized items, and classic bump-combat.

Screenshots

Yes

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Comments

Submitted

had fun with this - v polished for 2 days! I can see why you needed to be able to snap on any turn, but it did feel like I was being cheap by exploiting it.

Submitted

This is such a tight and cute game. I agree it was pretty easy, and wish there was more of a progression beyond just learning enemy moves.

That being said, the game was beautiful and engaging to the point that I didn't think about this until I won on the first play through. Really well done!

Submitted (3 edits)

Sure, I'll be the first to post a victory screenshot:

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Cool twist on a roguelike — I was almost expecting some Sokoban elements at some point. I really liked the dash mechanic, although I'll say that dashing + free health refill each level + single-turn "snap" independent of length added up to a pretty breezy difficulty. Would love to see a more challenging version. Love the three distinct worlds, very impressive for 2 days of work!

Submitted(+1)

Super smart game mechanics, I really liked the puzzle aspect of the gameplay. The music and art were spot on!

Submitted(+1)

Really polished, good chunk of content. Nicely done! 

Submitted

Really cute graphics and a very nice palette choice! The gameplay is a bit too easy due to infinite body resets.

Submitted

ayo the nokia snake game remaster lookin good!

Submitted

easy but fun to play! 

Submitted

This is a really great game. The art and sound are beautiful and the mechanic of the dragon growing really leads to some interesting problem solving. The fact that the levels are procedural just makes it more impressive because it feel like they are designed to make me think about how I move

Submitted

Cool! I had a lot of fun with it. I love the aesthetics and simplicity of the gameplay. The music manages to be both cute and charming while still having this weird chaotic element, which I think suits the game well. I've been working on a similar game with snake mechanics (not turn based, but real-time adventure type thing). I remember there was this was one Xmas where my little brother got all these new AAA games, but we ended up playing a Vs. snake game on intellivision emulation for most of the holiday. That's when I realized just how interesting and unexplored the snake mechanic is. I didn't find it as easy as others as I'm pretty bad at it lol. Although I think if you had a lot of patience and snapped every turn it would probably be too easy. Maybe you could have a limited number of snaps/flips, or they deplete some sort of mana resource you can refill with items.

Submitted

I love Snapdragon

Submitted

Unique take on the snake games. I found the graphics really cute especially the snap dragon or the little lizards at the start.

Submitted

Very cool art style, and interesting idea

Submitted

It's a cool idea but pretty easy, could be a really interesting game with a bit of difficulty tuning.