cool art! this was surprisingly quite fun, enjoyed it alot, it was nice to see the color mode too, and the choice of characters is refreshing, great work!
Carthagea
Creator of
Recent community posts
I know right 😭 I feel frustrated too, the Unity terrain collisions do not play well with such kinematic controllers, I think I'm gonna phase out the terrain in favor of flatter objects and more uniform collisions, the time constraints did not enable me to test the stage properly, thanks for your feedback and hopefully I can polish this ti become something interesting, wish me luck!
Time constraints forced me to use what I have at hand, I made a few temples and shrine props but didn't find time to add them, but I will surely further expand with better relevance to the Touhou lore, the stage is supposed to mirror Gensokyo after all!
Thanks for the feedback! really appreciate it!
of course, I never expected someone to find a way to make a visual novel relevant like this, but you used the VN format as a medium to tell a story about retro games! interpretations like this are the brilliant ways people can make unique games with overlapping genres and themes, that is quite clever thus I am impressed, Kudos!
Bro you low key got me on tears, you awakened nostalgic memories deep within me, I forgot even cave story exists and yet you reminded me of many things, this felt less like a game and more like a journey, through your development process, and when you talked about how the tower was the first map you made, as a person who has been interested in game dev for a long time, your words truly reminded me of my starting days, I used to mod games and that's how I wanted to finally create my own ones, the music, sfx and your dialogue was nostalgic and melancholic to me, like I was reminiscent of the days when I used to dream of making something like this, and why I lost that spark, perhaps society made me sad, yet your game reminded me of my goals, and who I am truly, and why I used to enjoy games as a whole, anyway sorry for the rant, but your game truly made my day and perhaps made my year in more ways than one! thank you from the bottom of my heart! you are totally getting a 10/10 from me!
this is a wonderful game! the sprites look so cute! and the game plays well and is obviously the classic engaging gameloop of mario, a very simple yet excellent execution of a classic Idea that I am yet to see another one like it in the jam, well done on the theme relevancy!
overall a solid entry, great work!
Thank you for the honest feedback! I barely had time to play test so it is no surprise that there are a lot of broken surfaces and collisions, especially the bridge island was a last minute addition, so sorry it ruined your experience 😥
didn't have time to add a boss or even text backstory as you can see 😅 but you can roam around and enjoy the view I guess, collect all the hidden red coins, blue coins and 3 stars which are supposed to make you win but I didn't implement that yet😆
I suggest you explore the crouching jump, it has high reach and can make you reach many places when paired with the slide,
thanks for your time! 😄
Edit: I just added a Windows build with proper controller support, fixed some stuff and added new platforms too! try to win now!
just played the demo and listened to the devlog, I understand the feeling of not finding the right direction for the game, and its hard to really find the optimal approach to get a game to reach its potential, but I really like the vibe of the visuals and this could totally be a survival/horror adventure!
either way keep up the good work! even if you have to rework some stuff surely the core gameplay will polish itself with time, great work!