Play Soul Savior
Soul Savior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.689 | 4.689 |
Audio | #54 | 3.607 | 3.607 |
Overall | #84 | 3.511 | 3.511 |
Fun | #109 | 3.459 | 3.459 |
Game Design | #140 | 3.443 | 3.443 |
Theme | #218 | 3.016 | 3.016 |
Innovation | #270 | 2.852 | 2.852 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your own end lets you start a new existence.
You must protect other spirits to start a new life.
Thus, on the one hand, the story of the protagonist, as well as the spirits which are protected by the protagonist has taken up the theme.
Did you write all the code and made all the assets from scratch?
Graphics and programming was done by ourselves. Music and sound effects we used from purchased libraries.
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Comments
This was such a good game, really! Loved the art, the fighting was simple to execute and to understand. The music never got old and really fitted the game as well. I'm just sad there wasn't another level haha really enjoyed it. Good job!
thank you so much!!! :D
The art, the sound and the overall feeling is amazing. The gameplay is fun. I found it a little too easy, I would prefer a little more challenge, but I guess it wasmade this way because it's a jam game. I would also like if the theme is more implemented into the actual gameplay rather than in the lore only. Definitely one of the best if not hte best good looking games in this event! Great work!
Thank you so much!!! I see it the same way you do with the theme. We will try to improve!
Thanks for your feedback!
The art, music and sounds for this game were gorgeous!
The actual gameplay was super fun too!
The only thing I can really comment on is that the dash felt a bit weird to use, since I would be running with A and D and I'd want to dash up, but I'd go sliding off the screen. Maybe that's a me thing, maybe that's an actual control issue, who knows?
What I can say is that this game is super awesome! Probably one of my faves of the jam. Bravo! 🧡
thank you very much! we will take your feedback in mind when we upload an update!
This was great! Very addicting I loved the art and gameplay amazing job!!
Many thanks! :)
You got an excellent art and controls (even if i'm not used to jump with J)
Everything about this game is good, it's a great work, but to me it was too easy, maybe balancing the difficulty would make it even better!
We wanted everyone to reach the end XD but in the update we make it a little harder!
Thanks for the great feedback!
Insane art ! Great attention to details and a ton of polish.
The programming part is not left aside either, you've got a nice platformer controller that's really precise and easy on the player.
The only thing is taht the game may be a bit to easy ! I never felt in danger as a player, so to me there's definitely an improvement to make on the game design aspect.
However with these foundations, I believe that a smart move would be to expand into a bigger project, maybe go for a Metroidvania game. I think you definitely have a fitting art, combat and controller, and you'll be able to fully express a story, like you did there with the cutscenes !
Many thanks! We remember your feedback definitely for the update!
Fantastic art! Your use of hit stop when enemies died was spot on - felt satisfying but wasn't bogging the game down. The control scheme was a bit weird - but honestly I got used to it pretty fast. I barely used the dash mechanic since the stage is quite small and basic movement was good - but I could see it being useful if the game was larger / had more going on.
Excellent submission to the jam! :D
thank you very much!
Amazing art, I thought the intro had great aesthetics. The combat felt nice but the controls took some getting used to. Good job!
thank you so much! :D
Aesthetics was gorgeous as everyone said. I got dizzy from camera moving too much. Also, I dont know why but hitting more than 2 enemies felt much more satisfying. So Idk maybe a combo counter or something might be cool feature.
Great game anyways .^^
thank you very much!
Very good idea! We will not forget in the update!
This is aesthetically beautiful. Great job!
many thanks! :)
Excellent artwork and comic intro! Wasn't sure if there was more beyond the scene I played, but would be good to add some exploration or even a day/night cycle to give a greater sense of progression.
thank you for your feedback!! :D
Art is top notch!
The art in this is amazing. The intro is AAA quality! Very nicely done!
thank you so much! that means a lot to me :)
Fav thing about this was the art style, simply beautiful.
thank you very much! that makes me very happy <3
It always amazes me to see how much cool looking stuff some talented artists can do in such a short amount of time! Would be so nice to see a full game with this art style
thank you so much! i would love to do that too!!!
Maybe all the nice comments have convinced Kekser to continue !
Stunning art and fun gameplay!
The movement was nice and I liked how your hitbox stays up for a while with the aerial attack! But not having jump on space felt a bit off... and it wasnt very clear what things you can stand on
Thank you! the problem with the platforms will definitely be adapted!
Really georgeous art and lovely music!.
amazing game! If I could add anything it would be a boss fight. Other than that well done!
Thanks a lot!!! A boss would be sooooo cool....
I already enjoyed your last entry for the brackeys game jam - but for this one, you even took it at least a bunch of steps further! The art style and the atmosphere is not less than amazing: I really liked the overall mood and the cut scenes look really professional. The only flaw for me was the control scheme which felt a bit unintuitive - but apart from that: Very well done!
Getting such great compliments from someone who does such great things themselves means a lot to us!!!!
Thank you so much!!!
Nice game, loved the little comic story behind it! I absolutely abused the slide attack, was very powerful!
yep, I personally love that the most too, thank you so much!