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A jam submission

Piece CombatView game page

Defend against waves of aggressive shapes by placing units that are chosen by a roll of the dice
Submitted by n8dev, Icoso (@icoso_games), AIA (@the_real_aia) — 1 hour, 27 minutes before the deadline
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Piece Combat's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1854.3174.317
Overall#2843.8753.875
Creativity#5243.7673.767
Enjoyment#5633.5423.542

Ranked from 120 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player must roll a dice to determine which piece they can place down.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 75 · Next page · Previous page · First page · Last page
Submitted (1 edit) (+2)

Loved the simple idea! The polish was exceptional, too! I do wish there was an easier way to roll the die instead of clicking it every time! Still, amazing entry!

PS: I'm your 100th rater!

Developer

Yay! Thank you

Developer

The legend of MrChickenBoy will live on forever in my heart

(+2)

Super loved this game! I loved the idea of using the rolling mechanic to make those defence guys :D

Developer(+1)

Thank you :D

Developer

Thanks!

Submitted(+1)

Really enjoyed this game. Art style was lovely with that tron-like lighting and outlining. Game was simple to pickup and scaled in difficulty correctly. Really made the best use of you time by rendering the shapes the way you did. I think yeah, overall a great arcade experience worth playing again. (👍 ◉ ᴗ ◉ )👍

Developer(+2)

Thanks Elska!

Really appreciate the feedback.

Developer(+1)

Thanks for your kind words!

Submitted(+2)

Nice Game!

Developer(+1)

Thank you!

Developer

Thanks!

Submitted(+1)

It's very very very good. Rules are intuitive and you understand it from the moment go. Gameplay is fun. Graphics and audio are superb. Game feel is perfect. Well done.

Developer

Thank you so much hubertloz! <3

Submitted(+2)

Really great, tutorial would've been useful tho.

Developer(+2)

Thanks!  I agree.

Developer(+1)

Thank you! A tutorial would've been great

Submitted(+2)

Looks cool man !

Developer(+1)

Thank you!

Developer

Thanks!

Submitted(+1)

Fantastic game! although I wish I knew what the stuff did at the begining

Developer(+1)

Thank you!

Ya, I agree.  We originally had an idea where when you got a new unit you could place it to see what it did to start the stage... then we ran out of time.

I would have also liked to add in little tips

Developer

Thanks! A tutorial was definitely something we talked about but didn't have enough time for

Submitted(+2)

It's fun, the graphic is good. Good game!

Developer(+2)

Thank you Rey :D

Developer(+1)

Thank you!

Submitted(+2)

Super polished for a jam game, and the mechanics are well implemented and easy to understand. Overall, I had a really fun time playing this one : )

Developer

Thanks for the kind words!

Developer

Thank you!

Submitted(+2)

beautiful. A little tough but nice. Very polished

Developer(+2)

Thanks!

Yeah... Making the levels at midnight might have been a mistake.

Developer(+1)

Thank you! We totally rushed on the levels haha

Submitted(+2)

Great Love It

Developer(+2)

Thank you! 

PS. Mangos are tasty.

Developer

Thanks!

Submitted(+2)

Interesting idea. I really like the graphics for this game.

Developer(+1)

Thanks for playing it mate!

Developer

Thank you!

Submitted(+2)

great game! i had so much fun playing it

Developer(+2)

Thanks for taking the time to play it and leave a comment Benj!

Developer(+1)

Thank you!

Submitted(+1)

Very good concept and execution!

Developer(+1)

Thank you!

Developer

Thanks!

Submitted(+2)

Great work and clean execution! I was frustrated at myself for dying and then.. the end scene is gold. Really amazing touch. May I ask what's the consideration behind the rotated perspective? 

Developer(+1)

Thanks!

We started with a straight isometric perspective.  I think those are generally easier to see what's on top but at an angle. those tend to look pretty rigid though so we made used a perspective view with a low FOV.   I think the angled view of the board just makes the game look a little more dynamic than if we were to do it from top-down or something like that.

Developer

Thank you! AIA hit all the points on the thinking behind the isometric perspective

Submitted (2 edits) (+2)

Very fun and polished game with a very cool aesthetic (both visually and audibly). A few tiny changes I would make: 

- make spacebar input act as a roll button for convenience, or have the game auto-roll at the soonest possible time so that you only have to focus on one thing

- make dice "roll" text only be displayed (or flash)  when the bar is actually full (so that it alerts you when you can actually roll)

- having a cool moving background or something that matches the aesthetic might elevate the experience quite a bit

Overall, a great game. 

Developer(+1)

Thanks for playing our game!

-Yes

-Yes.  This was my original plan, we just ran out of time.

-Yes.  I actually wanted to do some like air stream trails or something in the back, but yeah...

Developer

Thanks for playing! All valid feedback for sure

(+2)

This game looks amazing. So Simple but so Effective! Love It =D

Developer(+1)

Thanks Lew!

Appreciate it mate!

Developer

Thank you!

Submitted(+2)

Great work! The games looks great and is pretty fun, just wish the reroll had a keyboard mapping.

Developer(+1)

Thank you!

After all the comments... I wish it did too. lol

Developer

Thank you! We've heard that a lot haha

Submitted(+2)

Amazing Job. Absolutely Awesome. Very Fun. I didn't find a single bug.

Developer(+1)

Thanks!

We squashed a handful right before we uploaded! lol

Developer(+1)

Thank you! That's such a relief haha

Viewing comments 60 to 41 of 75 · Next page · Previous page · First page · Last page