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ReyGameDev

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A member registered Jan 20, 2022 · View creator page →

Creator of

Recent community posts

The weapon was meant to be shoot to the ground so the player will fly, but I'm bad at drawing and haven't come up with idea that match the style yet. So it stayed like that for now. Anyway, thank you for playing! :)  

Thank you! :D

Nice game! You have a good start. Keep up the good work!

Thank you! I will improve the game next time :)

It's crazy that you managed to create a Dark Souls clone. I liked it. But having to press C to roll is a bit weird for me who used to press SPACE to roll in Dark Souls games. Good work!

Cute and fun clicker game! I think you could add a sound effect when you click the fox and the menu. Keep up the good work!

Thank you!

Thanks! I agree with you, but it's hard for me to get the feel of jetpack joyride. I'll try to experiment on it more.

Thanks! :)

Thank you for your feedback! :)

I love the art style and the addicting gameplay. It feels like a finished game. But there are things that maybe need to be improved:

  1. The credits and the pricing rate feels a little bit awkward. I feel like I have that much money to spend, but I can only buy a few upgrades.
  2. The negative points are unforgivable, especially when we lost much buildings, it became hard to recover.
  3. The amount of missiles sometimes a little bit too much.
  4. The upgrades have a little bit of effect.

Thank you for your helpful feedback! :) But I have some questions to ask:

  1. What do you mean with the control a little bit floaty? Is it because the feels a little bit slow to react when pressing the SPACE button?
  2. Oh, I think it's that issue where SPACE button is also an accept button for UI in Godot. I tried to unbind the default control, but it seems to be a little bit of a handy work than the time I had or maybe I'm just a noob. (Do you have any suggestions?)

Thank you! :)

Thank you for your feedback! :) I'll try to add some sound effects and music next time.

I see, thank you!

Hello, is it allowed to submit more than one game?

Hello, everyone! It's been a while since I didn't make any games again. I'm currently re-learning Unity and starting to try Godot. I want to know if any of you are using/have used both engine and your opinion/experience on those.

Thank you for playing!

Thank you for playing!

Thank you for playing!

Thank you for playing!

Thank you for playing! I really appreciate your opinion on this game! Glad that you enjoyed it :D

Thank you for playing!

Thank you for playing!

Thank you for playing! Sorry for the lack of content. I will keep improving!

Thank you for playing!

Thanks! :D

Thank you for playing!

Thank you for playing!

Thank you for playing!

Thanks

That's a great feedback, thank your for playing!

Thank you for playing!

Thank you for playing!

Thanks! Great feedback.

(1 edit)

A giant sinkhole suddenly appeared in a city, people are also disappeared, a sound coming from it, like there was a city below the sinkhole itself.

Story

The story started with you saw a giant sinkhole in front of your apartment that morning. The city looks quiet and there's a sound coming from the bottom of the sinkhole itself. So you tried to make your way to the bottom. What will you find there?

Gameplay

The game focused on the story. But, there's a monster and a puzzle that you should solve in order to proceed.



That's all! Hope you enjoy the game, all feedbacks are appreciated.


Download Here

Thank you for playing!

Thank you for playing!

Thank you for playing!

Thank you for playing!