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LAST DICE LEFT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2227 | 2.773 | 2.773 |
Presentation | #2322 | 3.000 | 3.000 |
Overall | #2611 | 2.818 | 2.818 |
Creativity | #3206 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The players health, speed, and attack speed is random every round. Its a roll of the dice if you start the round OP or underpowered
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I liked your enemies types and look of the game! With some tweaks as other's have mentioned to the camera, speeds and visibility, the game would really shine. Good job!
The idea is good but the camera makes it nearly impossible to play. Everything moves way too fast for the visibility the player has, so either slow down everything except maybe bullets, or move the camera further away.
So funny, but i think it would be better with the camera further. Still nice game and nice artwork.
Also, would you mind checking my game out if you have time?
The concepts pretty interesting. Unfortunately the game in its current state is way too unfairly difficult. The first couple times I died and had no reason why. Its way too easy to get sniped by a bullet flying from enemies offscreen + enemies charging towards you. If you continue post jam some things to look into would be things like
- zooming out the camera (makes it so people can see more around them instead of them being offscreen)
- slowing down movement + projectile speeds (makes everything be able to be reacted to)
Congrats on getting a game out though and nice art
Excellent first submission! Honestly just finishing a game is an achievement in itself! In terms of feedback I would say the player move too fast and it's too easy to get spawned killed, but those are mostly minor.
You've done extremely well for a first jam! you have a complete game with enemies, combat, and an end goal which is amazing! All the feedback I have is tweeking stats and stuff. The player is a little too quick, the camera is too zoomed in, and it's crazy hard but all that's ok. You don't have time to make everything perfect. Be proud of what you have and do more jams! Good luck on future games!
i have to say, this is REALLY good for a first game jam :D (as said in the Thank You section) I love the music choice, too! Although, i feel like the enemies move too fast, though. There are also too many enemies for me in the 1st round. I also wish i could shoot faster, since its really slow right now. But other than that, the gameplay is pretty good :) The UI is polished, the art is great, and i like how the numbers shown on each dice represent their health. Overall, great job on this! :D
A lot of games will only a roll of the dice for one thing but having it randomize so many things about the player makes for a very interesting game! The art was nice and readable too which was great. One easy tweak I would suggest would be to pull the camera out a bit, there isn't much time to react to enemies before they are on top of you, especially if you got a really high speed roll. Other than that this is solid, especially for your first game jam congratulations!
nice game!! congrats on ur first gamejam btw