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A jam submission

Dobbel LandView game page

Use the outcome of the dice to control your character. Slay and avoid as many enemies as possible!
Submitted by Jeffrey Uppelschoten (@PapaSjeff) — 6 hours, 26 minutes before the deadline
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Dobbel Land's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7353.6543.654
Overall#9123.4773.477
Enjoyment#11423.2243.224
Presentation#11703.5513.551

Ranked from 107 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use the numbers on the rolled dice as resources to control your character.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page
Submitted(+1)

Great graphics, the feels are very good (music, sfx..) and the concept is original!

I had a hard time getting the hang of it enough to win but I enjoyed the game!

Submitted(+1)

It's a fun concept, the balancing is a bit weird though.

Submitted(+1)

Great graphics and nice concept, enjoyed it a lot!

Submitted(+1)

This is such a creative idea, and a very polished game. Easily 5 stars, good job :D

Submitted(+1)

Nice work! I love the idea and it was pretty easy to understand the mechanics. I did run into a bug where I used my last dice and didn't get anymore so I had to restart. Overall good work it was fun :)

Submitted

Fun concept but you have some tweaking to do because if you spam defence you can't be killed ever, I think there would be more fun if enemies would not  spawn infinetly but there was some enemies per lvl 

Submitted

Difficult to get the hang of it for me. Controlling the player does not feel intuitive for me. A training level would have helped or building up the difficulty by spawning enemies based on the level (i.e. 2 first, 4 second).

Developer

Valid feedback! I will definitely improve that with an update in the future. Thanks for the feedback, I appreciate it!

Submitted(+1)

Fun and cute game, creative mechanic, gj!

Submitted(+1)

Very cool little strategy game! Having all your actions use the same pool of resources is very elegant and leads to interesting choices, and I think getting to choose the order in which you use your six dice rolls is a very healthy amount of randomness that makes the player still feel like they're in control. My only real critiques are polish things that I'm sure would have been addressed given more time, like having more UI elements to make the game more clear, and I agree with the other commenter that having the die roll automatically would have been convenient. I think it could also be interesting if the enemy actions were dependent on dice rolls. Nice work!

Developer

Haha yep, didn't manage the finish all the polish alone unfortunately but you are totally right! Thanks for the feedback.

Submitted(+1)

Amazing art! I really loved the game until it stopped working when I ran out of die... I really loved the idea though :D

Developer(+1)

Looks like you found the bug! Couldn't reproduce on time by myself :(.

Submitted(+1)

The idea to put every input down to a controlled chance is interesting, but it seems you cannot lose as long you have a die in the defense slot each turn.

Submitted

Love the art style. Interesting take on the mechanics! It started to feel a little tedious clicking on all the dice after a couple rounds, so maybe it needs the ability to roll all the dice at once, then spend them?

Developer(+1)

But where is the fun in that, who doesn't love to roll dice! In all seriousness, you are totally right. Should just have made it 1 button.

Submitted (1 edit) (+1)

MAN, the art was ammmmaaazing!

the juice was sooo epic, and the sound fx were epic!

Tho still a bit hard, maybe show the player where the dice would lead them? like highlight the square maybe?

but hey! i enjoyed it sooo a solid epic game :D

Submitted(+1)

Really liked the art and the feel of the game, would love to see some more enemies added in a future version along with some way to unlock more abilities!

Developer

Sounds like a cool idea!

(+1)

Little bit on the complicated side but well done!

Submitted(+1)

I thoroughly enjoyed this game it was quite a lot of fun. The music is catchy and the art is pretty. Really well made!

Submitted(+1)

Once you figure out how to play, it's actually really fun! The UI is good and I really like that you used Kenney assets :D (I used kenney's audio assets for my game)

Developer

Kenney assets are fantastic after all!

Submitted

Indeed :)

Submitted(+1)

I really enjoyed this, though it took a few games before I somewhat understood how things worked. I did get quickly overrun though. I don't see how to avoid that.

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page