One of the best atmospheres from any game I played this week. Really nice core gameplay loop with a unique theming twist
Schu
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Really love this game! It has a nice balance of auto-battling with just the right amount of micromanagement. It was fun trying to figure out the best strategy to win on the challenging difficulty setting. I almost wish I had the option to continue beyond the victory screen because the game ends very suddenly as I still feel like I'm in the process of building up my engine. But it is nice to have a definitive victory condition.
I really appreciate how much is communicated via sounds, screenshake, and UI. It's fairly easy to parse what's happening without directly looking at each hero all the time.
This is definitely one of my favorite games from the jam! Super fun to play and figuring how everything worked wasn't too hard. I love the concept of restoring color to the world and growing your empire. The UI for building would become overlapped by the UI on the right and the difficulty was so hard that I had to restart once I figured out how to play. But I had a blast playing through again and winning. I also really liked the feedback for attempting to place on an unconnected tile.
Really great work! It's a very unique interpretation of the theme and I was impressed by how the courses generate (especially with the associated SFX and camera animation). It was a bit challenging to see where the guideline was as well as how to line up with small holes, but I really enjoyed playing overall!
Really great work combining two completely unrelated genres! I had a lot of fun trying to juggle all my plants and the typing made it feel incredibly hectic. It took me a little time to understand I could type to select plants/tools but other than that it was all very clear. I like how you added the "recipe" element so you have to plan ahead how many of each plant you'll need. You executed this concept wonderfully :)
Nice work! I really love the way you've built the environment. Moving the character feels very solid, though I would've appreciated going a bit faster (or having a sprint). The core concept is very relaxing and easy to figure out. Waiting for crops to grow was a little frustrating since there didn't seem to be anything to do during that downtime (aside from getting water), but for a jam this is really well executed. Also I love that the fish moves!
This is awesome! The game feel is very solid including the graphics and audio. It's a very cool concept and the effects of each dice face were all fun to interact with. My only complaint was the ball getting stuck in the corner pretty frequently. Maybe more rounded corners (like hockey) could prevent that. Really nice work! It's great to see other sports games using this theme :)











