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A member registered Jun 04, 2017 · View creator page →

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One of the best atmospheres from any game I played this week. Really nice core gameplay loop with a unique theming twist

Really fun core mechanic. Very satisfying to clean up everything

Was a bit tricky to get a hang of the controls, but super fun once you figure out how you can experiment with all the available tools

Charming idea. I enjoyed bumping characters into each other to hear their reactions (especially thanks to Yoshi's wonderful voice acting). I wish the cue stick pull back and balls coming to a rest was a bit quicker.

This game came together really nicely. Nice balanced experience that provides plenty of tension

Really well balanced. Loved playing over and over until we were able to win.

Really great experience. The challenge is well balanced and satisfying to beat. Love the scary monster graphics

Really well executed. It's fun messing up classical paintings and then being able to see all the previous players' creations.

Really loved this game. Looking forward to playing sometime in the future to reminisce :)

Really cohesive game. The sound and visuals do a great job enhancing the fast paced frantic gameplay.

Really love this game! It has a nice balance of auto-battling with just the right amount of micromanagement. It was fun trying to figure out the best strategy to win on the challenging difficulty setting. I almost wish I had the option to continue beyond the victory screen because the game ends very suddenly as I still feel like I'm in the process of building up my engine. But it is nice to have a definitive victory condition.

I really appreciate how much is communicated via sounds, screenshake, and UI. It's fairly easy to parse what's happening without directly looking at each hero all the time.

The beat hooked me instantly and then the gameplay was excellent too

Super addicting and well made! I made a build with like 6 golf balls all shooting bullets and then got the jumbotron explosions and it was amazingly busted. This game is fire!

Haha thank you for the kind feedback!

Oh wow that's the highest score I've seen yet! I'm glad you were able to figure it out and do so well. Thanks for playing :)

Thank you very much :)

Thanks it was really nice seeing you play on stream!

Thanks I'm glad you enjoyed it!

Thanks for playing and for the feedback!

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Nice work. Understandable and enjoyable.  I would've loved to have heard some feedback for eating/being eaten. Definitely wish I could've grown to full size but nice work nonetheless! 

It took me an embarrassingly long time to figure out how to move left/right since acceleration was tied to z and those controls aren't listed with the others. I'm not really sure how this relates to the theme but it's well done, especially including a leaderboard!

This is definitely one of my favorite games from the jam! Super fun to play and figuring how everything worked wasn't too hard. I love the concept of restoring color to the world and growing your empire. The UI for building would become overlapped by the UI on the right and the difficulty was so hard that I had to restart once I figured out how to play. But I had a blast playing through again and winning. I also really liked the feedback for attempting to place on an unconnected tile.

Thank you for your kind words!

Nice work. It was super easy to figure out and fun to navigate around. I will say that it didn't feel nearly challenging enough since I could easily just not go near pirate ships ever. It'd be interesting if there was a reason to go near them for an optional challenge.

Thanks for the feedback! I'm glad you had an ah-ha moment and enjoyed collecting the slices :)

Thanks for the feedback I'll be sure to iterate more on the base controls next time :)

Yeah the controls could've used some more work for sure. I'm glad you understood and appreciated the strategy of it! Thanks so much for your feedback.

Thanks for the feedback. I definitely agree the camera is difficult to handle but I'm glad you enjoyed the physics!

Thanks for your feedback. I'm glad you got the relation to the theme. That's the highest score I've seen yet!

Really great work! It's a very unique interpretation of the theme and I was impressed by how the courses generate (especially with the associated SFX and camera animation). It was a bit challenging to see where the guideline was as well as how to line up with small holes, but I really enjoyed playing overall!

Nice work! I enjoyed the concept but one thing that made it a bit frustrating for me was that I couldn't read the white text on the yellow buttons, so it took me awhile to figure out how to properly place buildings. I really liked the sound effects

Really great work combining two completely unrelated genres! I had a lot of fun trying to juggle all my plants and the typing made it feel incredibly hectic. It took me a little time to understand I could type to select plants/tools but other than that it was all very clear. I like how you added the "recipe" element so you have to plan ahead how many of each plant you'll need. You executed this concept wonderfully :)

Nice work. The placement feels really good and the visuals are well implemented. I would've liked to see some indication of how much money you earn for each building. At first I assumed different buildings would have adjacency bonuses but as I continued to play that didn't seem to be the case.

Nice work! I really love the way you've built the environment. Moving the character feels very solid, though I would've appreciated going a bit faster (or having a sprint). The core concept is very relaxing and easy to figure out. Waiting for crops to grow was a little frustrating since there didn't seem to be anything to do during that downtime (aside from getting water), but for a jam this is really well executed. Also I love that the fish moves!

The placement sounds are very satisfying and it's fun to spawn them on the map. I definitely would've loved to have seen some gameplay elements related to placements, or at least the ability to see what you'll be placing next so you can arrange them how you like.

Really nice work! It was easy to understand and fun building your own little world. I really love the ambient sound too. Very relaxing :)

Really great idea! The movement itself is a little frustrating and I didn't enjoy the music. But the gameplay is very interesting and fun to experience

This is awesome! The game feel is very solid including the graphics and audio. It's a very cool concept and the effects of each dice face were all fun to interact with. My only complaint was the ball getting stuck in the corner pretty frequently. Maybe more rounded corners (like hockey) could prevent that. Really nice work! It's great to see other sports games using this theme :)

Thanks for your feedback! I've had a lot of people think the 5 MIN meant minutes rather than minimum, whoopsies. I'm glad you were able to figure it out tho

Thank you so much! I'm already working on developing it into a full game, so keep that keyboard off your dinner plate!