Great music, so relaxing
I was a bit confused with the concept of the game, but really funny !
Criteria | Rank | Score* | Raw Score |
Creativity | #3094 | 2.731 | 2.731 |
Presentation | #3924 | 2.302 | 2.302 |
Overall | #4053 | 2.251 | 2.251 |
Enjoyment | #4942 | 1.720 | 1.720 |
Ranked from 182 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We took Einstein's famous quote: God doesn't play with dice and mutated to "God does play with dice". This is a game where the player will impersonate god and can decide the fate of the planet Earth by just rolling two dice.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Great music, so relaxing
I was a bit confused with the concept of the game, but really funny !
A neat little idea. Having the over-under be 6 seems silly, considering the median for the sum of two dice is 7. I saw the detonator on the right side, but I'm not sure exactly what it does, and the game's description doesn't mention it. Lastly, I encountered a bug: I managed to use the gate exactly when it de-spawned, and the god-chicken got stuck standing in place. This is an interesting concept that feels like it needed a little more work to be complete.
I like the concept that God doesn't really have a plan for the earth. He just guesses what will happen, as if fate is all there is, and God is just something the population can blame.
When it is mixed with such calm music, I dig that combination.
Still, I personally think it would be nice if the camera was fixed on the state of the world instead of the chicken. It will let the player focus more on the result of our guessing.
Very unique game, although I'm not entirely sure what I'm supposed to do. Very calming :)
Congrats on finishing the Jam!
At first, like the others, I also am not sure on what to do, after some button smashing, have only just found the dash button (it's F for those wondering).
Also, to make the instructions more clear, you need to guess if the number is higher or lower than 6, not the exact number.
All in all, a pretty unique experience.
Something about this game I really liked. Not sure if it was the calming music, watching the gnome people inhabit the earth, hearing the chicken sing through the universe, or just the feeling for dread knowing that the only thing keeping us here earth safe is all dependent of the role of the dice...
The game was pretty cool! It seems in the end it kinda boils down into just guess up or down, with a little chicken flying in between, but like mentioned it was pretty smoothing. I was a little confused about the circus tents. It seemed like they were there 90% of the time but then would vanish. Not sure if that was part of the game or if that was glitch. I pretty much only traveled by circus tent.
Overall I liked it! Great work on this!
The game is a bit unclear. But I do appreciate it's premise and what you were going for!
Quite meditative. Would be interesting to see it pursued further
The game is a bit confusing even with the instructions, a simple "WASD to move" either on screen or in the comment description would have helped already.
It was difficult to underst the impact of each right and wrong decision, making it hard to care about the result.
That said, this game is definitely ambitious! The assets awhere very polished and overall the game had a good presentation!
I like the concept and the art is nice, but the game is lacking any real gameplay in my opinion. Just rolling dice isn't that fun. Even after reading the tutorial on the page the actual controls weren't clear for example Space to interact.
I have no idea what's going on, or how to play, and the soundscape is overwhelming, but you assets look great!
I guess making a screenshot with some instruction/where to go/sit/press spacebar would help everyone that really want to give it a try!
I didn't understand how to play. I liked pressing the spacebar though.
Cool! Here's some feedback for your game:
I like the idea, but the way the environment is built, it's very confusing.
I think if you had placed the guess buttons and the lever right next to each other, then the planet off to the side, it would have made the gameplay MUCH more intuitive than it is right now. Maybe even not requiring a tutorial in the description.
The design of the level is able to help the player navigate to where they should go - the design of this level did not make it clear where the player should go :)
Congrats on submitting an entry! Hope this feedback helps :D
...despite my own better judgement, maybe it is better that I am not a god.
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