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A jam submission

The Dice Wizards ArmyView game page

Survive waves of crystal constructs
Submitted by SlugeHugo — 1 hour, 30 minutes before the deadline
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The Dice Wizards Army's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#12113.5293.529
Overall#14993.2353.235
Enjoyment#15273.0593.059
Creativity#20643.1183.118

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The amount of enemies that spawn is determined by a dice roll. Also weapons and health pickups are determined by dice. also dice theme.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Super creative game !! Love the concept and the gameplay too few bugs here and there.But all in all Great work for a 48 hour game jam !! :D

Submitted(+1)

Interesting game design. The 3D presentation is great too, considering the jam only lasts for 48 hours!

Would love if you can check out my game too!

GG boyz

GG boyz

Submitted(+1)

Simple but fun game, for 50 hours, 3D games are definitely impressive in my eyes.

Wish that the enemies can damage each other, would've been a good strategy kiting them so they kill each other.

Congrats on finishing the jam!

Submitted(+1)

Challenging game but fun!

Submitted
Show post...

The game fits the theme really well, also the presentation is great. For me, because of the randomized enemy it's pretty hard

(+1)

I think it had a great idea, but my controls were off, I just had super high mouse sensitivity so it was hard to aim. I think the spawn rate could be a little more sequential since I just got surrounded in like 50 of them at 20 seconds in. Pretty art, I do wish that the dice roll had more of an effect and that there was a way to get dice if both your weapons break.

Developer

Yeah the enemies could become overwhelming because of the way they are spawned, which is very random. Also the sensitivity is very inconsistent between users, not sure why.

What game did you work on? doesn't how on your profile.

Oh right, I worked on "Try not to Die" , it was posted by someone else since I was the artist in the group, and I'm not sure how to add it lol. If you checked it out it'd be very appreciated!


Here is the link:

https://itch.io/jam/gmtk-jam-2022/rate/1623150

Submitted(+1)

Great game although it confused me a bit at first

Submitted(+1)

big GOD scared me. Why NO horroR tag??