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A jam submission

Po-Te-TowsView game page

Try and escape the space ship only using items with one usage!
Submitted by NudalZmith, Daniel Newsom, HungryToast, PomeloBean — 59 minutes, 25 seconds before the deadline
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Po-Te-Tows's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#53.8573.857
Gameplay#63.8573.857
Overall#113.7623.762
Visuals#343.3333.333
Audio#492.6192.619

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
4

Does your game include art/sound packs or pre-prepared code?

Yes

If yes, please provide the source of the packs used
Unity Asset Store:

Dead body - Distant Lands Free Characters - https://assetstore.unity.com/packages/3d/characters/distant-lands-free-character...​
Chicken - Free Chicken Mega Toon Series - https://assetstore.unity.com/packages/3d/characters/animals/meshtint-free-chicke...​
Object outlines - QuickOutline - https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-1154...​
Wall / floor textures - Sci-Fi Texture Pack 1 - https://assetstore.unity.com/packages/2d/textures-materials/sci-fi-texture-pack-...​
Skybox - SpaceSkies Free - https://assetstore.unity.com/packages/2d/textures-materials/sky/spaceskies-free-...​
Kitchen Appliances - TMI - Kitchen - https://assetstore.unity.com/packages/3d/props/too-many-items-kitchen-props-1276...​

Sound Effects:

https://www.zapsplat.com

https://freesound.org

https://assetstore.unity.com

Last Stand by JDBArtist - https://jdbartist.itch.io/inspirational-music-pack-vol-1​

Code:

Sound System and base Life System from old projects - Anson

Starter Assets First Person Controller - Unity, Unity asset store - https://assetstore.unity.com/packages/essentials/starter-assets-first-person-cha...​

Please provide a link to the project source code.
https://github.com/PsychoNudalz/GJL.git

Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/2BF5OGJaz7k

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Comments

Submitted

I was annoyed, entertained, surprised - I think out of the jam games, this is the game that has had me playing the longest! Tried my best to avoid any deaths with little luck lol. I'm sure I'll come back later to see the other endings, it's going to bother me otherwise :D

Submitted

Great use of the theme, loved the trial and error gameplay to figure out how to progress. Would have liked some more audio, maybe warning sounds.

Great game overall

Submitted (1 edit)

Hey guys, really cool idea and use of a 3D environment for this jam. It was a little confusing to figure out how to progress, but you did an awesome job fleshing out the world. I had an intense swordfight with a Dalek (and died multiple times on my journey), before escaping the world.

I didn't appreciate getting blindsided by a locker D: and I think the storytelling might need some touching up (might just not be my type of humour), but the little world you created was really cool and having all the interactions and systems set up in the space of this jam was awesome. Also having multiple endings is no joke, you must have worked really hard and it shows!

Great job all round, and I think you guys could make a really cool game with a concept like this with more time. Well done!

Submitted

I like the interactions and also the game over conditions. I like how the game have laser vision so it's clear which object that can be collected/interact with. Visual and sounds really fit the vibe too. Great work! :D

Submitted

Enjoyed all the interactions, stuck an apple in the fuse box for apple pie and a stick as a lever to eject myself haha, great job!

Developer

Glad you enjoyed it, thank you for playing!

Submitted

I found a chicken floating in space? I dont know what to do with it yet, I cant seem to die to restart either. This game is fantastic, its original and very fun to play. Im really looking forward to get more endings and things. So far I collected 21/34. Great job!

Developer(+1)

Did you accept the chickens gift ? (Hopefully you enjoy the rest of the endings ) Thank you for playing!

Developer (1 edit) (+1)

Glad you enjoy the game!  As for the chicken, it's the last piece to the secret fifth ending.  You will need an item from the first level to trigger it ;P.  As for the dying bit, you can jump off the map to restart

Submitted

One of my favorite games so far! Really really interesting and creative. Loved all the different interactions, and I always love multiple endings. My feedback was: a few troll moments were too much and made you replay a big section for no reason.

Developer

Thank you for your feedback, always great to hear it. Could you specify which parts you felt made you restart large sections, so we can take a look at it.

Submitted (1 edit)

Sure! The one that was most annoying to me was the giant potato because you can interact right when you enter the room, and that’s fine. But for me, it was the very last thing. So I had to replay all that room again. And the hitbox of the potato stays after it falls, so if you barely touch it when it’s on the ground, you also die.

Submitted

I kinda loved the old timey point and click adventure logic, and I appreciated the Razbuten reference (I think?) Did get slapped a few times for not understanding what interactions did what though.

Developer(+1)

Thank you for Playing! Did you feel like you needed some more clarification for the solutions?

Submitted

Not necessarily, just I think even some more clarity about what I was trying to do each level. First level it was clear it was the fuse, but the second level, I wasn't sure that the elevator was the right way to go, and then the greenhouse, I guess that I needed to go up, but I think it could be a bit clearer where/what I was supposed to do. Though at the same time the ridiculous solutions out of nowhere was a trope of old Point and Click games, and the quickfire nature of restarting means it never got too frustrating.

Submitted

Sadly my laptop was unable to run the game to a point where it was playable (output about 5fps). Not sure why. :(

Developer(+1)

oh, that's a shame :(  Have you tried the windows build then?  The web build takes quite a toll on the CPU while the window build should be smoother

Submitted

I thought this was really well thought out. Whilst it was pretty simple, there is lots of interest. The humour was on point. well dones

Developer

Thank you for playing! Would you consider the game simple in terms of mechanics only, or as a concept? Thank you for your feedback either way!

Submitted

I guess it is simple in both but not in a bad way. For me simple is the highest form of art and it is what really good creators aspire to achieve. By not over working the game loop of this game you were able to introduce lots of moments and interest and humour. So when I say simple, I mean simple good rather than simple bad.

Submitted

The atmosphere is cool, and the puzzle elements are super fun. The only thing I would have liked is a more clear UI. An entertaining game overall, great work!

Developer(+1)

What would you like to see in the UI, would you prefer images instead of text, or controls and hint on screen? Thank you for playing and your feedback

Submitted

Personally, I would like some sort of hint on screen about what the controls are because explaining everything at the beginning makes it hard to remember what was explained. But that might be just me, everything is up to you. Hope to see what comes next :)

Submitted

Cool, I enjoyed this a lot.

Developer

Thank you for playing and the feedback!

Submitted

Cool idea and funny interactions! Also thought the items were unique + sounds complimented the game nicely. 

Developer

Thank you! Did you find the game intuitive to get playing, or did you feel it was complicated to understand the tasks? Thanks for the feeback!

Submitted

It took a bit of getting used to, but once you explored more and tried stuff out it got easier. It was fun trying to figure it out.

Submitted

I often found myself making choices I knew would kill me but I couldn't resist the urge to find out what would happen. This game is a lot of fun, with a good sense of humour. Great work!

Developer

Thanks! We tried our best having the interactions to be leaning towards to wacky side of stuff :P