The game is nice :) There isn't really more to say. The art style is enjoyable, sounds are on-point, and puzzles are pretty fun to play. I feel like a mobile porting of it would be somewhat successful. Hope to play it on my phone one day!
Davide Perdon
Creator of
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What an achievement for a jam, nice work! The game is fun even though I don't really get how is connected to the theme, but I would like to give you my useless feedback on a couple of things anyway. Buttons instead of levers would have been more coherent with the game. If you make something wrong is pretty annoying not having a way to go back without restarting. That is all, as said before the game is extremely enjoyable, nice work :)
The game is interesting, however, playing it is kinda hard :) At first, it is a bit disorienting playing a card game without knowing the rules. You then start to get the grasp on it, but I am not sure I truly understand. I would really enjoy a future version with some help at the start. Overall, it is a nice game, good job!
The game has a great concept, nice work! However, the game immediately drops you into action and it is hard to get everything at first, especially the controls for interaction. Once you get everything, though, the game catches you. The graphics are cool, and the atmosphere is extremely on point. Really, good submission :)
The graphic is really impressive, nice work! The game is pretty hard to catch at first but becomes enjoyable once you really understand the mechanics. That probably comes from the fact that the tutorial is an extremely long info dump, but I get it, it is a jam, and time is what it is. I would love to see an improved version with a bit more learning curve. Good job overall :)
Really cool graphics! Animations and sounds are also extremely on point. The game is fun and, overall, follows the theme. However, it is a bit hard to catch the mechanics at the first start. Once you get them, though, the game is really enjoyable. I would love to see a future expanded version, with a little tutorial maybe :)
The game is fun, but it looks like in its foundation stage though. The manual was a great idea that really drags you into the mood of the game. The main flaw within the game was the controls, which are not really introduced but only explained in the manual, which looks much more like an info dump than a real explanation. I would love to see an improved version of it :D
The game looks like having a cool idea, but the final product is probably too raw to experience the concept behind it. I would work on the UI, which is super uncomfortable, and on the visuals because it would be a pity to leave the game as it is now. Hope you polish it because I would love to experience a more polished version of it :D
Looks like the game has some concept behind it, but the final product is so uncomfortable to play that you don't really care about it. It lacks all the things that introduce the player to the experience you are driving them into. Anyway, if you dig a little deeper, you see some good, but there is the need to do good work to bring it up for everyone to enjoy. Hope you keep the development running because I would really love to see it as a complete game!
You can see an idea behind the game, but the production feels rough, and it hides most of the concept of the game, which is a pity. With a more compassed introduction of the mechanics and a lot of good work on the feedback, it has the potential to become a really cool tower defense. Hope to see an updated version :)