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Swamp Frenzy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #10 | 3.778 | 3.778 |
Audio | #10 | 3.500 | 3.500 |
Gameplay | #10 | 3.611 | 3.611 |
Fun | #12 | 3.556 | 3.556 |
Visuals | #16 | 3.667 | 3.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
1
Does your game include art/sound packs or pre-prepared code?
Yes
If yes, please provide the source of the packs used
Music: https://freemusicarchive.org/music/RoccoW
Sounds: https://freesound.org/browse/
Please provide a link to the project source code.
https://drive.google.com/file/d/1zxJe1dHSTUotybYvNJy-ojoOdpMXmrlY/view?usp=sharing
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Comments
I don't know the name for this type of puzzle, but the "you can only step on this tile once" style of puzzle games have always interested me. Granted, sometimes those kinds of puzzles can give me quite a bit of trouble, but that doesn't mean I don't enjoy them! I found that I didn't have too much trouble with this game, which I appreciated: there were moments where I had to think before I started making my moves, but I was never frustrated. It was also fun near the end of a level, when I grabbed all the insects and frantically had to run for the exit. This was very well done!
Very fun puzzle game! Very well-made graphics and sound!
Had a blast every lv. Some lvs i tried were won by spammclicking as hell by me. nice one :)
the art is great, the music choice is great, the puzzles are fantastic. Nothing else to say other than it's a really good game. Definitely has potential to be a full game!
Pretty nice experience overall. The sound design and visuals are great!
Fun game! Loved the overall aesthetic!
Shame there is no audio team member to praise for the retro sounds. You chose them well for the game's aesthetic. The game was fun, offered a decent amount of challenge and was pretty intuitive to pick up. Thanks for sharing!
Looks like we had the same idea for the theme. It's well made, my only complain would be that the player speed isn't 'capped'. In some levels you can ignore the puzzle and just smash the movement buttons.