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A jam submission

SUPER PUZZLE BROS.View game page

One-player cooperative puzzle-platfotmer
Submitted by rommat, Shlapoosnick — 21 minutes, 55 seconds before the deadline
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SUPER PUZZLE BROS.'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1653.9263.926
Presentation#2884.1074.107
Overall#3523.8073.807
Originality#14553.3883.388

Ranked from 121 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player controls two characters to complete puzzle sequences. The goal is to reunite the characters, so that they could be Joined Together

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 60 to 41 of 81 · Next page · Previous page · First page · Last page
Submitted(+1)

This is the best game I've played so far with the "switch between characters" mechanic!

Very good overall! Well done.

Developer

Thank you for your feedback! I'm really glad you enjoyed our game so much)

Submitted(+1)

This might have been the best game I've played so far from the jam (no disrespect to anyone else whomst game I have played). The art was amazing, terrific pacing, nice mechanics simple controls and an all around great experience! The only thing I might nit-pick you about is that it is a bit short, but rather short and sweet than long and boring!

Developer(+1)

Hello! Thank you for playing our game and leave this kind comment. We tried to keep a balance with the duration of our game, as people won't be playing a 30-minute jam game. So, as we value the time of our players, we decided to create a short but polished experience introducing a couple of mechanics along the way.

Thanks again for coming by and playing our game!

Submitted(+1)

I love it! <3 Everything fits so just nicely together! I added it to my collection and really hope to get some more levels after the jam =D

Developer

Thank you for playing our game and thenk you very much for your kind words )

Submitted(+1)

Wow, really clever, awesome look and feel, and really tight mechanics. Plus you managed to give puzzle pieces a lot of personality! A+

Developer

Thank you very much for your feedback! Much appreciated!

(+1)

REally wel thought level design <3, not that hard for beginners and easy to understand, loved the levels and the mechanics <3

Developer

Thank you for playing our game! Glad you liked it!

Submitted(+1)

I loved the idea of puzzle pieces to fit the Joined Together theme. The levels were well designed with some interesting mechanics to work with, who doesn't love portals. My only issue was having the change character and reset buttons bound to buttons that are adjacent on the keyboard, I kept accidentally clipping the R button when going to press F to change characters and resetting the level.

Other than the one minor issue I really enjoyed the game and hope you revisit it in the future and add some more levels and new mechanics to it.

Developer

Hey! Thank you for the detailed feedback!

Yeah, I totally agree with you and, actually, button issues was the thing we argued about the most. We were playing using arrows mostly, so we didn't realise this problem would be so crucial. Sorry for the inconvenience. 

I'm really glad you enjoyed our game. I think we'll consider developing the game further, just getting as much feedback rn as we can

Submitted (1 edit) (+1)

I really liked how you used puzzle pieces as the characters of the game. I can't believe someone hasn't thought of it before! Genius!

Developer (1 edit) (+1)

Hey! Thanks for your feedback. I guess it is not a very original idea, as I've stumbled upon several games during this jam that used puzzle pieces as characters, but we tried our best to push it a little further.

Glad you liked it!

Submitted

I made an error, I meant to say, Hasn't, not has. I'm posting too many comments!

 I have seen games with puzzle pieces, but not as characters yet. 

Even so, your game is extremely polished and fun to play! The inverted gravity mechanic is a real brain bender, and generally, the game is snappy (Pun definitely intended), and a blast to figure out!  You really have a fun game on your hands!

Submitted(+1)

You added portals as a secondary mechanic during a 48-hour jam? Is this what they call being a "mad lad"?

Very well done!

Developer (2 edits) (+1)

Hey! Thanks for playing our game! Honestly, the main "mad lad" here is @Shlapoosnick, as he was the one to came up with the idea of portals and I was the "NO, PLS, we won't be able to finish it in time..." kind of guy :D However, everything worked out fine for us.

Thank you again for coming by and playing our game)

Submitted(+1)

Really exceptional puzzle design, quirky presentation. Love it.

Developer

Thanks! Glad you liked it!

Submitted(+1)

no problem, feel free to check out my entry. :)

Developer

sure, I think I'll play it tomorrow

Submitted(+1)

This is a fun game! The puzzle design is really good. The one complaint I have is that often, if I made a mistake, it felt pretty punishing. For example, I was on the last step of solving level 3, I just needed to get the upside-down puzzle piece to the end of the level. I made a mistake and landed on spikes with it, and it was sent back to the beginning. Just to get back to the point where I was, it took me about 30 seconds to get the brown puzzle piece to the switch (instead of the finish area where he was), platform back to where that puzzle piece was again, then attempt the jump I failed as the blue puzzle piece again. I failed that jump and reset again, and decided to quit because I didn't want to do the same puzzle again for 30 seconds. I think having a more forgiving death reset would be very nice since the movement is so slow for both characters. Aside from that, I enjoyed the overall experience and think this is a great game!

Developer(+2)

Thank for your detailed feddback!

Yeah, I think I understand what you're talking about. We tried our best to eliminate such things to make it less frustrating. We will work on this thing more, thank you very much! I hope you'll consider giving our game another chance, because we introduce new mechanics for the next two levels (and these levels also don't have the problem you encountered) :)

Developer(+2)

Thanks for detailed feedback! In fact, only 3 level has such a problem, but perhaps we really should make shortcuts or checkpoints.

Submitted(+1)

This is interesting. I thought that the quick respawn without a puzzle room reset was quite forgiving. I guess I was lucky that my mistakes were reversible.

Submitted(+1)

Well this is solid. Great music and art. Interesting puzzles. And the puzzle pieces explode into buckets of blood and gibs. I mean, it's got everything. Nice job!

Developer

Hey! Thank you for your feedback! I'm glad you had fun playing our little game :)

Submitted(+1)

Fun little puzzle game design! The animation of the puzzle pieces coming together is quite satisfying after finishing the level.

Developer

Thank you for playing our game! Glad that you enjoyed it!

Submitted(+1)

Nice-looking game with a great concept and well polished mechanics. The difficulty is perfect for a game jam puzzle. Well done!

Developer(+1)

Hey, thank you!

Submitted(+1)

I like the added detail that these are puzzle pieces coming together! That was fun and the right amount of challenge!

Developer

Thank you for your feedback!

Submitted

It is really nice game!

Tbh i like everything about it :)


Good job!

Developer

Thank you! :)

Submitted

Simple, but polished oh so nicely for a 48h! Last level was a nice surprise with yet another mechanic. And the fact that You always move only one character meant no chaos.

Very, very nice, please expand;p

Developer

That was really good feedback! Truly we move only one character most of time. I will solve that problem at future! Thank you! :) 

Submitted(+1)

I mean, whatever You like, though the distinction was good;) Its hard to nail double character movement, sometimes its better to just drop it, and move one at a time. But if this is what You wanted then try and go for it;)

Developer(+1)

I thought you were talking about the fact that we are using too little of the second character, which is really true. Sorry for the misunderstanding :D 

Submitted(+1)

Loved the animations, particles.
I was a bit worried first, it's another one of those games with mirrored movement that I keep running in to, but it was a nice surprise.

I loved the gameplay too, it was not too puzzling, but it's great that you could create this many levels, that feel very different.

Developer(+1)

Hey, thank you! We glad you like it! :)

Submitted(+1)

Great job!! I though it was going to be a bit tedious having to change character from time to time but you made it work so well by making the puzzles very clear so you know when to use one or another.

By the way the animaiton, sprites and music is AWESOME!!! I cant believe is this polished

The only thing I would have change was the color of one of the main characters and make it a bit more orange/yellowish or maybe a bit more saturated and ties everything together 

Keep up the great work!!

Developer(+1)

Hey! Thanks for the feedback. 

We actually argued a lot about the color of one of the characters, so I think this is one of the main things we'll reconsider if we decide to continue working on this project.

Thanks again for playing our game!

Submitted(+1)

Awesome game! I love the sprite animation, sound design, and the death fx :)

I particularly like not having to restart my whole progress if I had died, I just respawn away!

Good job on doing it!

Developer(+1)

Thanks for the feedback! Having you character respawn instead of reloading the level was one of the most clever things we came up into. It feels so subtle, but for a lot of people it actually matters.

Glad that you had fun playing our game!

Submitted(+1)

Super visually polished, also really great level design! My only point would be that some jumps are a bit too tight which was unnecessarily frustrating at times.

Really good one!

Developer(+1)

Thank you for the feedback! We'll definetely look into making jumps feel less tight

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