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(+1)

This is a fun game! The puzzle design is really good. The one complaint I have is that often, if I made a mistake, it felt pretty punishing. For example, I was on the last step of solving level 3, I just needed to get the upside-down puzzle piece to the end of the level. I made a mistake and landed on spikes with it, and it was sent back to the beginning. Just to get back to the point where I was, it took me about 30 seconds to get the brown puzzle piece to the switch (instead of the finish area where he was), platform back to where that puzzle piece was again, then attempt the jump I failed as the blue puzzle piece again. I failed that jump and reset again, and decided to quit because I didn't want to do the same puzzle again for 30 seconds. I think having a more forgiving death reset would be very nice since the movement is so slow for both characters. Aside from that, I enjoyed the overall experience and think this is a great game!

(+2)

Thank for your detailed feddback!

Yeah, I think I understand what you're talking about. We tried our best to eliminate such things to make it less frustrating. We will work on this thing more, thank you very much! I hope you'll consider giving our game another chance, because we introduce new mechanics for the next two levels (and these levels also don't have the problem you encountered) :)

(+2)

Thanks for detailed feedback! In fact, only 3 level has such a problem, but perhaps we really should make shortcuts or checkpoints.

(+1)

This is interesting. I thought that the quick respawn without a puzzle room reset was quite forgiving. I guess I was lucky that my mistakes were reversible.