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A jam submission

Edge CaseView game page

Submitted by Stuffed Wombat (@wombatstuff), Mothense (@MothenseMusic) — 1 day, 19 hours before the deadline
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Play edge case

Edge Case's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1364.1534.153
Overall#2843.8693.869
Fun#3453.7263.726
Presentation#7623.7263.726

Ranked from 424 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Everything you can see gets attached to you, forcing your to break & enter lines of sight with caution to solve puzzles about joinging together in specific ways.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 80 to 61 of 198 · Next page · Previous page · First page · Last page
Submitted

Fantastic entry, refreshing and original concept, and a good difficulty.

Submitted

Really awesome! I could definitely see this as a great time-sink mobile game. Something worth pursuing I think.

Submitted

For something done in 4 hours this is exceptiona! I finished the game but I don't know if I got it right XD I kinda feel I develop a bad player behavior and just played all the game in the wrong way XD

Submitted

This is a really clever idea!  Trying to carefully manipulate and keep track of all the different nodes was just the right level of difficulty, and the controls felt smooth and responsive.  The art and sound have a nice atmosphere, and the sound effect when you hit a wall is great.  The only criticism I have is that the mechanics feel a bit tedious when you have to move nodes a little bit at a time over and over again, which most of the levels seemed to be based around.  Sometimes it felt like I was just moving in circles and waiting for the nodes to line up just right, which was a bit frustrating.  Aside from that, I had a lot of fun with the game, and it is one of the more interesting submissions I have played.  It's amazing that you accomplished that in just four hours!

Submitted

Great game!
Executing the solution felt a bit tedious sometimes, but may be just because it's 2 am and am getting sleepy. :)

Submitted

Wow. Very nice aesthetic, very nice sound effects, the squish really adds to it. You did post processing the right way, very nice on the eyes. Simple art fits with the game style.

Submitted

Cool idea :)

Submitted

Cool idea :)

Submitted

=O so good!

Submitted

The concept makes perfect sense, and it's the perfect level of difficulty. Great job!

Submitted

Simple idea but challenging to actually play. Very impressive for the time spent, nice job!

Submitted

Take My Money

Submitted

Great idea! Simple yet with a lot of depth

Submitted

Very clever.  This is one of those games that at first glance I thought would not get challenging, but it turns out it gets pretty challenging very fast.

Well done!

Submitted

The way challenge is created with this mechanic is extremely compelling!

Submitted

Made in 4 hours only?  That is damn impressive. It's a cool mechanic. It feels a bit like an optimization problem more than a puzzle at times.

Submitted

Clever idea! Great simple art style! Great job!

Submitted

Love the mechanic and visuals!

Submitted

Really unique mechanic. Some puzzles feel a little counterintuitive though.

Submitted

Interesting Idea, I would of never thought about making a game like this

Viewing comments 80 to 61 of 198 · Next page · Previous page · First page · Last page