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Last Wood

The last couple, with one lemon tree. · By JUST US

Suggestions/ideas Sticky

A topic by JUST US created Aug 09, 2017 Views: 6,834 Replies: 116
Viewing posts 1 to 20 of 56 · Next page · Last page
Developer (4 edits) (+1)(-1)

Feel free to tell us what cool stuff you want adds to the game.

Try not to duplicate but click up vote to the exsited idea.

:) Have fun.

Feel free to check our Trello Page below, vote on the stuff you like, so we can know what your guys want over other things:

https://trello.com/b/azImEJ8K/last-wood

(thanks to superjes1's advice)


And you can leave comments or anything you like here(thanks to @jolt03):

http://docs.google.com/document/d/1uBKlr4fH5syIFOaA0C3I3SQaBAGmJClXfoZxRd8Ox8o/e...

Please, I really want to play this game, most of them play on Android. You could do it for Android, please

Developer

Sorry about that. 

Hey guys ! 

I've become addicted to this little game of yours :)

I'd love to see a different variety of starting rafts for difficulty purposes. Smaller the starting area the harder. Potentially medium and larger sized ones could start off with some lemons. Also the frequency between attacks from our two lovely little friends in the sea and sky could be reduced for easier levels. Even having multiple for harder levels. 

I think having a quick bar for controlling the people would be a nice idea too. I see in the bugs thread there's a few comments on wanting the ability to select a survivor. As we can have more than two people later on in the game using 1-9 for this could be helpful. 

All in all I'm just so keen and excited to see how this game turns out. I've got the page pinned so every time I open my web browser I can check for updates !

Developer

Thanks for your feedbacks :)

Different starting points will be added as the game becomes more complete. Or maybe a editable storyteller make system.

You can click a survivor, focus, or assign some particular work on him/her.

Again thanks for your support.

(+3)

Can there be a zoom out/in as i feel its a bit of a headache to play with such a small field of view? Also could there be a wood storage/ storehouse as it seems like when you get to a decent size raft it just clutters. Maybe a spiked raft so that it "scares" the shark away, maybe a scarecrow for the seagull? Just a few ideas, great game so far :)

Developer

It has been added to the newer version that you can zoom out/in using mouse wheel.

And it sounds cool about the spiked rafts or scarecrows. We will consider more defense mechanisms as we refine the fighting module.

(+3)

Hey there! Looking good! Would this be co-op in the feature? The world (and the market) needs good co-op games. Me and my girlfriend loved the idea!

Developer(+2)

Sounds cool! 

But seems to chanllenge a lot. For local co-op mode, interaction and operation form should be redesign to adapt it. For networking mode, we should redesign the mainloop of the gameplay.

(+4)

Love the game. I'm a big fan of survival/building genre in general. 

Just to throw a few ideas of mine out there

  • Different sized stashes. Have small stash store up-to 5 materials and cost 3 wood and have a larger stash to store 8 materials and cost 5 Wood and 3 rope
  • Fix/Adjustment: Birds are really hard to kill. I'm on day 34 now, however, with only 1 survivor. Hard to make bed. 
  • Sleeping bags - Make it temporary item that needs to be either repaired or will have a durability (eg: 10-15 days) and be made of 10 ropes. 
  • Add protection to rafts (eg: increase durability for making it thicker, or wooden spikes as mentioned in another comment).
  • Weapons. I know there is a bow/arrow. I made them, but I haven't seen them being used. So, spears! But have them stocked in one place for survivors to go grab it and then attack shark/bird with +3 dmg bonus.
  • Berry bush - for treating sea sickness and other 'deseases' and make tea!
  • For tea - boil water and for every camp fire to be able to hold 3 charges of hotwater.
  • Add extra levels to tree growth 'levels'
  • UI for Life/Hunger/Sleepiness/etc/etc/etc for survivors. Just small icons with a barchart at the bottom of the screen.
  • Allow reproduction at day 30+ with consistent 80%+ happiness level
    • Pregnancy - 10 days
    • maturity level of a child - 15 days.
    • Overall: 25 days, with a 30 day starting point = 55 days of game time. (Pretty long imo)
    • Allow to "seed" a new kid every 50-75 days after that.
Developer(+1)

So many helpful ideas XD

We just tuned some parameters in version 0.3.4/5, such as birds are much more easier to be killed, sharks are less threaten(too gentle though).

And it had been equiped into this version that survivors can reproduce, but it seems too restricted now.

More types of storage boxes/rafts/beds will be added in the comming updates.

Battle/Fight/Attack system will be redesigned in the next version(0.4.x).

Thanks for your feedbacks. :D

(+1)

Next patch eta?

Developer(+3)

The next update(0.4.x) will be not later than 22nd Oct.

(+1)

i don't know if it's the new update or if it's a glitch... but 6 sharks and 3 (was 4) gulls is waaay too much.. every second was spent fighting them off.. i love this game but.. it's just gotten abit too hard for me... maybe tone it down a bit please? add optional difficulty levels?

(1 edit) (+5)

I'd like to see 3 difficulty levels. 
Easy (beginner) / Name it "Romance" or "Boy Scout"

  • No sharks
  • Easier to kill seagulls
  • Takes longer to get hungry/thirsty etc. Easier recovery.
  • More resources.
  • Pleasant weather conditions

Medium (Proficient) / Name it "Original Last Wood" or "Adventure"

  • Up-to 4 sharks at a time
  • Normal rates of hunger/thirst/recovery/etc
  • Pretty much the way the game is now.

Hard (Advanced Level / Name it "Tropical Storm"

  • Severe weather conditions.
  • Harder to kill seagulls
  • Aggressive sharks
Developer(+1)

We intended to add 'storyteller'-like user-editable mode in the next updates.

According to my personal experience, 9 pieces of rafts are enough to feed 2 survivors well.

In addition, building stairs and rafts overhead will not attract more sharks.

And sorry for over-tuned difficulty of this version :<

(+1)

it would be nice if you used id. net api to save progress in the cloud, especially for webgl.
If you are interested in the api is prepared with documentation for unity, here you have its direct link: https://dev.id.net/docs/unity/

(+2)

From what ive noticed it seems like the sharks got ramped up just a bit too much in spawn rate so my only suggestion so far is to lessen that just slightly

Developer(+1)

Okay, we'll do it.

(+1)

Sometimes it looks like two sharks have spawned on top of each other

This game is relly awesome but there is rly many sharks in the end

Developer (1 edit) (+1)

We plan to have fewer sharks harass continually and a bunch of sharks occasionally. 

(1 edit)

This game is awesome i enjoy playing it. But! i feel it throws a lot at you way too fast, the people hunger and dehydrate way to quickly, if that was changed to be longer by a small bit, i might be able get up to making a rain collector, 6 out of 10 my guys die or the game becomes impossible because i run out of wood trying to work out all my priorities, before i get there. Plus the sharks and birds.

Developer

Thank you for your reply.

Many have mentioned more difficulty options. And we'll add it in the next update.

Hi, first I want to tell you that your game is very good,
and that takes away many hours of boredom, well; the suggestion
 is to add more characters, for example, between the 2
 have a child and so, also put a tutorial for the new and state the basics, because I kill myself trying to find out how to draw water, it would also be good to put a "peaceful"
 For those who do not like difficulty, talking about this; I believe
 I'm not the only one who wanted more options on the difficulty,
 I will explain; peaceful, easy, normal and difficult, that's all and hopefully your game grows fast, the truth despite being Simple, eliminates many hours of boredom, in my case; Many thanks and bye
Sorry for misspellings, but I speak Spanish and I used the translator
Developer(+1)

Thank you for your reply.

Many have mentioned more difficulty options. And we'll add it in the next update.

------------------------------------------------------------

Gracias por tu respuesta.
Muchos han mencionado más opciones de dificultad.Y vamos a añadir en la siguiente actualizacion.

thank you for responding and continue to thrive with your game, 
very good for sure, thanks for your attention and goodbye, it 
would be okay if they could put a multiplayer or something like 
that to play with friends, because I have recommended the game 
to several friends, and that could translate into Spanish or other 
languages the game: D
Thank you for you atention :v
again sorry for the spelling mistakes but I do not know much english
Developer (1 edit) (-1)

Thanks for you supporting.

And you are right, we will add localizations in the next update.

(+1)

Can we get some sort of storage system for the wood and everything because it's really annoying to have random piles of wood and having to fend off seagulls every time you have some food.

Developer (1 edit) (+3)

Indeed, that's annoying. In next update, we don't have enough time to fix this. So we plan to add a large crate to store multiple kinds of items. We'll enhance storage system in the time after next.

(+1)
Hi, this is not a help, but an opinion first of all, well what
 I wanted to say is that I downloaded several games from this 
page, it has very good games, I do not know why so many people 
do not play it, they may be simple but They are hilarious and 
very cool, thanks
Developer

Thanks again.

(+1)
So, here are my sugestions:
1. THE MUSIC
  • Allow us to turn off the music. 
  • Allow us to change the volume.
  • One theme for the day, another for the night (to break monotony).
2. SOUND
  • Sound effects for bird attacks and for shark attacks.
  • Sound effects for actions (fight, sleep, cook, craft, chop trees, etc.)
  • Allow us to change the volume of this also.
3. STORAGES
  • Allow us to choose what to keep inside each storage.
  • Show the capacity (e.g. 5/9 if you have 5 objects and can put another 4).
4. GRAPHICS vs NUMBER OF LEVELS
  • I love the poligonal style and the colors, however there should be a solution for a better visualization of the stairs. 
  • As I'm building a thin tower (4 or 5 levels over a 18 raft floor), I'm not having to much problems. But if I'd like to expand a bit more on the horizontal, many things inside the building would become visual inaccessible.
5. HORIZONTAL vs VERTICAL GROWTH
  • Even if you put some kind of transparence, it may become a bit visually tiring if we have 9 floors so soon in the game. As I said, I've only 3 survivors and I'm already at the 4th level of my building.
  • My sugestion here is: allow us to grow more horizontally by decreasing the number of sharks per raft.
6. GAME RYTHM
  • It is just too intense. With 3 survivors, every time I see an attack coming, I pause the game, I rotate to the best angle to see it, I click to defend and I unpause. If I didn't do this way, I'd just lose too much. So, the attack frequency, mostly from birds is just too annoying. And I don't see the pausing habit as an ideal way of playing. It's unnatural.
  • But maybe with the option to empty boxes throwing things on the sea, with the fix for the materials that are still invisible, occupying boxes and rafts, and with the the difficulty level options, the issues 5 and 6 will be solved.
7. MOUSE
  • Mouse functions (click-select, zoom, rotate...) work fine. But I use a pen/tablet (Wacom) as my "mouse", every time, even for games, as mouses give me RSI (repetitive strain injury). And only the rotate function is not working with the pen/tablet. So, 'left-click' (desselect) is OK. But the 'left-click-drag' does nothing. My drive is up to date, and I play many different games with it. If you could take a look on this would be very kind.
Developer(+2)

√ = will be fixed in the next update

△ = will be fixed in a few updates

------------------------------------------------

√ Music/SFX options 

√ Storages: We plan to remake this part, too. Choose what to keep and show capacity sounds necessary.

√ 5&6: Sounds cool. We'll see if the difficulty option works out first.

√ Mouse: We'll look into it.

△ Visualization of the stairs: We used to have a filter mode, where you can filter what levels you want to see.  But it had lots of problems and we'll try to fix in 1~2 updates.

△ More BGM and SFX: It's necessary, but currently, we can't put too much effort on it.

АНАЛОГ ИГРЫ RAFT ВЕСЕЛОЕ ВЫЖИВАНИЕ !!!!

(+2)

Hi, I love this game, so addicting (^^) 

But in the new update I feel that there is too many sharks and spend too much time trying to fight them back. Can you please decrease the amount of sharks?

And also maybe add like a stronger raft piece along with the raft piece which already exists? So like another type of raft piece which maybe needs like rope and more wood to make (basically harder to make), so we can make a outer barrier against the sharks...  Kind of like.... *Please excuse my horrible drawing*


if that makes any sense (--;) 

But overall I'm happy with the update. Thank you for the fun game (^^)

Developer(+2)

There are bugs in the shark generating process. We'ill fix it soon. Take it easy.

More types of rafts will alse be comming soon. And in the next update, you can just build walls to protect sharks attack. 

Sharks have to destroy defend walls before they can hurt your rafts.

Thanks for your suggestions, and nice drawing :D.

(+1)

Thank you for the reply!

Looking forward to the update (^^)

I was thinking different tree? if that wasn't enough with already good suggestion base that submitted, I know coconut does tend float to other islands but what if floats to your raft as your floating along I have no idea if your going allow trash coming in so you "find" new tree seeds as motive for survival to "plant" it as way prosper? Lemon trees means to prosper, lucky and they stop people who sea faring from getting sick.  Coconut is one I was thinking, others Not sure you have really think what look cool or feel in your game?

Developer

Good suggestion!

To be honest, we did think of bringing coconut trees into game a few months ago.  But in current version, it seems weird to float locally and plants several kinds of plants.

Consequently, we decide to make rafts of survivors to float away first!

(+2)

Would it be possible to rotate the view by pressing Q and E? Seeing as I have my fingers on WASD anyways, that'd make things slightly easier / more intuitive at times.

Great game though, keep up the good work!

Developer(+2)

Thank you for the rely! Add a Q and E sound necessary. We'add it in later updates.

(+3)

Another suggestion: I believe it would be really nice if you could toggle the walls, I find that they are often in the way, blocking the view.

Developer(+2)

Cool, we'll add it.

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